Player Matchup

Lancelot
Lancelot
EpikFive0Nine
Lancelot
Level 79
God Stats
0W - 2L
1,318 SR
Queue Stats
126W - 124L
1,451 Elo+
Party 3
Kukulkan
Kukulkan
Finney321
Kukulkan
Level 145
God Stats
18W - 16L
1,818 SR
Queue Stats
150W - 134L
1,545 Elo+
Party 1
Martichoras
Martichoras
Imasmoke
Martichoras
Level 159
God Stats
3W - 4L
1,424 SR
Queue Stats
299W - 286L
1,512 Elo+
Party 1
Charon
Charon
PmpSlapALobster
Charon
Level 100
God Stats
2W - 5L
1,270 SR
Queue Stats
110W - 106L
1,478 Elo+
Party 3
Zeus
Zeus
indicaburnit
Zeus
Level 68
God Stats
45W - 54L
1,801 SR
Queue Stats
274W - 260L
1,548 Elo+
Party 1
Team Averages
Level 110
1,526 SR
1,507 Elo+

VS

Team Averages
Level 109
1,404 SR
1,488 Elo+
Scylla
Scylla
JohnnyBRAVO5446
Scylla
Level 104
God Stats
175W - 158L
1,560 SR
Queue Stats
283W - 270L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Nox247
Sylvanus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,484 Elo+
Party 2
Hachiman
Hachiman
YoungPapiiii
Hachiman
Level 111
God Stats
1W - 3L
1,072 SR
Queue Stats
23W - 26L
1,494 Elo+
Party 2
Bellona
Bellona
creeping-victory
Bellona
Level 104
God Stats
1W - 0L
1,184 SR
Queue Stats
17W - 15L
1,498 Elo+
Solo
Thanatos
Thanatos
jalentheruler
Thanatos
Level 117
God Stats
5W - 2L
1,706 SR
Queue Stats
69W - 60L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EpikFive0Nine
Lancelot
13
0 / 2 / 1
6,890
459
2,099
14,413
7,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Finney321
Kukulkan
13
1 / 4 / 1
8,072
538
9,348
8,357
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Imasmoke
Martichoras
12
1 / 3 / 2
7,286
486
11,713
10,811
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 3 / 1
7,078
472
7,626
12,043
9,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 1
7,271
485
4,498
8,528
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,063
604
6,202
7,715
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Nox247
Sylvanus
13
1 / 2 / 4
7,529
502
5,870
20,082
14,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
YoungPapiiii
Hachiman
13
0 / 1 / 4
7,619
508
7,497
11,456
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 3
9,413
628
5,491
15,368
14,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
jalentheruler
Thanatos
14
7 / 1 / 0
8,449
563
9,332
14,513
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
EpikFive0Nine
Lancelot
0
2
1
0.25
L
Kukulkan
Finney321
Kukulkan
1
4
1
0.38
L
Martichoras
Imasmoke
Martichoras
1
3
2
0.67
W
3
1
3
4.5
W
Sylvanus
Nox247
Sylvanus
1
2
4
1.5
L
3
3
1
1.17
W
Hachiman
YoungPapiiii
Hachiman
0
1
4
2
W
4
1
3
5.5
L
0
3
1
0.17
W
Thanatos
jalentheruler
Thanatos
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
34,392
54,152
Taken
69,134
30,312
Mitigated
44,115
10,396
Healing
29,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
EpikFive0Nine
Lancelot
2,099
885
0
4,416
14,413
7,451
0
701
13,712
0
63,335
L
Kukulkan
Finney321
Kukulkan
9,348
716
0
500
8,357
4,978
0
1,159
7,198
65,306
0
L
Martichoras
Imasmoke
Martichoras
11,713
5,209
0
2,236
10,811
4,910
0
2,817
7,994
0
64,945
W
6,202
335
0
575
7,715
2,951
0
3,723
3,992
74,242
1,983
W
Sylvanus
Nox247
Sylvanus
5,870
1,730
2,979
7,453
20,082
14,523
300
4,495
15,587
36,245
0
L
7,626
2,042
0
2,484
12,043
9,737
0
4,198
7,845
18,480
435
W
Hachiman
YoungPapiiii
Hachiman
7,497
5,465
0
3,312
11,456
5,033
0
1,777
9,679
0
62,046
W
5,491
997
0
3,245
15,368
14,890
0
9,115
6,253
0
72,825
L
4,498
208
0
760
8,528
3,236
0
3,170
5,358
57,413
2,715
W
Thanatos
jalentheruler
Thanatos
9,332
1,846
0
11,488
14,513
6,718
0
2,083
12,430
0
59,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
42,073
457
Minions Killed
510
0
Camps Cleared
0
1,444,620
Distance Traveled
1,493,777
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,890
459
91
6
0
341,478
0
L
Kukulkan
8,072
538
129
9
0
256,368
2
L
Martichoras
7,286
486
115
8
0
277,932
2
W
Scylla
9,063
604
144
10
0
290,481
0
W
Sylvanus
7,529
502
37
2
0
289,929
0
L
Charon
7,078
472
15
1
0
292,699
7
W
Hachiman
7,619
508
106
7
0
275,081
2
W
Bellona
9,413
628
141
9
0
297,240
0
L
Zeus
7,271
485
107
7
0
276,143
0
W
Thanatos
8,449
563
82
5
0
341,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role