Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
A Lethal Eskimo
Arachne
Level 143
God Stats
10W - 10L
1,483 SR
Queue Stats
117W - 105L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
DIISCODIIC
Cthulhu
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
217W - 215L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Hackxble
Baron Samedi
Level 125
God Stats
6W - 4L
1,633 SR
Queue Stats
235W - 218L
1,477 Elo+
Party 3
Tyr
Tyr
Orcdude525
Tyr
Level 119
God Stats
9W - 3L
1,500 SR
Queue Stats
171W - 176L
1,541 Elo+
Party 2
Team Averages
Level 134
1,523 SR
1,481 Elo+

VS

Team Averages
Level 122
1,454 SR
1,507 Elo+
Danzaburou
Danzaburou
EDnico
Danzaburou
Level 65
God Stats
2W - 4L
1,292 SR
Queue Stats
219W - 239L
1,462 Elo+
Solo
Thor
Thor
Gankalicious
Thor
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 185L
1,522 Elo+
Party 1
Khepri
Khepri
R O IF IL
Khepri
Level 128
God Stats
10W - 7L
1,370 SR
Queue Stats
252W - 243L
1,503 Elo+
Party 1
Bastet
Bastet
Skorch1262
Bastet
Level 156
God Stats
3W - 6L
1,563 SR
Queue Stats
118W - 121L
1,541 Elo+
Solo
Kukulkan
Kukulkan
tmickeyd29
Kukulkan
Level 128
God Stats
8W - 9L
1,545 SR
Queue Stats
294W - 275L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 5
7,124
594
6,081
4,649
1,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 5
7,108
592
7,171
11,879
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
DIISCODIIC
Cthulhu
10
2 / 1 / 4
6,215
518
4,702
11,275
7,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Hackxble
Baron Samedi
10
1 / 3 / 6
5,732
478
5,418
6,948
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 4
7,156
596
6,559
12,666
10,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EDnico
Danzaburou
10
0 / 3 / 0
5,634
470
3,417
5,886
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 4 / 0
6,541
545
6,268
12,175
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
R O IF IL
Khepri
10
2 / 2 / 2
6,418
535
2,572
10,032
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Skorch1262
Bastet
10
2 / 4 / 2
5,886
491
6,146
9,594
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
tmickeyd29
Kukulkan
13
2 / 1 / 3
6,999
583
7,622
7,110
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
5
5.5
W
6
2
5
4.25
W
Cthulhu
DIISCODIIC
Cthulhu
2
1
4
4
L
Danzaburou
EDnico
Danzaburou
0
3
0
0
L
0
4
0
0
W
Baron Samedi
Hackxble
Baron Samedi
1
3
6
1.33
W
2
0
4
4
L
Khepri
R O IF IL
Khepri
2
2
2
1.5
L
Bastet
Skorch1262
Bastet
2
4
2
0.75
L
Kukulkan
tmickeyd29
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
26,025
47,417
Taken
44,797
27,708
Mitigated
27,971
18,805
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,081
3,390
0
2,491
4,649
1,806
853
516
4,133
0
49,934
W
7,171
5,046
0
5,380
11,879
4,599
110
3,499
8,308
0
48,771
W
Cthulhu
DIISCODIIC
Cthulhu
4,702
230
1,344
2,439
11,275
7,720
26
1,053
10,222
24,873
0
L
Danzaburou
EDnico
Danzaburou
3,417
1,119
0
866
5,886
2,816
0
1,212
4,674
0
39,099
L
6,268
1,247
0
3,479
12,175
7,579
0
1,040
11,135
0
51,188
W
Baron Samedi
Hackxble
Baron Samedi
5,418
824
689
1,085
6,948
2,918
0
3,566
3,359
31,811
0
W
6,559
251
0
5,377
12,666
10,665
0
1,560
10,237
1,681
55,267
L
Khepri
R O IF IL
Khepri
2,572
208
0
2,826
10,032
10,094
0
2,836
7,196
17,762
0
L
Bastet
Skorch1262
Bastet
6,146
1,525
0
1,396
9,594
3,956
0
2,149
7,445
0
29,842
L
Kukulkan
tmickeyd29
Kukulkan
7,622
471
0
1,434
7,110
3,526
0
3,521
3,589
59,701
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
31,478
372
Minions Killed
360
0
Camps Cleared
0
1,177,834
Distance Traveled
1,159,465
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,124
594
108
9
0
225,983
0
W
Arachne
7,108
592
76
6
0
270,842
0
W
Cthulhu
6,215
518
32
3
0
244,720
1
L
Danzaburou
5,634
470
60
5
0
218,789
0
L
Thor
6,541
545
93
8
0
203,084
1
W
Baron Samedi
5,732
478
51
4
0
185,149
0
W
Tyr
7,156
596
105
9
0
251,140
4
L
Khepri
6,418
535
26
2
0
237,586
0
L
Bastet
5,886
491
55
5
0
258,385
0
L
Kukulkan
6,999
583
126
11
0
241,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role