Player Matchup

Charon
Charon
Haskins54
Charon
Level 106
God Stats
2W - 1L
1,285 SR
Queue Stats
167W - 171L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Mystook
Danzaburou
Level 106
God Stats
3W - 0L
1,699 SR
Queue Stats
99W - 70L
1,665 Elo+
Party 1
Set
Set
SakujoZumi
Set
Level 105
God Stats
5W - 2L
1,837 SR
Queue Stats
99W - 70L
1,665 Elo+
Party 1
Zeus
Zeus
TailsFarts01
Zeus
Level 128
God Stats
9W - 3L
1,851 SR
Queue Stats
812W - 857L
1,451 Elo+
Solo
Rama
Rama
aihie
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 40L
1,665 Elo+
Party 1
Team Averages
Level 98
1,634 SR
1,580 Elo+

VS

Team Averages
Level 108
1,447 SR
1,460 Elo+
Cthulhu
Cthulhu
ChronDon802
Cthulhu
Level 88
God Stats
1W - 2L
1,715 SR
Queue Stats
125W - 147L
1,440 Elo+
Solo
Jing Wei
Jing Wei
Crayz11B
Jing Wei
Level 82
God Stats
2W - 3L
1,414 SR
Queue Stats
79W - 75L
1,475 Elo+
Party 2
Poseidon
Poseidon
Dark_Red_Kn1ght-
Poseidon
Level 128
God Stats
1W - 2L
1,283 SR
Queue Stats
41W - 54L
1,332 Elo+
Solo
Janus
Janus
TheWinterSage
Janus
Level 135
God Stats
1W - 3L
1,320 SR
Queue Stats
89W - 82L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
jusDAFOX
Heimdallr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 89L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Haskins54
Charon
11
1 / 0 / 8
5,600
1,120
3,360
3,947
3,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Mystook
Danzaburou
12
5 / 0 / 7
6,527
1,305
7,722
4,453
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 0 / 10
5,541
1,108
2,356
4,303
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
2 / 1 / 4
5,580
1,116
3,604
3,260
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
aihie
Rama
10
3 / 1 / 7
5,585
1,117
5,221
4,156
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChronDon802
Cthulhu
11
0 / 3 / 1
5,431
1,086
3,312
6,783
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Crayz11B
Jing Wei
8
0 / 3 / 2
4,969
994
1,833
4,813
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,078
1,016
3,175
4,955
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 0
5,982
1,196
7,743
4,551
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
jusDAFOX
Heimdallr
7
0 / 1 / 1
4,736
947
1,540
2,109
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
12
Kills
2
2
Deaths
12
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChronDon802
Cthulhu
0
3
1
0.17
L
Jing Wei
Crayz11B
Jing Wei
0
3
2
0.33
L
0
3
1
0.17
W
Charon
Haskins54
Charon
1
0
8
5
W
Danzaburou
Mystook
Danzaburou
5
0
7
8.5
W
1
0
10
6
W
2
1
4
4
L
2
2
0
1
W
Rama
aihie
Rama
3
1
7
6.5
L
Heimdallr
jusDAFOX
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
17,603
20,119
Taken
23,211
9,959
Mitigated
12,759
7,637
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChronDon802
Cthulhu
3,312
0
639
831
6,783
6,423
0
1,813
4,970
6,148
0
L
Jing Wei
Crayz11B
Jing Wei
1,833
1,212
453
295
4,813
1,799
0
1,153
3,660
0
2,451
L
3,175
0
170
674
4,955
1,818
0
1,630
3,325
6,621
0
W
Charon
Haskins54
Charon
3,360
200
507
1,182
3,947
3,438
64
2,076
1,705
8,207
0
W
Danzaburou
Mystook
Danzaburou
7,722
2,365
803
1,011
4,453
1,744
168
3,023
1,214
0
13,680
W
2,356
383
1,156
714
4,303
1,879
0
2,615
1,522
0
7,229
W
3,604
646
587
117
3,260
1,281
0
2,234
864
9,104
245
L
7,743
0
286
568
4,551
1,791
0
1,367
3,184
17,434
400
W
Rama
aihie
Rama
5,221
3,861
556
1,004
4,156
1,617
156
3,104
836
0
6,613
L
Heimdallr
jusDAFOX
Heimdallr
1,540
427
185
416
2,109
928
0
884
1,225
0
3,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
26,196
52
Minions Killed
56
0
Camps Cleared
0
591,379
Distance Traveled
508,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,431
1,086
13
3
0
122,885
0
L
Jing Wei
4,969
994
4
1
0
103,898
0
L
Poseidon
5,078
1,016
13
3
0
103,838
0
W
Charon
5,600
1,120
3
1
0
146,970
0
W
Danzaburou
6,527
1,305
20
4
0
124,464
0
W
Set
5,541
1,108
11
2
0
127,317
0
W
Zeus
5,580
1,116
15
3
0
82,274
0
L
Janus
5,982
1,196
25
5
0
127,474
0
W
Rama
5,585
1,117
3
1
0
110,354
0
L
Heimdallr
4,736
947
1
0
0
50,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role