Player Matchup

Surtr
Surtr
 
Surtr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ChocoMacho_00
Hades
Level 153
God Stats
13W - 8L
1,613 SR
Queue Stats
323W - 306L
1,428 Elo+
Solo
Charybdis
Charybdis
Elkanon
Charybdis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
JGARNER117
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
Wikipedia Finds
Ao Kuang
Level 63
God Stats
25W - 21L
1,610 SR
Queue Stats
368W - 392L
1,401 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,438 Elo+

VS

Team Averages
Level 102
1,561 SR
1,439 Elo+
Janus
Janus
Janonymou5
Janus
Level 127
God Stats
27W - 30L
1,348 SR
Queue Stats
146W - 148L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
KRAK3N105
Cernunnos
Level 112
God Stats
3W - 0L
1,635 SR
Queue Stats
72W - 68L
1,422 Elo+
Party 2
Bastet
Bastet
R0G0RE
Bastet
Level 101
God Stats
15W - 9L
1,747 SR
Queue Stats
198W - 197L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
Level 101
God Stats
7W - 3L
1,500 SR
Queue Stats
132W - 133L
1,427 Elo+
Party 2
Surtr
Surtr
mister_mayham
Surtr
Level 68
God Stats
20W - 7L
1,573 SR
Queue Stats
94W - 105L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 5 / 6
9,412
495
11,776
21,591
19,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 0 / 3
9,396
495
11,768
16,397
9,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Elkanon
Charybdis
13
3 / 7 / 5
8,295
437
11,886
17,158
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
JGARNER117
Guan Yu
16
0 / 2 / 1
9,425
496
4,031
14,028
11,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
15
4 / 3 / 3
9,104
479
5,810
16,556
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
7 / 0 / 1
11,688
615
13,922
10,160
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
KRAK3N105
Cernunnos
15
3 / 2 / 7
9,260
487
16,114
13,631
5,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
R0G0RE
Bastet
15
3 / 2 / 5
9,021
475
6,667
14,930
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
17
2 / 2 / 3
10,733
565
12,100
15,260
11,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 6
7,908
416
11,376
19,728
8,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
13
Kills
17
17
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
6
1.2
L
3
0
3
4.5
L
Charybdis
Elkanon
Charybdis
3
7
5
0.79
L
Guan Yu
JGARNER117
Guan Yu
0
2
1
0.25
W
Janus
7
0
1
7.5
W
Cernunnos
KRAK3N105
Cernunnos
3
2
7
3.25
W
Bastet
R0G0RE
Bastet
3
2
5
2.75
W
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
2
2
3
1.75
L
Ao Kuang
4
3
3
1.83
W
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,271
Damage
60,179
85,730
Taken
73,709
55,000
Mitigated
37,111
21,764
Healing
30,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,776
4,182
1,750
2,800
21,591
19,454
276
4,279
17,102
1,129
37,951
L
11,768
268
420
6,692
16,397
9,042
292
4,891
11,208
75,642
1,053
L
Charybdis
Elkanon
Charybdis
11,886
5,496
0
2,522
17,158
7,543
0
3,137
13,933
0
54,599
L
Guan Yu
JGARNER117
Guan Yu
4,031
492
68
3,554
14,028
11,418
310
7,983
6,045
0
70,293
W
Janus
13,922
1,304
0
3,682
10,160
4,682
110
2,478
7,682
110,234
2,953
W
Cernunnos
KRAK3N105
Cernunnos
16,114
6,972
0
4,119
13,631
5,622
0
3,852
9,779
0
78,038
W
Bastet
R0G0RE
Bastet
6,667
1,839
0
7,970
14,930
5,957
19
4,012
10,883
0
60,556
W
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
12,100
2,393
0
10,027
15,260
11,944
252
2,459
12,345
87,869
5,865
L
Ao Kuang
5,810
2,080
0
3,958
16,556
7,543
818
4,555
11,837
57,051
15,591
W
11,376
5,742
2
5,185
19,728
8,906
0
4,695
14,979
391
45,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,632
Gold Earned
48,610
480
Minions Killed
623
0
Camps Cleared
0
1,833,599
Distance Traveled
1,743,781
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,412
495
51
3
0
339,083
0
L
Hades
9,396
495
115
6
0
355,599
0
L
Charybdis
8,295
437
84
4
0
309,835
0
L
Guan Yu
9,425
496
125
7
0
412,360
0
W
Janus
11,688
615
217
11
0
400,236
8
W
Cernunnos
9,260
487
109
6
0
314,622
2
W
Bastet
9,021
475
84
4
0
389,159
2
W
Zhong Kui
10,733
565
150
8
0
268,108
2
L
Ao Kuang
9,104
479
105
6
0
416,722
0
W
Surtr
7,908
416
63
3
0
371,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role