Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HECTORTHEHIPPO
Bacchus
Level 67
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 30L
1,588 Elo+
Solo
Fafnir
Fafnir
andersthepleb
Fafnir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,477 Elo+
Party 1
Chernobog
Chernobog
ishmaelthesmiter
Chernobog
Level 126
God Stats
2W - 1L
1,379 SR
Queue Stats
17W - 15L
1,488 Elo+
Party 1
Team Averages
Level 98
1,516 SR
1,510 Elo+

VS

Team Averages
Level 91
1,437 SR
1,561 Elo+
Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GORTS_325
Ra
Level 39
God Stats
0W - 1L
1,116 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
I CoMp3te
Thanatos
Level 143
God Stats
3W - 4L
1,570 SR
Queue Stats
148W - 153L
1,485 Elo+
Solo
He Bo
He Bo
MuR292DeR
He Bo
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,786 Elo+
Party 2
The Morrigan
The Morrigan
VeXeD M4NI4C
The Morrigan
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 85L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 2 / 9
8,835
884
4,038
14,487
10,213
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
 
Neith
14
2 / 0 / 10
7,863
786
6,960
3,692
1,508
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 2 / 13
8,339
834
10,788
12,414
12,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 9
8,060
806
2,974
6,004
6,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
16
8 / 1 / 7
9,051
905
10,788
9,566
4,524
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 4 / 3
6,403
640
3,784
7,281
2,864
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 1
7,907
791
4,494
7,730
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
I CoMp3te
Thanatos
10
2 / 5 / 1
6,824
682
5,938
7,929
3,094
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
MuR292DeR
He Bo
13
0 / 2 / 3
6,920
692
7,140
7,773
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
VeXeD M4NI4C
The Morrigan
13
1 / 1 / 2
7,255
726
6,817
7,195
2,917
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
15
Kills
4
6
Deaths
15
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
9
4.25
W
Neith
 
Neith
2
0
10
7
L
Kali
 
Kali
0
4
3
0.38
L
1
3
1
0.5
W
1
2
13
3.75
L
Thanatos
I CoMp3te
Thanatos
2
5
1
0.5
L
He Bo
MuR292DeR
He Bo
0
2
3
0.75
L
The Morrigan
VeXeD M4NI4C
The Morrigan
1
1
2
2
W
0
1
9
4.5
W
Chernobog
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
28,173
46,163
Taken
37,908
35,560
Mitigated
15,195
24,274
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,038
54
8,130
7,192
14,487
10,213
56
5,575
8,912
0
9,554
W
Neith
 
Neith
6,960
1,334
874
1,013
3,692
1,508
682
1,879
1,734
0
17,425
L
Kali
 
Kali
3,784
1,035
0
151
7,281
2,864
0
2,019
5,262
0
8,541
L
4,494
809
3,344
2,328
7,730
3,294
0
1,917
5,813
16,140
0
W
10,788
434
406
1,885
12,414
12,890
97
4,903
7,427
17,917
2,436
L
Thanatos
I CoMp3te
Thanatos
5,938
882
81
2,286
7,929
3,094
0
2,325
5,604
0
9,306
L
He Bo
MuR292DeR
He Bo
7,140
599
1,090
1,546
7,773
3,026
41
3,392
4,381
16,335
0
L
The Morrigan
VeXeD M4NI4C
The Morrigan
6,817
611
1,613
1,698
7,195
2,917
46
2,324
4,871
16,246
321
W
2,974
634
1,780
848
6,004
6,425
0
3,147
2,857
6,622
1,451
W
Chernobog
10,788
4,893
1,124
1,022
9,566
4,524
1,338
2,601
6,965
0
34,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
35,309
115
Minions Killed
89
0
Camps Cleared
0
930,621
Distance Traveled
797,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,835
884
5
1
0
227,968
0
W
Neith
7,863
786
31
3
0
170,508
0
L
Kali
6,403
640
5
1
0
145,876
0
L
Ra
7,907
791
30
3
0
148,975
0
W
Bacchus
8,339
834
14
1
0
222,757
0
L
Thanatos
6,824
682
8
1
0
150,236
0
L
He Bo
6,920
692
23
2
0
165,872
0
L
The Morrigan
7,255
726
23
2
0
186,363
0
W
Fafnir
8,060
806
13
1
0
123,165
0
W
Chernobog
9,051
905
52
5
0
186,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role