Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Maithew1292
Sylvanus
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
231W - 216L
1,492 Elo+
Solo
Nut
Nut
iBs Alexey
Nut
Level 55
God Stats
16W - 22L
1,433 SR
Queue Stats
171W - 149L
1,433 Elo+
Party 2
Thanatos
Thanatos
iBs Zrkoxy
Thanatos
Level 121
God Stats
13W - 22L
1,443 SR
Queue Stats
265W - 257L
1,495 Elo+
Party 2
Team Averages
Level 116
1,475 SR
1,484 Elo+

VS

Team Averages
Level 133
1,551 SR
1,575 Elo+
Arachne
Arachne
BeefChickenFish
Arachne
Level 147
God Stats
13W - 18L
1,540 SR
Queue Stats
340W - 335L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
BlurBMDZ
Gilgamesh
Level 123
God Stats
9W - 10L
1,606 SR
Queue Stats
216W - 182L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Gizmo Loadz
Heimdallr
Level 159
God Stats
0W - 2L
1,501 SR
Queue Stats
148W - 138L
1,539 Elo+
Party 1
Cerberus
Cerberus
Jdog Fizzler
Cerberus
Level 125
God Stats
0W - 1L
1,209 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Chronos
Chronos
NullusFortuna
Chronos
Level 113
God Stats
0W - 1L
1,898 SR
Queue Stats
25W - 14L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
2 / 0 / 3
6,684
608
4,267
5,997
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
 
Nox
11
0 / 0 / 1
6,182
562
3,087
4,222
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Maithew1292
Sylvanus
9
1 / 4 / 2
5,140
467
4,188
8,269
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 1
5,501
500
4,637
7,835
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
iBs Zrkoxy
Thanatos
11
2 / 0 / 2
5,869
534
3,280
9,865
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,371
488
4,050
8,803
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BlurBMDZ
Gilgamesh
6
0 / 1 / 0
4,495
409
1,555
3,327
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Gizmo Loadz
Heimdallr
9
3 / 2 / 1
5,759
524
7,164
8,115
2,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Jdog Fizzler
Cerberus
8
1 / 2 / 3
5,319
484
3,572
8,986
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
12
0 / 0 / 0
6,546
595
3,116
5,182
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
5
5
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
0
3
3.5
W
Nox
 
Nox
0
0
1
0.5
L
1
1
3
2.5
L
Gilgamesh
BlurBMDZ
Gilgamesh
0
1
0
0
L
Heimdallr
Gizmo Loadz
Heimdallr
3
2
1
1.75
L
Cerberus
Jdog Fizzler
Cerberus
1
2
3
1.25
W
Sylvanus
Maithew1292
Sylvanus
1
4
2
0.5
L
Chronos
0
0
0
0
W
1
1
1
1.5
W
Thanatos
iBs Zrkoxy
Thanatos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
19,457
36,188
Taken
34,413
18,224
Mitigated
15,229
15,057
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,267
267
0
2,311
5,997
3,664
0
0
5,997
45,117
2,170
W
Nox
 
Nox
3,087
683
0
1,328
4,222
1,770
0
2,222
2,000
49,592
0
L
4,050
3,387
0
2,126
8,803
3,390
0
2,080
6,647
0
38,543
L
Gilgamesh
BlurBMDZ
Gilgamesh
1,555
569
0
1,124
3,327
1,097
0
872
2,305
0
16,586
L
Heimdallr
Gizmo Loadz
Heimdallr
7,164
3,834
0
1,946
8,115
2,863
0
2,824
5,204
0
37,138
L
Cerberus
Jdog Fizzler
Cerberus
3,572
64
0
3,328
8,986
5,866
0
2,604
6,296
17,921
0
W
Sylvanus
Maithew1292
Sylvanus
4,188
2,065
475
1,464
8,269
5,154
0
1,571
6,698
15,052
4,615
L
Chronos
3,116
1,440
0
1,651
5,182
2,013
0
2,348
2,834
50,456
6,339
W
4,637
2,907
0
2,699
7,835
3,323
0
1,490
6,345
0
40,551
W
Thanatos
iBs Zrkoxy
Thanatos
3,280
550
0
6,780
9,865
4,313
0
1,115
8,750
0
41,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
27,490
354
Minions Killed
298
0
Camps Cleared
0
1,138,473
Distance Traveled
951,780
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,684
608
79
7
0
202,174
3
W
Nox
6,182
562
98
9
0
207,081
0
L
Arachne
5,371
488
55
5
0
218,747
0
L
Gilgamesh
4,495
409
24
2
0
84,625
0
L
Heimdallr
5,759
524
65
6
0
222,671
0
L
Cerberus
5,319
484
36
3
0
222,600
0
W
Sylvanus
5,140
467
32
3
0
188,405
1
L
Chronos
6,546
595
118
11
0
203,137
1
W
Nut
5,501
500
71
6
0
260,284
0
W
Thanatos
5,869
534
74
7
0
280,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role