Player Matchup

Gilgamesh
Gilgamesh
Diamond II
GodofPIGz
Gilgamesh
Diamond II
Level 214
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 76L
2,466 MMR
Solo
Hou Yi
Hou Yi
Diamond III
SuguruGéto
Hou Yi
Diamond III
Level 53
God Stats
12W - 5L
1,848 SR
Queue Stats
82W - 52L
2,164 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
defendedmehow8
Xing Tian
Diamond IV
Level 245
God Stats
14W - 5L
1,593 SR
Queue Stats
77W - 48L
2,105 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,647 SR
2,245 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,463 SR
2,178 MMR
Guan Yu
Guan Yu
Platinum I
Elaments4
Guan Yu
Platinum I
Level 164
God Stats
0W - 3L
1,289 SR
Queue Stats
107W - 111L
2,063 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
Iifewater
Baron Samedi
Diamond IV
Level 92
God Stats
7W - 7L
1,600 SR
Queue Stats
372W - 188L
2,097 MMR
Party 1
Bastet
Bastet
Masters
SekSee
Bastet
Masters
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 56L
2,374 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodofPIGz
Gilgamesh
15
1 / 0 / 5
9,241
711
9,536
15,150
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
17
5 / 0 / 1
10,550
812
11,066
6,718
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
defendedmehow8
Xing Tian
15
0 / 0 / 6
8,961
689
6,006
12,752
13,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesCharonNe ZhaOsirisThoth

VS

Bans
KuzenboAresAthenaGaneshaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elaments4
Guan Yu
12
0 / 3 / 0
8,204
631
8,246
14,400
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Iifewater
Baron Samedi
16
0 / 1 / 0
9,036
695
7,774
5,664
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
SekSee
Bastet
14
0 / 2 / 0
8,226
633
9,795
10,474
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Elaments4
Guan Yu
0
3
0
0
W
Gilgamesh
GodofPIGz
Gilgamesh
1
0
5
3.5
L
Baron Samedi
Iifewater
Baron Samedi
0
1
0
0
L
Bastet
SekSee
Bastet
0
2
0
0
W
Hou Yi
5
0
1
5.5
W
Xing Tian
defendedmehow8
Xing Tian
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
25,815
34,620
Taken
30,538
26,126
Mitigated
25,937
7,556
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Elaments4
Guan Yu
8,246
496
240
4,093
14,400
15,528
0
3,135
10,555
0
29,691
W
Gilgamesh
GodofPIGz
Gilgamesh
9,536
2,275
0
1,995
15,150
9,939
45
3,000
11,166
0
36,602
L
Baron Samedi
Iifewater
Baron Samedi
7,774
663
884
1,643
5,664
4,774
0
757
4,688
43,807
0
L
Bastet
SekSee
Bastet
9,795
2,302
0
2,951
10,474
5,635
0
1,995
8,100
0
35,151
W
Hou Yi
11,066
4,308
0
2,783
6,718
3,078
1,378
1,136
5,359
0
64,826
W
Xing Tian
defendedmehow8
Xing Tian
6,006
214
0
2,778
12,752
13,109
132
3,755
8,394
20,052
1,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
25,466
218
Minions Killed
189
0
Camps Cleared
0
811,705
Distance Traveled
770,355
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,204
631
58
4
0
246,350
0
W
Gilgamesh
9,241
711
47
4
0
290,081
1
L
Baron Samedi
9,036
695
73
6
0
230,805
2
L
Bastet
8,226
633
58
4
0
293,200
0
W
Hou Yi
10,550
812
138
11
0
244,400
0
W
Xing Tian
8,961
689
33
3
0
277,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role