Player Matchup

Gilgamesh
Gilgamesh
Sw0rdNewNew
Gilgamesh
Level 108
God Stats
5W - 1L
1,274 SR
Queue Stats
400W - 109L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YinYeah
Morgan Le Fay
Level 148
God Stats
11W - 2L
1,500 SR
Queue Stats
590W - 73L
1,818 Elo+
Party 1
Agni
Agni
kite520
Agni
Level 109
God Stats
7W - 5L
1,603 SR
Queue Stats
776W - 167L
1,794 Elo+
Party 1
Tiamat
Tiamat
少女凉夏短裙齐膝丶
Tiamat
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 5L
1,544 Elo+
Party 1
Tyr
Tyr
鲍鱼和吐鲁番
Tyr
Level 81
God Stats
17W - 3L
1,643 SR
Queue Stats
591W - 115L
1,709 Elo+
Party 1
Team Averages
Level 129
1,504 SR
1,710 Elo+

VS

Team Averages
Level 127
1,574 SR
1,538 Elo+
Medusa
Medusa
Absolute
Medusa
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,530 Elo+
Party 2
Vamana
Vamana
FOR REDZER0
Vamana
Level 157
God Stats
3W - 4L
1,490 SR
Queue Stats
357W - 369L
1,535 Elo+
Solo
Zeus
Zeus
HawkFishh
Zeus
Level 148
God Stats
2W - 3L
1,879 SR
Queue Stats
104W - 107L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
VintageGoddesss
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,535 Elo+
Party 2
Nemesis
Nemesis
axiom-ter
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sw0rdNewNew
Gilgamesh
14
7 / 2 / 13
8,912
891
9,721
12,767
14,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
YinYeah
Morgan Le Fay
15
5 / 1 / 17
8,834
883
14,278
8,003
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
kite520
Agni
14
2 / 1 / 19
9,077
908
9,145
10,514
5,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 17
10,197
1,020
10,101
7,146
6,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
6 / 2 / 18
9,764
976
6,990
15,744
15,605
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Absolute
Medusa
13
2 / 6 / 1
7,132
713
8,291
10,217
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
14
1 / 2 / 3
7,197
720
7,532
8,284
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
10
0 / 8 / 3
6,441
644
7,121
9,721
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
VintageGoddesss
Erlang Shen
12
0 / 5 / 1
6,442
644
5,213
13,517
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
axiom-ter
Nemesis
14
2 / 6 / 3
7,288
729
6,734
12,566
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
16
27
Kills
5
6
Deaths
27
84
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Absolute
Medusa
2
6
1
0.42
L
Vamana
1
2
3
1.25
L
Zeus
0
8
3
0.19
W
Gilgamesh
Sw0rdNewNew
Gilgamesh
7
2
13
6.75
L
Erlang Shen
VintageGoddesss
Erlang Shen
0
5
1
0.1
W
Morgan Le Fay
YinYeah
Morgan Le Fay
5
1
17
13.5
L
Nemesis
axiom-ter
Nemesis
2
6
3
0.58
W
Agni
kite520
Agni
2
1
19
11.5
W
7
0
17
15.5
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,235
Damage
34,891
54,174
Taken
54,305
47,203
Mitigated
38,132
19,348
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Absolute
Medusa
8,291
2,017
262
312
10,217
4,237
0
5,921
4,167
0
18,595
L
Vamana
7,532
1,763
212
2,759
8,284
7,690
0
5,417
2,694
0
14,003
L
Zeus
7,121
640
1,096
438
9,721
3,524
0
5,863
3,713
14,118
0
W
Gilgamesh
Sw0rdNewNew
Gilgamesh
9,721
1,954
558
2,147
12,767
14,320
319
2,488
9,579
101
12,584
L
Erlang Shen
VintageGoddesss
Erlang Shen
5,213
1,190
263
2,340
13,517
13,145
0
7,684
5,703
0
9,491
W
Morgan Le Fay
YinYeah
Morgan Le Fay
14,278
2,043
0
1,694
8,003
4,372
1,041
965
6,660
28,035
0
L
Nemesis
axiom-ter
Nemesis
6,734
857
0
1,743
12,566
9,536
0
8,093
4,221
0
10,394
W
Agni
kite520
Agni
9,145
535
1,996
2,051
10,514
5,970
1,203
1,353
8,619
14,012
651
W
10,101
433
179
2,200
7,146
6,936
1,128
731
6,041
23,359
2,052
W
6,990
307
2,604
5,919
15,744
15,605
111
1,584
13,215
624
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
34,500
109
Minions Killed
74
0
Camps Cleared
0
1,100,597
Distance Traveled
890,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,132
713
20
2
0
178,143
0
L
Vamana
7,197
720
19
2
0
220,317
0
L
Zeus
6,441
644
18
2
0
133,804
0
W
Gilgamesh
8,912
891
13
1
0
202,679
0
L
Erlang Shen
6,442
644
9
1
0
183,609
0
W
Morgan Le Fay
8,834
883
29
3
0
196,679
0
L
Nemesis
7,288
729
8
1
0
174,664
0
W
Agni
9,077
908
9
1
0
231,620
0
W
Tiamat
10,197
1,020
41
4
0
229,947
0
W
Tyr
9,764
976
17
2
0
239,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role