Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AgreeToDisagree-
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
Dannmedi
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,453 Elo+
Party 3
He Bo
He Bo
Marco1897
He Bo
Level 124
God Stats
0W - 1L
1,304 SR
Queue Stats
10W - 15L
1,444 Elo+
Party 3
Team Averages
Level 128
1,461 SR
1,476 Elo+

VS

Team Averages
Level 112
1,552 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
DannySchneids
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 1
Sobek
Sobek
LokoSebas1984
Sobek
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Patrick_McGrath
Kukulkan
Level 122
God Stats
2W - 2L
1,547 SR
Queue Stats
36W - 39L
1,560 Elo+
Party 1
Serqet
Serqet
The TBONE Jones
Serqet
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 252L
1,496 Elo+
Solo
Skadi
Skadi
YYGR
Skadi
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 20L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 6 / 4
7,150
715
7,722
15,223
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
 
Tiamat
13
0 / 2 / 3
6,437
644
5,560
7,306
4,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 2
7,060
706
5,130
6,642
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Dannmedi
Sun Wukong
14
1 / 3 / 3
7,017
702
5,749
11,354
10,783
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

He Bo
Marco1897
He Bo
14
3 / 4 / 3
7,404
740
6,270
6,977
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DannySchneids
Morgan Le Fay
15
6 / 1 / 9
8,702
870
13,502
8,583
4,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 2 / 5
8,149
815
4,272
9,850
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
15
5 / 1 / 7
8,660
866
12,206
5,882
2,951
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 9
7,352
735
4,773
11,232
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
YYGR
Skadi
14
4 / 1 / 3
7,887
789
7,522
6,582
2,619
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
6
Kills
17
17
Deaths
7
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
4
0.5
L
Tiamat
 
Tiamat
0
2
3
0.75
L
1
2
2
1
L
Sun Wukong
Dannmedi
Sun Wukong
1
3
3
0.83
W
Morgan Le Fay
DannySchneids
Morgan Le Fay
6
1
9
10.5
W
2
2
5
2.25
L
He Bo
Marco1897
He Bo
3
4
3
1.13
W
Kukulkan
5
1
7
8.5
W
0
2
9
2.25
W
Skadi
YYGR
Skadi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
42,275
47,502
Taken
42,129
36,142
Mitigated
27,740
14,411
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,722
354
637
4,233
15,223
14,871
0
8,267
6,656
19,179
0
L
Tiamat
 
Tiamat
5,560
283
1,740
1,664
7,306
4,323
0
5,037
2,269
11,801
0
L
5,130
2,486
0
1,250
6,642
3,121
0
4,655
1,987
0
17,416
L
Sun Wukong
Dannmedi
Sun Wukong
5,749
559
704
3,338
11,354
10,783
0
6,791
4,263
0
8,619
W
Morgan Le Fay
DannySchneids
Morgan Le Fay
13,502
1,542
1,991
2,276
8,583
4,125
578
3,127
5,373
22,338
346
W
4,272
82
1,587
2,559
9,850
8,720
0
4,020
5,537
6,879
421
L
He Bo
Marco1897
He Bo
6,270
54
376
469
6,977
3,044
0
4,548
2,042
11,966
0
W
Kukulkan
12,206
902
877
1,449
5,882
2,951
178
2,928
2,826
34,088
511
W
4,773
464
597
1,444
11,232
9,325
34
4,362
6,753
0
4,869
W
Skadi
YYGR
Skadi
7,522
2,782
2,238
1,950
6,582
2,619
1,143
4,319
2,088
0
17,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
40,750
101
Minions Killed
111
0
Camps Cleared
0
936,172
Distance Traveled
993,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,150
715
31
3
0
193,673
0
L
Tiamat
6,437
644
13
1
0
172,789
0
L
Izanami
7,060
706
34
3
0
183,773
0
L
Sun Wukong
7,017
702
13
1
0
216,631
0
W
Morgan Le Fay
8,702
870
13
1
0
210,074
0
W
Sobek
8,149
815
13
1
0
188,903
0
L
He Bo
7,404
740
10
1
0
169,306
0
W
Kukulkan
8,660
866
59
6
0
198,635
0
W
Serqet
7,352
735
5
1
0
204,637
0
W
Skadi
7,887
789
21
2
0
191,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role