Player Matchup

Anubis
Anubis
Dextrumis
Anubis
Level 100
God Stats
2W - 2L
1,403 SR
Queue Stats
137W - 119L
1,516 Elo+
Party 1
Medusa
Medusa
RandyThaGoliath
Medusa
Level 159
God Stats
2W - 0L
1,843 SR
Queue Stats
128W - 109L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
SAVAG3MAGM4R
Ne Zha
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 57L
1,505 Elo+
Solo
Thanatos
Thanatos
cali-_-killer760
Thanatos
Level 64
God Stats
1W - 1L
1,296 SR
Queue Stats
121W - 120L
1,405 Elo+
Solo
Mulan
Mulan
daddymogi
Mulan
Level 83
God Stats
54W - 40L
1,619 SR
Queue Stats
518W - 559L
1,536 Elo+
Solo
Team Averages
Level 103
1,532 SR
1,498 Elo+

VS

Team Averages
Level 76
1,584 SR
1,472 Elo+
Arachne
Arachne
 
Arachne
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ChicoBelico
Charon
Level 129
God Stats
1W - 2L
1,742 SR
Queue Stats
55W - 57L
1,466 Elo+
Party 2
Artemis
Artemis
Elwoodi_10
Artemis
Level 22
God Stats
0W - 1L
1,771 SR
Queue Stats
22W - 22L
1,450 Elo+
Party 2
Shiva
Shiva
LOWK3YROBLOWE
Shiva
Level 115
God Stats
126W - 111L
1,566 SR
Queue Stats
500W - 527L
1,491 Elo+
Solo
Bacchus
Bacchus
vHxndPump
Bacchus
Level 58
God Stats
0W - 2L
1,342 SR
Queue Stats
62W - 68L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dextrumis
Anubis
10
0 / 2 / 0
5,976
498
4,719
6,081
3,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 0 / 1
7,758
647
8,925
5,214
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
9
2 / 1 / 1
6,679
557
5,457
7,497
5,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 3 / 2
5,653
471
3,314
8,531
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
daddymogi
Mulan
14
4 / 0 / 1
8,025
669
6,622
9,046
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 2
5,162
430
4,923
10,007
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
12
3 / 1 / 2
6,416
535
5,821
7,031
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Elwoodi_10
Artemis
9
0 / 3 / 0
4,823
402
2,164
8,765
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 0
5,238
437
2,482
7,869
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
vHxndPump
Bacchus
8
0 / 3 / 3
5,065
422
2,819
9,802
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
13
Kills
6
6
Deaths
13
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
2
1.5
L
Charon
3
1
2
4
W
Anubis
Dextrumis
Anubis
0
2
0
0
L
Artemis
Elwoodi_10
Artemis
0
3
0
0
L
1
4
0
0.25
W
5
0
1
5.5
W
Ne Zha
2
1
1
2.5
W
2
3
2
1
W
Mulan
daddymogi
Mulan
4
0
1
4.5
L
Bacchus
vHxndPump
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
18,209
36,369
Taken
43,474
22,329
Mitigated
20,616
17,178
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,923
4,014
0
3,017
10,007
3,264
0
1,485
8,522
0
18,466
L
Charon
5,821
1,329
0
1,810
7,031
3,137
0
2,171
4,860
41,581
1,941
W
Anubis
Dextrumis
Anubis
4,719
0
0
1,524
6,081
3,256
0
3,553
2,528
45,726
313
L
Artemis
Elwoodi_10
Artemis
2,164
1,028
0
1,595
8,765
2,621
0
0
8,765
0
21,910
L
2,482
663
0
842
7,869
2,985
0
153
7,716
0
29,569
W
8,925
3,640
0
3,686
5,214
1,952
1,758
694
4,520
0
71,590
W
Ne Zha
5,457
1,008
0
2,504
7,497
5,600
0
2,537
4,960
0
25,304
W
3,314
921
0
5,732
8,531
3,191
0
1,400
7,131
0
23,802
W
Mulan
daddymogi
Mulan
6,622
1,010
0
3,732
9,046
8,330
156
456
8,590
0
62,747
L
Bacchus
vHxndPump
Bacchus
2,819
389
0
1,628
9,802
8,609
0
902
8,900
15,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
26,704
395
Minions Killed
198
0
Camps Cleared
0
1,186,881
Distance Traveled
1,134,734
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,162
430
29
2
0
276,276
0
L
Charon
6,416
535
72
6
0
228,720
5
W
Anubis
5,976
498
84
7
0
213,310
2
L
Artemis
4,823
402
35
3
0
217,381
0
L
Shiva
5,238
437
50
4
0
171,647
0
W
Medusa
7,758
647
122
10
0
219,030
0
W
Ne Zha
6,679
557
32
3
0
261,363
4
W
Thanatos
5,653
471
44
4
0
265,584
0
W
Mulan
8,025
669
113
9
0
227,594
1
L
Bacchus
5,065
422
12
1
0
240,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role