Player Matchup

Apollo
Apollo
FrenzyTheBot
Apollo
Level 90
God Stats
11W - 10L
1,500 SR
Queue Stats
264W - 165L
1,492 Elo+
Party 1
Thor
Thor
ITZNoXiiZ
Thor
Level 18
God Stats
1W - 0L
1,634 SR
Queue Stats
41W - 25L
1,686 Elo+
Party 1
Yu Huang
Yu Huang
Intromic
Yu Huang
Level 151
God Stats
2W - 1L
1,814 SR
Queue Stats
37W - 21L
1,734 Elo+
Party 1
Sobek
Sobek
Jamex1
Sobek
Level 110
God Stats
3W - 2L
1,296 SR
Queue Stats
156W - 81L
1,576 Elo+
Party 1
Cerberus
Cerberus
LouSlips
Cerberus
Level 120
God Stats
8W - 1L
1,500 SR
Queue Stats
82W - 43L
1,547 Elo+
Party 1
Team Averages
Level 98
1,549 SR
1,607 Elo+

VS

Team Averages
Level 130
1,563 SR
1,482 Elo+
Susano
Susano
DojaCutx
Susano
Level 123
God Stats
17W - 9L
1,851 SR
Queue Stats
228W - 147L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Effrie
Cthulhu
Level 159
God Stats
2W - 1L
1,709 SR
Queue Stats
319W - 372L
1,517 Elo+
Solo
Athena
Athena
Hankankyo
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,414 Elo+
Solo
Tiamat
Tiamat
Killabyss
Tiamat
Level 188
God Stats
0W - 2L
1,171 SR
Queue Stats
93W - 96L
1,474 Elo+
Solo
Chernobog
Chernobog
xXTheAceXx
Chernobog
Level 49
God Stats
2W - 1L
1,585 SR
Queue Stats
80W - 73L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
6 / 0 / 1
7,719
594
8,732
7,331
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
3 / 1 / 2
7,129
548
3,699
10,566
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Intromic
Yu Huang
13
1 / 1 / 3
7,608
585
5,623
5,406
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Jamex1
Sobek
11
1 / 0 / 6
6,922
532
4,665
7,976
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
LouSlips
Cerberus
13
2 / 2 / 3
7,938
611
9,231
10,333
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DojaCutx
Susano
10
1 / 3 / 0
5,796
446
5,524
10,637
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Effrie
Cthulhu
9
1 / 3 / 2
6,139
472
5,990
12,210
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Hankankyo
Athena
9
0 / 2 / 2
5,888
453
3,989
12,039
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Killabyss
Tiamat
12
2 / 2 / 0
6,882
529
5,062
5,077
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
xXTheAceXx
Chernobog
12
0 / 3 / 3
7,105
547
3,049
7,696
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
4
4
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
DojaCutx
Susano
1
3
0
0.33
L
Cthulhu
Effrie
Cthulhu
1
3
2
0.67
W
Apollo
6
0
1
6.5
L
Athena
Hankankyo
Athena
0
2
2
0.5
W
Thor
3
1
2
4
W
Yu Huang
Intromic
Yu Huang
1
1
3
2.5
W
Sobek
Jamex1
Sobek
1
0
6
4
L
Tiamat
Killabyss
Tiamat
2
2
0
1
W
Cerberus
LouSlips
Cerberus
2
2
3
1.75
L
Chernobog
xXTheAceXx
Chernobog
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
23,614
41,612
Taken
47,659
23,187
Mitigated
22,610
18,273
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DojaCutx
Susano
5,524
1,094
0
3,795
10,637
3,544
0
3,586
6,888
0
35,619
L
Cthulhu
Effrie
Cthulhu
5,990
613
0
551
12,210
4,855
0
7,162
4,454
24,569
0
W
Apollo
8,732
5,574
0
2,979
7,331
3,215
1,382
1,455
5,814
0
68,837
L
Athena
Hankankyo
Athena
3,989
1,117
0
1,944
12,039
8,019
1
4,298
7,587
17,338
0
W
Thor
3,699
1,193
0
6,005
10,566
4,177
0
1,706
8,598
0
59,373
W
Yu Huang
Intromic
Yu Huang
5,623
611
0
1,100
5,406
2,078
0
2,758
2,334
57,652
1,790
W
Sobek
Jamex1
Sobek
4,665
906
0
4,030
7,976
6,836
0
2,912
4,810
18,869
0
L
Tiamat
Killabyss
Tiamat
5,062
155
0
728
5,077
3,361
0
2,232
2,740
39,545
0
W
Cerberus
LouSlips
Cerberus
9,231
745
0
4,159
10,333
6,881
91
4,617
4,814
48,676
2,886
L
Chernobog
xXTheAceXx
Chernobog
3,049
1,581
0
1,588
7,696
2,831
512
1,365
6,315
0
53,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
31,810
474
Minions Killed
326
0
Camps Cleared
0
1,271,464
Distance Traveled
1,281,550
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,796
446
64
5
0
278,818
2
L
Cthulhu
6,139
472
52
4
0
205,287
1
W
Apollo
7,719
594
104
8
0
243,464
3
L
Athena
5,888
453
26
2
0
289,028
3
W
Thor
7,129
548
103
8
0
281,202
0
W
Yu Huang
7,608
585
118
9
0
265,789
2
W
Sobek
6,922
532
27
2
0
263,450
0
L
Tiamat
6,882
529
96
7
0
262,658
2
W
Cerberus
7,938
611
122
9
0
217,559
3
L
Chernobog
7,105
547
88
7
0
245,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role