Player Matchup

Ymir
Ymir
LGBTQIAM5M445GF3
Ymir
Level 43
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 1
Thoth
Thoth
Necr0cracy
Thoth
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 15L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
PathtoLlama
Kuzenbo
Level 136
God Stats
1W - 3L
1,511 SR
Queue Stats
67W - 54L
1,550 Elo+
Party 1
Team Averages
Level 83
1,514 SR
1,409 Elo+

VS

Team Averages
Level 80
1,548 SR
1,469 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
RiverBENt
Nut
Level 114
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 2L
1,392 Elo+
Party 2
Surtr
Surtr
lmv1220
Surtr
Level 63
God Stats
0W - 2L
1,597 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,254
750
3,854
8,839
7,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
13
6 / 0 / 4
9,023
820
8,690
3,024
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
PathtoLlama
Kuzenbo
15
2 / 0 / 9
8,178
743
8,137
8,866
12,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 2 / 0
6,992
636
6,073
8,428
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 0
7,711
701
4,961
7,218
3,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
lmv1220
Surtr
10
0 / 5 / 0
6,733
612
3,493
11,266
10,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
3
0
7
6.5
W
Thoth
6
0
4
8
W
Kuzenbo
PathtoLlama
Kuzenbo
2
0
9
6.5
L
0
4
0
0
L
Surtr
lmv1220
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
14,527
20,729
Taken
26,912
20,369
Mitigated
16,813
4,577
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,073
132
723
2,146
8,428
3,369
26
6,424
1,514
24,194
0
W
3,854
473
0
2,004
8,839
7,278
72
2,381
6,362
11,866
737
W
Thoth
8,690
781
120
1,223
3,024
1,013
484
901
2,107
34,211
287
W
Kuzenbo
PathtoLlama
Kuzenbo
8,137
2,273
0
1,230
8,866
12,078
45
2,872
5,916
22,604
2,920
L
4,961
2,814
0
0
7,218
3,153
0
5,150
1,802
0
39,725
L
Surtr
lmv1220
Surtr
3,493
925
0
754
11,266
10,291
0
6,873
3,869
456
20,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
21,436
151
Minions Killed
146
0
Camps Cleared
0
604,032
Distance Traveled
532,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,992
636
35
3
0
184,685
0
W
Ymir
8,254
750
34
3
0
196,601
0
W
Thoth
9,023
820
97
9
0
174,451
0
W
Kuzenbo
8,178
743
20
2
0
232,980
0
L
Nut
7,711
701
88
8
0
187,174
0
L
Surtr
6,733
612
23
2
0
160,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role