Player Matchup

Thanatos
Thanatos
GBLAIR
Thanatos
Level 107
God Stats
0W - 1L
1,671 SR
Queue Stats
54W - 62L
1,405 Elo+
Party 1
Zhong Kui
Zhong Kui
Letal Quack
Zhong Kui
Level 159
God Stats
3W - 5L
1,292 SR
Queue Stats
232W - 244L
1,529 Elo+
Solo
Zeus
Zeus
Living lMasTeR
Zeus
Level 155
God Stats
1W - 3L
1,473 SR
Queue Stats
118W - 112L
1,495 Elo+
Party 2
Awilix
Awilix
indicrite
Awilix
Level 46
God Stats
1W - 1L
1,733 SR
Queue Stats
31W - 50L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
sasukecuchija
Jormungandr
Level 76
God Stats
3W - 1L
1,715 SR
Queue Stats
58W - 56L
1,500 Elo+
Party 2
Team Averages
Level 109
1,577 SR
1,461 Elo+

VS

Team Averages
Level 112
1,526 SR
1,667 Elo+
Osiris
Osiris
CMG5150
Osiris
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 105L
1,511 Elo+
Solo
Nemesis
Nemesis
ExplosiveLou
Nemesis
Level 158
God Stats
2W - 1L
1,632 SR
Queue Stats
305W - 110L
1,691 Elo+
Party 3
Chiron
Chiron
FrigidFloridian
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 110L
1,661 Elo+
Party 3
Bacchus
Bacchus
NTK SILENT S
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,853 Elo+
Party 3
Pele
Pele
ShadowWalker417
Pele
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 29L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GBLAIR
Thanatos
6
0 / 4 / 2
5,216
745
1,296
4,541
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Letal Quack
Zhong Kui
14
5 / 3 / 6
7,734
1,105
9,091
7,831
5,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 9
7,156
1,022
12,884
6,801
3,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
indicrite
Awilix
8
0 / 6 / 5
5,514
788
1,948
7,724
2,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
sasukecuchija
Jormungandr
16
5 / 1 / 7
7,704
1,101
8,765
7,882
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CMG5150
Osiris
12
1 / 4 / 10
6,701
957
5,528
11,613
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
ExplosiveLou
Nemesis
13
5 / 3 / 9
7,628
1,090
8,056
11,680
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 2 / 4
7,331
1,047
7,737
7,089
3,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
NTK SILENT S
Bacchus
12
1 / 2 / 12
7,375
1,054
2,807
8,011
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 3 / 5
6,882
983
7,244
9,744
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
14
Kills
16
17
Deaths
14
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
CMG5150
Osiris
1
4
10
1.5
W
Nemesis
ExplosiveLou
Nemesis
5
3
9
3.17
W
5
2
4
3.5
L
Thanatos
GBLAIR
Thanatos
0
4
2
0.25
L
Zhong Kui
Letal Quack
Zhong Kui
5
3
6
2.67
L
4
3
9
2.83
W
Bacchus
NTK SILENT S
Bacchus
1
2
12
3.5
W
4
3
5
2.17
L
Awilix
indicrite
Awilix
0
6
5
0.42
L
Jormungandr
sasukecuchija
Jormungandr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,984
Damage
31,372
34,779
Taken
48,137
23,107
Mitigated
46,281
8,543
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CMG5150
Osiris
5,528
1,238
399
2,392
11,613
14,847
26
5,481
5,992
0
10,191
W
Nemesis
ExplosiveLou
Nemesis
8,056
843
270
1,667
11,680
11,995
53
6,005
5,512
460
10,786
W
7,737
2,530
576
1,053
7,089
3,067
124
5,273
1,685
0
19,755
L
Thanatos
GBLAIR
Thanatos
1,296
273
84
555
4,541
2,023
0
222
4,229
0
2,185
L
Zhong Kui
Letal Quack
Zhong Kui
9,091
811
1,118
2,779
7,831
5,968
381
632
6,448
18,824
0
L
12,884
1,796
1,005
907
6,801
3,152
0
834
5,483
22,410
0
W
Bacchus
NTK SILENT S
Bacchus
2,807
392
0
790
8,011
8,051
26
5,578
2,269
6,979
156
W
7,244
1,155
1,111
1,529
9,744
8,321
212
7,082
2,489
0
11,882
L
Awilix
indicrite
Awilix
1,948
646
454
285
7,724
2,990
252
838
6,463
0
3,383
L
Jormungandr
sasukecuchija
Jormungandr
8,765
1,281
256
1,100
7,882
8,974
325
710
6,654
16,413
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
35,917
73
Minions Killed
68
0
Camps Cleared
0
665,595
Distance Traveled
757,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,701
957
9
1
0
144,005
0
W
Nemesis
7,628
1,090
14
2
0
154,094
0
W
Chiron
7,331
1,047
28
4
0
147,414
0
L
Thanatos
5,216
745
2
0
0
76,740
0
L
Zhong Kui
7,734
1,105
23
3
0
140,025
0
L
Zeus
7,156
1,022
24
3
0
157,922
0
W
Bacchus
7,375
1,054
8
1
0
165,645
0
W
Pele
6,882
983
9
1
0
146,484
0
L
Awilix
5,514
788
0
0
0
125,511
0
L
Jormungandr
7,704
1,101
24
3
0
165,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role