Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChinoMXM1
Bacchus
Level 129
God Stats
8W - 3L
1,722 SR
Queue Stats
172W - 159L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Jnmvp
Danzaburou
Level 144
God Stats
3W - 3L
1,059 SR
Queue Stats
30W - 32L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Sasukelly
Nu Wa
Level 100
God Stats
9W - 4L
1,567 SR
Queue Stats
82W - 85L
1,361 Elo+
Solo
King Arthur
King Arthur
lecutusin
King Arthur
Level 161
God Stats
44W - 46L
1,747 SR
Queue Stats
387W - 374L
1,476 Elo+
Solo
Team Averages
Level 138
1,519 SR
1,441 Elo+

VS

Team Averages
Level 111
1,523 SR
1,519 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Energy1357
Ne Zha
Level 68
God Stats
18W - 18L
1,686 SR
Queue Stats
173W - 132L
1,563 Elo+
Party 1
Achilles
Achilles
FrootCakes
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 147L
1,518 Elo+
Solo
Neith
Neith
KENY1620
Neith
Level 96
God Stats
9W - 9L
1,428 SR
Queue Stats
72W - 64L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 2
5,627
563
3,009
6,480
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ChinoMXM1
Bacchus
9
1 / 1 / 5
5,626
563
3,746
6,767
5,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Jnmvp
Danzaburou
10
3 / 1 / 1
6,362
636
3,292
5,180
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Sasukelly
Nu Wa
11
2 / 0 / 1
5,737
574
4,660
2,074
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
lecutusin
King Arthur
10
3 / 0 / 3
6,204
620
7,692
9,901
7,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
5,256
526
961
3,233
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
 
Kukulkan
8
0 / 1 / 0
4,424
442
2,381
4,261
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
Energy1357
Ne Zha
9
1 / 5 / 0
4,864
486
1,244
10,401
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
FrootCakes
Achilles
7
0 / 5 / 0
4,372
437
4,462
10,463
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Neith
KENY1620
Neith
11
1 / 2 / 1
5,681
568
4,253
6,481
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
L
Scylla
 
Scylla
0
0
0
0
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Bacchus
ChinoMXM1
Bacchus
1
1
5
3.5
L
Ne Zha
Energy1357
Ne Zha
1
5
0
0.2
L
Achilles
FrootCakes
Achilles
0
5
0
0
W
Danzaburou
Jnmvp
Danzaburou
3
1
1
3.5
L
Neith
KENY1620
Neith
1
2
1
0.75
W
Nu Wa
Sasukelly
Nu Wa
2
0
1
2.5
W
King Arthur
lecutusin
King Arthur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
13,301
30,402
Taken
34,839
17,733
Mitigated
14,679
9,781
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,009
608
0
2,865
6,480
2,136
0
238
6,207
0
36,102
L
Scylla
 
Scylla
961
344
0
500
3,233
889
0
2,150
791
31,183
0
L
Kukulkan
 
Kukulkan
2,381
367
218
274
4,261
1,463
0
1,421
2,708
28,444
733
W
Bacchus
ChinoMXM1
Bacchus
3,746
419
0
1,714
6,767
5,374
7
644
6,087
17,685
0
L
Ne Zha
Energy1357
Ne Zha
1,244
331
0
3,534
10,401
3,742
0
1,228
9,019
0
27,420
L
Achilles
FrootCakes
Achilles
4,462
1,170
0
2,212
10,463
6,235
0
1,139
9,192
0
17,221
W
Danzaburou
Jnmvp
Danzaburou
3,292
1,323
0
1,396
5,180
2,050
0
84
5,096
0
43,646
L
Neith
KENY1620
Neith
4,253
1,159
0
1,655
6,481
2,350
0
1,638
4,723
0
40,491
W
Nu Wa
Sasukelly
Nu Wa
4,660
901
0
512
2,074
650
32
942
1,030
33,376
874
W
King Arthur
lecutusin
King Arthur
7,692
1,080
0
3,294
9,901
7,523
0
1,188
8,091
0
42,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
24,597
292
Minions Killed
281
0
Camps Cleared
0
1,033,283
Distance Traveled
979,038
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,627
563
59
6
0
246,964
4
L
Scylla
5,256
526
69
7
0
219,957
0
L
Kukulkan
4,424
442
52
5
0
156,606
0
W
Bacchus
5,626
563
18
2
0
213,803
0
L
Ne Zha
4,864
486
52
5
0
221,767
0
L
Achilles
4,372
437
30
3
0
184,230
0
W
Danzaburou
6,362
636
81
8
0
179,222
1
L
Neith
5,681
568
78
8
0
196,478
0
W
Nu Wa
5,737
574
73
7
0
211,382
0
W
King Arthur
6,204
620
61
6
0
181,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role