Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Drakoniz
Merlin
Level 106
God Stats
11W - 6L
1,862 SR
Queue Stats
402W - 409L
1,459 Elo+
Solo
Scylla
Scylla
Koreanjesus1327
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,321 Elo+
Party 1
Bacchus
Bacchus
REV0LV3R 118
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 31L
1,308 Elo+
Party 1
Team Averages
Level 122
1,572 SR
1,418 Elo+

VS

Team Averages
Level 90
1,435 SR
1,408 Elo+
Cernunnos
Cernunnos
C6iptactical
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,352 Elo+
Party 2
The Morrigan
The Morrigan
Canada Bananas
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,319 Elo+
Party 2
Maui
Maui
Xbawkz420
Maui
Level 122
God Stats
0W - 11L
1,177 SR
Queue Stats
591W - 625L
1,416 Elo+
Solo
Fenrir
Fenrir
ZeeZeeSnowy
Fenrir
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 49L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
brew97
Gilgamesh
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 198L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
6 / 2 / 8
9,199
920
13,573
8,352
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
 
Bellona
15
3 / 3 / 10
8,401
840
9,270
10,495
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Drakoniz
Merlin
14
0 / 4 / 9
7,853
785
10,103
6,365
2,847
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 4
8,320
832
7,563
6,789
3,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
REV0LV3R 118
Bacchus
13
2 / 3 / 5
7,759
776
9,317
9,903
15,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C6iptactical
Cernunnos
14
3 / 5 / 9
8,475
848
8,425
11,540
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Canada Bananas
The Morrigan
13
2 / 2 / 4
6,952
695
2,708
5,656
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
13
0 / 2 / 11
7,127
713
4,629
14,346
10,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
6 / 5 / 5
8,401
840
7,840
12,365
10,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
brew97
Gilgamesh
15
4 / 2 / 8
7,815
782
10,438
15,676
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
16
Kills
15
15
Deaths
16
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
2
8
5
W
Bellona
 
Bellona
3
3
10
2.67
L
Cernunnos
C6iptactical
Cernunnos
3
5
9
1.5
L
The Morrigan
Canada Bananas
The Morrigan
2
2
4
2
W
Merlin
Drakoniz
Merlin
0
4
9
1.13
W
5
3
4
2.33
W
Bacchus
REV0LV3R 118
Bacchus
2
3
5
1.5
L
Maui
0
2
11
2.75
L
Fenrir
6
5
5
1.7
L
Gilgamesh
brew97
Gilgamesh
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,826
Damage
34,040
41,904
Taken
59,583
41,819
Mitigated
41,567
10,248
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
13,573
284
1,208
2,794
8,352
4,732
512
1,113
7,122
26,592
171
W
Bellona
 
Bellona
9,270
2,240
1,019
1,631
10,495
15,107
417
1,559
8,526
0
15,313
L
Cernunnos
C6iptactical
Cernunnos
8,425
4,069
170
3,121
11,540
4,618
0
8,187
3,124
0
18,361
L
The Morrigan
Canada Bananas
The Morrigan
2,708
246
372
144
5,656
2,696
0
4,919
737
9,752
0
W
Merlin
Drakoniz
Merlin
10,103
390
553
262
6,365
2,847
0
1,201
4,902
21,180
0
W
7,563
914
330
1,249
6,789
3,167
658
2,021
4,618
10,972
468
W
Bacchus
REV0LV3R 118
Bacchus
9,317
691
342
860
9,903
15,966
0
1,248
8,322
10,821
3,118
L
Maui
4,629
1,114
836
5,397
14,346
10,170
0
8,910
5,180
7,305
498
L
Fenrir
7,840
1,053
2,201
2,141
12,365
10,123
950
8,280
3,904
0
13,466
L
Gilgamesh
brew97
Gilgamesh
10,438
1,759
0
3,327
15,676
13,960
58
8,246
7,093
0
18,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
38,770
81
Minions Killed
80
0
Camps Cleared
0
940,325
Distance Traveled
938,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,199
920
24
2
0
221,846
0
W
Bellona
8,401
840
12
1
0
192,107
0
L
Cernunnos
8,475
848
28
3
0
161,204
0
L
The Morrigan
6,952
695
9
1
0
141,418
0
W
Merlin
7,853
785
21
2
0
178,816
0
W
Scylla
8,320
832
9
1
0
156,412
0
W
Bacchus
7,759
776
15
2
0
191,144
0
L
Maui
7,127
713
12
1
0
190,253
0
L
Fenrir
8,401
840
16
2
0
192,158
0
L
Gilgamesh
7,815
782
15
2
0
252,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role