Player Matchup

Medusa
Medusa
Birol-6161
Medusa
Level 55
God Stats
91W - 108L
1,464 SR
Queue Stats
419W - 413L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
BoniSeto
Tsukuyomi
Level 120
God Stats
2W - 7L
1,406 SR
Queue Stats
341W - 386L
1,470 Elo+
Solo
Nut
Nut
ItsSHboy18
Nut
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,568 Elo+
Party 2
Bake Kujira
Bake Kujira
Soalheiro385
Bake Kujira
Level 108
God Stats
8W - 5L
1,880 SR
Queue Stats
310W - 310L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
wadle20
Kuzenbo
Level 118
God Stats
3W - 3L
1,510 SR
Queue Stats
26W - 28L
1,599 Elo+
Party 2
Team Averages
Level 105
1,552 SR
1,526 Elo+

VS

Team Averages
Level 68
1,464 SR
1,429 Elo+
Tiamat
Tiamat
Cipher21451
Tiamat
Level 27
God Stats
22W - 38L
1,455 SR
Queue Stats
487W - 504L
1,397 Elo+
Party 1
Ishtar
Ishtar
Pink_Queen75
Ishtar
Level 69
God Stats
9W - 9L
1,548 SR
Queue Stats
209W - 196L
1,474 Elo+
Solo
Hercules
Hercules
WackyKeyboard57
Hercules
Level 64
God Stats
4W - 8L
1,317 SR
Queue Stats
168W - 169L
1,453 Elo+
Solo
Yemoja
Yemoja
Xysha
Yemoja
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,431 Elo+
Solo
Nemesis
Nemesis
shad1258
Nemesis
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 97L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Birol-6161
Medusa
15
5 / 2 / 5
9,185
540
14,603
15,371
6,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BoniSeto
Tsukuyomi
15
6 / 2 / 3
9,226
543
9,933
15,857
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
1 / 0 / 4
9,166
539
6,924
10,073
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Soalheiro385
Bake Kujira
15
0 / 1 / 1
9,387
552
13,396
12,484
15,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
wadle20
Kuzenbo
14
2 / 0 / 4
9,281
546
8,093
11,653
14,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 1 / 0
7,816
460
6,364
8,259
4,939
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
12
0 / 3 / 1
7,174
422
7,583
11,218
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
15
1 / 0 / 1
8,853
521
7,588
19,533
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Xysha
Yemoja
12
0 / 3 / 2
7,368
433
3,698
13,253
10,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
shad1258
Nemesis
14
4 / 7 / 0
8,107
477
7,950
20,392
9,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
5
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Birol-6161
Medusa
5
2
5
3.75
W
Tsukuyomi
BoniSeto
Tsukuyomi
6
2
3
3.75
L
Tiamat
0
1
0
0
W
1
0
4
3
L
Ishtar
0
3
1
0.17
W
Bake Kujira
Soalheiro385
Bake Kujira
0
1
1
0.5
L
Hercules
1
0
1
1.5
L
Yemoja
Xysha
Yemoja
0
3
2
0.33
L
Nemesis
shad1258
Nemesis
4
7
0
0.57
W
Kuzenbo
wadle20
Kuzenbo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,949
Damage
33,183
65,438
Taken
72,655
48,240
Mitigated
46,961
23,462
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Birol-6161
Medusa
14,603
7,745
543
5,523
15,371
6,886
2,232
3,633
11,693
0
67,414
W
Tsukuyomi
BoniSeto
Tsukuyomi
9,933
1,648
0
7,745
15,857
6,449
457
984
14,832
0
55,749
L
Tiamat
6,364
575
47
2,630
8,259
4,939
0
1,874
6,353
58,887
2,112
W
6,924
3,755
0
2,902
10,073
4,282
1,765
2,111
7,962
0
75,352
L
Ishtar
7,583
3,618
0
1,541
11,218
5,292
0
1,894
9,324
0
65,486
W
Bake Kujira
Soalheiro385
Bake Kujira
13,396
5,619
0
1,912
12,484
15,892
48
653
11,065
74,769
1,820
L
Hercules
7,588
3,197
0
5,775
19,533
16,733
0
11,650
6,711
0
70,141
L
Yemoja
Xysha
Yemoja
3,698
1,043
2,730
2,622
13,253
10,213
702
1,668
11,585
24,078
0
L
Nemesis
shad1258
Nemesis
7,950
3,428
0
2,822
20,392
9,784
0
2,849
17,494
0
71,013
W
Kuzenbo
wadle20
Kuzenbo
8,093
3,077
714
4,123
11,653
14,731
40
3,128
8,478
34,937
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
39,318
470
Minions Killed
476
0
Camps Cleared
0
1,642,463
Distance Traveled
1,558,811
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,185
540
97
6
0
314,179
9
W
Tsukuyomi
9,226
543
80
5
0
379,304
6
L
Tiamat
7,816
460
120
7
0
293,292
0
W
Nut
9,166
539
130
8
0
299,136
0
L
Ishtar
7,174
422
106
6
0
285,699
1
W
Bake Kujira
9,387
552
126
7
0
288,206
0
L
Hercules
8,853
521
134
8
0
350,072
0
L
Yemoja
7,368
433
21
1
0
307,879
1
L
Nemesis
8,107
477
95
6
0
321,869
0
W
Kuzenbo
9,281
546
37
2
0
361,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role