Player Matchup

Horus
Horus
Platinum V
CrappyWraith
Horus
Platinum V
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,722 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
ZOMBIESnTHEMIST
Ne Zha
Diamond III
Level 190
God Stats
6W - 7L
1,686 SR
Queue Stats
122W - 127L
2,242 MMR
Party 2
Scylla
Scylla
Platinum II
yakuza96
Scylla
Platinum II
Level 170
God Stats
7W - 4L
1,664 SR
Queue Stats
34W - 27L
1,996 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,617 SR
1,986 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,685 SR
1,840 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum II
Barlosss
Sobek
Platinum II
Level 67
God Stats
18W - 11L
1,773 SR
Queue Stats
265W - 347L
1,945 MMR
Solo
Nu Wa
Nu Wa
Diamond V
ΛΡΩΚΛLΨΡSΣ
Nu Wa
Diamond V
Level 227
God Stats
13W - 6L
1,781 SR
Queue Stats
186W - 95L
2,076 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,690
641
4,178
14,007
10,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,558
630
8,025
11,506
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
yakuza96
Scylla
13
0 / 3 / 1
7,741
645
8,797
8,117
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CharonGilgameshAchillesOsirisVulcan

VS

Bans
BellonaCabrakanAresFafnirKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 0 / 1
10,443
870
17,121
10,602
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Barlosss
Sobek
14
0 / 0 / 9
8,568
714
6,027
11,831
10,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 7
9,431
786
7,321
6,510
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
1
8.5
W
Sobek
Barlosss
Sobek
0
0
9
4.5
L
1
3
0
0.33
L
0
3
0
0
L
Scylla
yakuza96
Scylla
0
3
1
0.17
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,000
Damage
30,469
33,630
Taken
28,943
15,241
Mitigated
18,614
9,359
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,121
11,836
0
5,019
10,602
5,248
1,218
3,262
7,196
0
68,054
W
Sobek
Barlosss
Sobek
6,027
288
0
6,303
11,831
10,999
305
3,670
7,785
17,284
1,067
L
4,178
1,135
1,515
4,251
14,007
10,114
0
5,770
7,306
0
11,787
L
8,025
1,311
0
2,275
11,506
3,265
0
3,361
7,519
0
38,937
L
Scylla
yakuza96
Scylla
8,797
1,056
0
1,318
8,117
1,862
0
2,578
5,099
43,314
0
W
7,321
3,976
0
583
6,510
2,367
1,768
2,278
4,115
36,713
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
28,442
157
Minions Killed
191
0
Camps Cleared
0
678,662
Distance Traveled
693,950
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,443
870
102
9
0
231,712
0
W
Sobek
8,568
714
21
2
0
240,719
0
L
Horus
7,690
641
17
1
0
232,445
4
L
Ne Zha
7,558
630
47
4
0
251,580
2
L
Scylla
7,741
645
93
8
0
194,637
2
W
Nu Wa
9,431
786
68
6
0
221,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role