Player Matchup

Kumbhakarna
Kumbhakarna
D2 Is Stinky
Kumbhakarna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
GSGpandaman
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,535 Elo+
Party 2
Shiva
Shiva
Nyar1athotep
Shiva
Level 126
God Stats
2W - 2L
1,621 SR
Queue Stats
90W - 96L
1,477 Elo+
Party 1
He Bo
He Bo
Zombification69
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 132L
1,471 Elo+
Party 1
Discordia
Discordia
chuckles57
Discordia
Level 120
God Stats
2W - 2L
1,599 SR
Queue Stats
130W - 115L
1,476 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,499 Elo+

VS

Team Averages
Level 52
1,518 SR
1,506 Elo+
Chaac
Chaac
FanaticSeven814
Chaac
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 85L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
IslandDreamer96
Erlang Shen
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JaySquad24
Tsukuyomi
Level 33
God Stats
4W - 3L
1,591 SR
Queue Stats
61W - 52L
1,480 Elo+
Party 3
Vulcan
Vulcan
JazzyFlash52
Vulcan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,542 Elo+
Party 3
Kumbhakarna
Kumbhakarna
KillaBAll3C1
Kumbhakarna
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 60L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D2 Is Stinky
Kumbhakarna
15
0 / 5 / 5
8,888
593
6,395
24,062
23,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GSGpandaman
Danzaburou
16
3 / 5 / 5
8,963
598
11,854
14,468
6,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 5 / 5
9,165
611
15,158
18,082
16,713
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 6 / 2
8,872
591
9,003
13,053
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
chuckles57
Discordia
19
2 / 1 / 7
9,236
616
21,565
9,219
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 13
9,115
608
11,097
18,957
19,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
IslandDreamer96
Erlang Shen
16
4 / 4 / 11
10,076
672
8,427
17,734
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
JaySquad24
Tsukuyomi
18
5 / 3 / 15
11,019
735
20,363
18,196
9,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
20
10 / 1 / 9
12,428
829
22,744
11,378
6,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
KillaBAll3C1
Kumbhakarna
16
2 / 0 / 16
9,701
647
7,401
24,753
15,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
12
Kills
22
22
Deaths
12
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
D2 Is Stinky
Kumbhakarna
0
5
5
0.5
W
1
4
13
1.88
L
Danzaburou
GSGpandaman
Danzaburou
3
5
5
1.1
W
Erlang Shen
IslandDreamer96
Erlang Shen
4
4
11
2.38
W
Tsukuyomi
JaySquad24
Tsukuyomi
5
3
15
4.17
W
Vulcan
10
1
9
14.5
W
Kumbhakarna
KillaBAll3C1
Kumbhakarna
2
0
16
10
L
3
5
5
1.1
L
4
6
2
0.83
L
Discordia
chuckles57
Discordia
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,975
Damage
70,032
78,884
Taken
91,018
56,630
Mitigated
67,611
20,055
Healing
44,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
D2 Is Stinky
Kumbhakarna
6,395
191
4,204
6,167
24,062
23,101
0
8,210
15,602
12,560
0
W
11,097
1,238
1,605
7,295
18,957
19,530
1,374
9,095
9,862
0
15,706
L
Danzaburou
GSGpandaman
Danzaburou
11,854
3,906
643
2,316
14,468
6,971
0
4,894
9,384
0
24,647
W
Erlang Shen
IslandDreamer96
Erlang Shen
8,427
2,389
1,618
5,036
17,734
17,163
196
6,181
11,553
0
11,882
W
Tsukuyomi
JaySquad24
Tsukuyomi
20,363
3,193
2,534
4,605
18,196
9,115
267
7,797
10,399
0
44,744
W
Vulcan
22,744
11,681
885
2,159
11,378
6,283
746
4,221
7,157
51,288
1,014
W
Kumbhakarna
KillaBAll3C1
Kumbhakarna
7,401
888
5,567
13,309
24,753
15,520
0
9,379
15,374
10,449
1,620
L
15,158
570
883
1,285
18,082
16,713
0
7,283
10,580
0
23,107
L
9,003
539
191
1,464
13,053
5,323
0
5,927
6,989
17,675
578
L
Discordia
chuckles57
Discordia
21,565
957
1,154
1,748
9,219
4,522
0
2,797
6,129
49,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
52,339
130
Minions Killed
158
0
Camps Cleared
0
1,201,482
Distance Traveled
1,533,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,888
593
11
1
0
268,894
0
W
Chaac
9,115
608
10
1
0
281,044
0
L
Danzaburou
8,963
598
34
2
0
251,235
0
W
Erlang Shen
10,076
672
14
1
0
302,455
0
W
Tsukuyomi
11,019
735
48
3
0
336,258
0
W
Vulcan
12,428
829
73
5
0
304,864
0
W
Kumbhakarna
9,701
647
13
1
0
308,759
0
L
Shiva
9,165
611
17
1
0
220,951
0
L
He Bo
8,872
591
12
1
0
194,328
0
L
Discordia
9,236
616
56
4
0
266,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role