Player Matchup

Nut
Nut
HEY CATCH
Nut
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
184W - 204L
1,440 Elo+
Solo
Awilix
Awilix
Mak Sauc3
Awilix
Level 143
God Stats
1W - 2L
1,578 SR
Queue Stats
85W - 82L
1,526 Elo+
Party 2
Bellona
Bellona
MoeChakra
Bellona
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 166L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RiPPiN Sh0tSs
Ah Muzen Cab
Level 149
God Stats
1W - 2L
1,730 SR
Queue Stats
80W - 78L
1,595 Elo+
Party 2
Artio
Artio
ㅊ갸ㅑㅑ
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,518 Elo+
Solo
Team Averages
Level 137
1,605 SR
1,515 Elo+

VS

Team Averages
Level 133
1,408 SR
1,513 Elo+
Ratatoskr
Ratatoskr
JZero-YT
Ratatoskr
Level 159
God Stats
2W - 0L
1,286 SR
Queue Stats
70W - 73L
1,479 Elo+
Party 1
Artio
Artio
KoolBeans10123
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,567 Elo+
Solo
Raijin
Raijin
LEMONSxWORTH
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 29L
1,500 Elo+
Solo
Khepri
Khepri
hi Curly
Khepri
Level 157
God Stats
1W - 2L
1,256 SR
Queue Stats
73W - 76L
1,543 Elo+
Solo
Bastet
Bastet
neday
Bastet
Level 184
God Stats
7W - 10L
1,497 SR
Queue Stats
531W - 557L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,911
691
6,940
6,513
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
Mak Sauc3
Awilix
13
2 / 3 / 1
6,917
692
4,424
9,522
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
MoeChakra
Bellona
13
0 / 1 / 4
6,717
672
8,359
14,830
10,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
RiPPiN Sh0tSs
Ah Muzen Cab
14
1 / 1 / 2
7,155
716
13,040
8,280
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
7,896
790
6,230
13,184
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JZero-YT
Ratatoskr
12
3 / 2 / 4
7,749
775
10,437
9,809
12,865
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 6
7,842
784
4,443
10,386
11,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
14
1 / 1 / 8
7,531
753
15,331
6,944
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
hi Curly
Khepri
14
0 / 1 / 9
8,049
805
5,882
10,022
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
neday
Bastet
15
4 / 0 / 5
7,815
782
11,659
8,401
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
9
9
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ratatoskr
JZero-YT
Ratatoskr
3
2
4
2.5
W
1
1
6
4
W
Raijin
1
1
8
5
L
Awilix
Mak Sauc3
Awilix
2
3
1
0.83
L
Bellona
MoeChakra
Bellona
0
1
4
2
L
Ah Muzen Cab
RiPPiN Sh0tSs
Ah Muzen Cab
1
1
2
2
W
Khepri
hi Curly
Khepri
0
1
9
4.5
W
Bastet
neday
Bastet
4
0
5
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
47,752
52,329
Taken
45,562
33,097
Mitigated
45,958
21,897
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,940
2,491
1,047
2,317
6,513
2,999
0
3,104
3,409
0
22,088
W
Ratatoskr
JZero-YT
Ratatoskr
10,437
2,207
2,716
3,564
9,809
12,865
0
1,240
8,569
0
17,174
W
4,443
251
1,517
2,008
10,386
11,870
0
1,074
9,312
7,714
1,909
W
Raijin
15,331
2,389
226
791
6,944
4,243
192
157
6,787
32,347
0
L
Awilix
Mak Sauc3
Awilix
4,424
1,038
475
1,097
9,522
4,265
461
4,315
5,167
0
9,994
L
Bellona
MoeChakra
Bellona
8,359
2,330
1,996
6,632
14,830
10,119
254
6,952
7,814
0
13,825
L
Ah Muzen Cab
RiPPiN Sh0tSs
Ah Muzen Cab
13,040
3,437
231
836
8,280
3,562
321
4,001
4,217
0
24,558
W
Khepri
hi Curly
Khepri
5,882
452
340
2,217
10,022
11,250
0
1,965
8,057
13,608
0
W
Bastet
neday
Bastet
11,659
1,920
1,218
1,626
8,401
5,730
0
1,280
7,121
0
16,997
L
6,230
648
3,395
3,871
13,184
12,152
0
5,849
7,251
10,428
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
38,986
116
Minions Killed
116
0
Camps Cleared
0
907,985
Distance Traveled
1,024,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,911
691
51
5
0
154,212
0
W
Ratatoskr
7,749
775
21
2
0
207,544
0
W
Artio
7,842
784
15
2
0
206,736
0
W
Raijin
7,531
753
47
5
0
186,928
0
L
Awilix
6,917
692
9
1
0
188,055
0
L
Bellona
6,717
672
9
1
0
202,876
0
L
Ah Muzen Cab
7,155
716
35
4
0
178,596
0
W
Khepri
8,049
805
14
1
0
192,587
0
W
Bastet
7,815
782
19
2
0
230,776
0
L
Artio
7,896
790
12
1
0
184,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role