Player Matchup

Baron Samedi
Baron Samedi
BreadBrezzy53
Baron Samedi
Level 69
God Stats
1W - 3L
1,535 SR
Queue Stats
9W - 12L
1,437 Elo+
Party 2
Bake Kujira
Bake Kujira
Cozsus908
Bake Kujira
Level 84
God Stats
3W - 5L
1,428 SR
Queue Stats
219W - 197L
1,388 Elo+
Solo
Olorun
Olorun
JustRelax_OG
Olorun
Level 69
God Stats
16W - 6L
1,456 SR
Queue Stats
21W - 15L
1,450 Elo+
Party 2
Tyr
Tyr
ShangTiger
Tyr
Level 44
God Stats
1W - 3L
1,246 SR
Queue Stats
84W - 94L
1,400 Elo+
Party 1
Fenrir
Fenrir
rfahres
Fenrir
Level 39
God Stats
35W - 34L
1,415 SR
Queue Stats
73W - 96L
1,341 Elo+
Party 1
Team Averages
Level 61
1,416 SR
1,403 Elo+

VS

Team Averages
Level 53
1,539 SR
1,405 Elo+
Nut
Nut
Avery182657
Nut
Level 43
God Stats
15W - 9L
1,670 SR
Queue Stats
202W - 228L
1,351 Elo+
Solo
Bastet
Bastet
LovelyPuppet999
Bastet
Level 58
God Stats
2W - 1L
1,322 SR
Queue Stats
107W - 99L
1,456 Elo+
Solo
Sol
Sol
ccurr
Sol
Level 45
God Stats
42W - 24L
1,681 SR
Queue Stats
56W - 60L
1,495 Elo+
Solo
Agni
Agni
rwchucky1999
Agni
Level 75
God Stats
28W - 26L
1,468 SR
Queue Stats
88W - 103L
1,369 Elo+
Solo
Horus
Horus
ЗиллиБоба
Horus
Level 45
God Stats
3W - 6L
1,554 SR
Queue Stats
48W - 71L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BreadBrezzy53
Baron Samedi
13
0 / 5 / 0
7,958
468
3,733
11,203
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Cozsus908
Bake Kujira
12
3 / 6 / 3
8,861
521
10,602
18,464
16,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
3 / 4 / 3
8,602
506
9,299
12,771
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 3
7,866
463
9,331
21,288
14,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
rfahres
Fenrir
15
6 / 6 / 1
9,929
584
7,873
16,560
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,333
431
5,050
11,428
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 0 / 9
9,937
585
18,218
15,769
7,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
ccurr
Sol
16
5 / 2 / 2
10,356
609
12,140
14,360
5,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 3 / 6
10,822
637
15,795
11,402
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 8
8,872
522
3,752
14,531
15,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
12
Kills
26
28
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
L
Baron Samedi
BreadBrezzy53
Baron Samedi
0
5
0
0
L
Bake Kujira
Cozsus908
Bake Kujira
3
6
3
0.75
L
Olorun
3
4
3
1.13
W
8
0
9
12.5
L
0
7
3
0.21
W
Sol
ccurr
Sol
5
2
2
3
L
Fenrir
rfahres
Fenrir
6
6
1
1.08
W
9
3
6
4
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,838
Damage
54,955
80,286
Taken
67,490
49,408
Mitigated
38,372
16,238
Healing
22,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,050
3,378
134
291
11,428
4,597
880
6,349
5,079
0
33,655
L
Baron Samedi
BreadBrezzy53
Baron Samedi
3,733
186
440
2,278
11,203
5,733
802
2,651
8,552
45,124
0
L
Bake Kujira
Cozsus908
Bake Kujira
10,602
6,212
0
2,983
18,464
16,630
107
4,688
13,776
48,957
0
L
Olorun
9,299
4,424
50
2,802
12,771
4,700
2,784
3,739
9,032
55,808
1,923
W
18,218
6,163
0
4,738
15,769
7,841
88
6,582
9,187
0
59,348
L
9,331
792
0
5,095
21,288
14,454
196
10,341
10,947
0
39,761
W
Sol
ccurr
Sol
12,140
6,415
0
10,381
14,360
5,242
2,582
1,050
13,310
77,505
6,363
L
Fenrir
rfahres
Fenrir
7,873
2,236
0
2,590
16,560
7,891
1,258
6,397
10,163
0
57,289
W
15,795
1,131
0
1,170
11,402
5,465
440
2,158
9,244
106,290
1,169
W
3,752
2,413
1,431
4,498
14,531
15,227
188
7,882
6,649
0
16,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
47,320
365
Minions Killed
405
0
Camps Cleared
0
1,556,086
Distance Traveled
1,723,157
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,333
431
40
2
0
317,998
0
L
Baron Samedi
7,958
468
80
5
0
294,898
4
L
Bake Kujira
8,861
521
76
4
0
299,415
0
L
Olorun
8,602
506
81
5
0
302,033
1
W
Bastet
9,937
585
62
4
0
410,101
0
L
Tyr
7,866
463
57
3
0
321,756
0
W
Sol
10,356
609
116
7
0
316,658
1
L
Fenrir
9,929
584
71
4
0
337,984
0
W
Agni
10,822
637
164
10
0
343,599
0
W
Horus
8,872
522
23
1
0
334,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role