Player Matchup

Atlas
Atlas
Hmarlin21
Atlas
Level 141
God Stats
5W - 3L
1,485 SR
Queue Stats
178W - 138L
1,530 Elo+
Solo
Chang'e
Chang'e
Kontop
Chang'e
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
1,605 Elo+
Party 2
Lancelot
Lancelot
Wylk
Lancelot
Level 146
God Stats
12W - 9L
1,740 SR
Queue Stats
73W - 55L
1,648 Elo+
Party 2
Artemis
Artemis
lmDean
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,633 Elo+
Party 2
Scylla
Scylla
xXAnth0nyXx
Scylla
Level 69
God Stats
3W - 0L
1,716 SR
Queue Stats
52W - 43L
1,558 Elo+
Party 2
Team Averages
Level 104
1,588 SR
1,595 Elo+

VS

Team Averages
Level 118
1,590 SR
1,537 Elo+
Bake Kujira
Bake Kujira
Friskymicrobe77
Bake Kujira
Level 143
God Stats
7W - 9L
1,490 SR
Queue Stats
150W - 135L
1,596 Elo+
Party 1
Nox
Nox
GreasySnickers
Nox
Level 125
God Stats
0W - 1L
1,814 SR
Queue Stats
6W - 7L
1,481 Elo+
Solo
Janus
Janus
KelpyGod
Janus
Level 129
God Stats
3W - 3L
1,636 SR
Queue Stats
217W - 205L
1,603 Elo+
Party 1
Pele
Pele
TheLeanLover
Pele
Level 91
God Stats
5W - 7L
1,482 SR
Queue Stats
80W - 79L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
mrmoneybags9496
Danzaburou
Level 104
God Stats
1W - 2L
1,528 SR
Queue Stats
91W - 86L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hmarlin21
Atlas
12
0 / 3 / 7
7,547
503
4,375
10,366
7,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Kontop
Chang'e
14
1 / 1 / 2
7,983
532
8,378
10,970
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Wylk
Lancelot
16
12 / 3 / 4
9,286
619
18,445
15,362
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
lmDean
Artemis
13
3 / 4 / 3
7,785
519
9,286
11,371
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
13
3 / 3 / 4
7,728
515
5,843
6,765
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Friskymicrobe77
Bake Kujira
15
2 / 1 / 1
9,040
603
7,069
15,359
15,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 3
7,459
497
2,127
11,325
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
KelpyGod
Janus
13
2 / 6 / 6
7,743
516
8,197
10,126
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 6 / 3
8,329
555
7,837
14,457
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
mrmoneybags9496
Danzaburou
12
2 / 3 / 4
7,762
517
7,431
11,893
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
19
Kills
14
14
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Friskymicrobe77
Bake Kujira
2
1
1
2.5
L
1
3
3
0.83
W
Atlas
Hmarlin21
Atlas
0
3
7
1.17
L
Janus
KelpyGod
Janus
2
6
6
0.83
W
Chang'e
Kontop
Chang'e
1
1
2
2
L
7
6
3
1.42
W
Lancelot
Wylk
Lancelot
12
3
4
4.67
W
Artemis
lmDean
Artemis
3
4
3
1.13
L
Danzaburou
mrmoneybags9496
Danzaburou
2
3
4
1.33
W
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,327
Damage
32,661
54,834
Taken
63,160
28,833
Mitigated
36,077
12,078
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Friskymicrobe77
Bake Kujira
7,069
3,273
0
2,030
15,359
15,616
0
6,338
7,457
72,748
3,433
L
2,127
248
0
1,770
11,325
7,177
0
3,303
7,802
23,639
2,529
W
Atlas
Hmarlin21
Atlas
4,375
1,493
0
1,784
10,366
7,837
0
1,555
8,693
24,636
0
L
Janus
KelpyGod
Janus
8,197
416
0
720
10,126
3,535
0
3,256
6,598
51,675
1,291
W
Chang'e
Kontop
Chang'e
8,378
638
280
4,434
10,970
6,745
0
3,942
7,010
60,824
1,189
L
7,837
1,502
0
4,774
14,457
4,963
0
1,052
13,343
0
55,435
W
Lancelot
Wylk
Lancelot
18,445
4,421
0
914
15,362
7,846
0
4,859
10,281
0
79,061
W
Artemis
lmDean
Artemis
9,286
3,846
0
4,041
11,371
4,247
59
1,415
9,916
0
68,392
L
Danzaburou
mrmoneybags9496
Danzaburou
7,431
2,685
0
3,043
11,893
4,786
0
2,126
9,767
0
51,122
W
Scylla
5,843
851
0
625
6,765
2,158
0
4,014
2,365
42,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
40,333
410
Minions Killed
426
0
Camps Cleared
0
1,481,524
Distance Traveled
1,474,692
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,040
603
130
9
0
281,190
2
L
Nox
7,459
497
32
2
0
278,709
2
W
Atlas
7,547
503
30
2
0
308,802
4
L
Janus
7,743
516
105
7
0
295,708
2
W
Chang'e
7,983
532
103
7
0
288,392
2
L
Pele
8,329
555
75
5
0
337,245
2
W
Lancelot
9,286
619
100
7
0
356,693
2
W
Artemis
7,785
519
102
7
0
252,821
0
L
Danzaburou
7,762
517
84
6
0
281,840
1
W
Scylla
7,728
515
75
5
0
274,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role