Player Matchup

Bellona
Bellona
ALCA777
Bellona
Level 45
God Stats
9W - 4L
1,669 SR
Queue Stats
207W - 197L
1,463 Elo+
Party 1
Surtr
Surtr
KARC7W7
Surtr
Level 126
God Stats
12W - 8L
1,695 SR
Queue Stats
373W - 329L
1,587 Elo+
Party 1
Ganesha
Ganesha
SNACHY5
Ganesha
Level 127
God Stats
2W - 1L
1,510 SR
Queue Stats
106W - 89L
1,585 Elo+
Solo
Ullr
Ullr
TrulyRug
Ullr
Level 128
God Stats
1W - 1L
1,520 SR
Queue Stats
191W - 243L
1,444 Elo+
Solo
Ah Puch
Ah Puch
blahblah158
Ah Puch
Level 107
God Stats
8W - 5L
1,532 SR
Queue Stats
93W - 77L
1,608 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,537 Elo+

VS

Team Averages
Level 85
1,551 SR
1,532 Elo+
Osiris
Osiris
BigDaddy101Cris
Osiris
Level 101
God Stats
1W - 2L
1,452 SR
Queue Stats
234W - 218L
1,554 Elo+
Solo
Agni
Agni
Katsu0Kira
Agni
Level 118
God Stats
0W - 1L
1,804 SR
Queue Stats
185W - 195L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
LGBTQIAM5M445GF3
Ne Zha
Level 42
God Stats
4W - 4L
1,540 SR
Queue Stats
23W - 26L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
LoganBrierley
Kuzenbo
Level 28
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 6L
1,415 Elo+
Party 2
Cupid
Cupid
PathtoLlama
Cupid
Level 136
God Stats
1W - 6L
1,295 SR
Queue Stats
420W - 410L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALCA777
Bellona
7
0 / 0 / 0
3,778
630
560
3,482
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
KARC7W7
Surtr
7
0 / 0 / 1
4,272
712
1,939
3,545
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ganesha
SNACHY5
Ganesha
6
0 / 0 / 0
3,950
658
988
4,314
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
6
0 / 0 / 0
3,519
587
1,247
3,057
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
blahblah158
Ah Puch
7
2 / 0 / 0
4,240
707
2,705
2,384
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,096
516
1,480
3,349
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,505
584
1,102
3,027
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,279
547
638
3,690
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
5
0 / 0 / 0
3,645
608
1,571
3,884
3,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,284
547
2,355
1,971
562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
ALCA777
Bellona
0
0
0
0
L
0
1
0
0
W
Surtr
KARC7W7
Surtr
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
L
Kuzenbo
0
0
0
0
L
0
0
0
0
W
Ganesha
SNACHY5
Ganesha
0
0
0
0
W
Ullr
0
0
0
0
W
Ah Puch
blahblah158
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,439
Damage
7,146
16,782
Taken
15,921
8,408
Mitigated
8,069
6,097
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ALCA777
Bellona
560
148
0
836
3,482
2,087
0
139
3,343
0
23,042
L
1,480
481
0
912
3,349
2,220
0
283
2,792
0
10,409
W
Surtr
KARC7W7
Surtr
1,939
788
0
1,494
3,545
2,193
0
0
3,374
491
22,506
L
1,102
238
0
496
3,027
960
0
1,891
1,136
16,414
0
L
638
43
0
695
3,690
1,218
0
657
2,997
0
15,152
L
Kuzenbo
1,571
1,016
0
1,254
3,884
3,109
0
755
3,129
4,973
0
L
2,355
1,049
600
1,305
1,971
562
0
233
1,738
0
24,338
W
Ganesha
SNACHY5
Ganesha
988
358
0
1,920
4,314
2,325
0
650
3,664
14,985
0
W
Ullr
1,247
598
0
868
3,057
997
0
921
2,136
0
19,722
W
Ah Puch
blahblah158
Ah Puch
2,705
264
0
979
2,384
806
0
963
1,386
21,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,759
Gold Earned
16,809
188
Minions Killed
139
0
Camps Cleared
0
606,549
Distance Traveled
550,319
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,778
630
45
8
0
135,530
0
L
Osiris
3,096
516
23
4
0
62,985
0
W
Surtr
4,272
712
43
7
0
119,111
0
L
Agni
3,505
584
40
7
0
105,071
0
L
Ne Zha
3,279
547
31
5
0
142,953
0
L
Kuzenbo
3,645
608
3
1
0
133,507
0
L
Cupid
3,284
547
42
7
0
105,803
0
W
Ganesha
3,950
658
3
1
0
119,127
2
W
Ullr
3,519
587
61
10
0
104,581
0
W
Ah Puch
4,240
707
36
6
0
128,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role