Player Matchup

Shiva
Shiva
DJTHESHOCKER
Shiva
Level 18
God Stats
7W - 6L
1,464 SR
Queue Stats
140W - 147L
1,483 Elo+
Party 2
Lancelot
Lancelot
DeathPanther69
Lancelot
Level 159
God Stats
1W - 0L
1,450 SR
Queue Stats
20W - 23L
1,431 Elo+
Party 2
Neith
Neith
NarumiAsaka
Neith
Level 31
God Stats
5W - 3L
1,161 SR
Queue Stats
419W - 419L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Paradigm08
Nu Wa
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,562 Elo+
Party 2
Ymir
Ymir
TheEpicHebrew
Ymir
Level 24
God Stats
21W - 24L
1,565 SR
Queue Stats
74W - 80L
1,249 Elo+
Party 2
Team Averages
Level 49
1,428 SR
1,428 Elo+

VS

Team Averages
Level 59
1,494 SR
1,440 Elo+
Baron Samedi
Baron Samedi
Blackthakilla
Baron Samedi
Level 145
God Stats
2W - 3L
1,222 SR
Queue Stats
178W - 192L
1,492 Elo+
Party 1
Ishtar
Ishtar
MrExplodes
Ishtar
Level 49
God Stats
1W - 1L
1,746 SR
Queue Stats
172W - 168L
1,516 Elo+
Party 1
Hachiman
Hachiman
River2River
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,283 Elo+
Party 3
Atlas
Atlas
TerrorChicken1
Atlas
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 189L
1,521 Elo+
Party 3
Poseidon
Poseidon
TheCritmeister
Poseidon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,137
542
8,730
13,935
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
16
8 / 0 / 3
9,444
630
11,992
8,659
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 0 / 1
9,105
607
3,757
6,855
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
15
5 / 1 / 6
9,507
634
8,726
6,504
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 4
7,411
494
1,858
6,574
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackthakilla
Baron Samedi
13
1 / 5 / 1
7,244
483
3,510
9,090
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
MrExplodes
Ishtar
15
0 / 2 / 0
8,053
537
3,727
9,216
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
River2River
Hachiman
10
1 / 5 / 1
6,465
431
7,602
14,602
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
6,620
441
3,018
12,289
8,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
13
3 / 5 / 0
7,142
476
5,988
12,270
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
5
5
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blackthakilla
Baron Samedi
1
5
1
0.3
W
2
3
0
0.67
W
Lancelot
8
0
3
9.5
L
Ishtar
MrExplodes
Ishtar
0
2
0
0
W
2
0
1
2.5
W
Nu Wa
5
1
6
8
L
Hachiman
River2River
Hachiman
1
5
1
0.3
L
0
1
0
0
L
Poseidon
3
5
0
0.6
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
23,845
42,527
Taken
57,467
23,380
Mitigated
24,977
9,146
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blackthakilla
Baron Samedi
3,510
63
115
1,564
9,090
4,213
0
3,279
5,720
42,799
1,116
W
8,730
1,478
0
2,212
13,935
8,658
0
2,991
10,944
0
53,954
W
Lancelot
11,992
1,361
0
4,164
8,659
3,756
400
1,281
7,378
0
83,267
L
Ishtar
MrExplodes
Ishtar
3,727
1,857
0
4,283
9,216
4,021
480
1,319
7,897
0
79,215
W
3,757
660
0
1,898
6,855
2,797
2,637
1,678
5,177
0
76,048
W
Nu Wa
8,726
1,893
0
500
6,504
2,550
366
3,622
2,882
60,784
1,289
L
Hachiman
River2River
Hachiman
7,602
5,201
0
5,206
14,602
3,969
0
619
13,170
0
39,785
L
3,018
1,057
0
1,492
12,289
8,289
245
1,985
9,921
22,142
0
L
Poseidon
5,988
1,245
0
678
12,270
4,485
0
2,731
9,459
62,186
0
W
1,858
400
0
372
6,574
5,619
379
2,763
3,811
29,054
1,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
35,524
473
Minions Killed
388
0
Camps Cleared
0
1,587,753
Distance Traveled
1,362,079
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,244
483
73
5
0
260,249
3
W
Shiva
8,137
542
80
5
0
297,504
2
W
Lancelot
9,444
630
123
8
0
419,442
0
L
Ishtar
8,053
537
154
10
0
280,793
0
W
Neith
9,105
607
140
9
0
263,784
2
W
Nu Wa
9,507
634
83
6
0
297,495
0
L
Hachiman
6,465
431
52
3
0
259,327
0
L
Atlas
6,620
441
24
2
0
287,373
3
L
Poseidon
7,142
476
85
6
0
274,337
0
W
Ymir
7,411
494
47
3
0
309,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role