Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
AlaskanWonderFK
Horus
Level 125
God Stats
3W - 1L
1,646 SR
Queue Stats
252W - 257L
1,443 Elo+
Solo
Chronos
Chronos
Sulfane
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,449 Elo+
Party 3
Artio
Artio
TeamMagnus
Artio
Level 147
God Stats
5W - 13L
1,311 SR
Queue Stats
248W - 238L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
TwinkleToesss
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,505 Elo+
Party 3
Team Averages
Level 107
1,491 SR
1,479 Elo+

VS

Team Averages
Level 104
1,574 SR
1,536 Elo+
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CAMBAMDAMPAM
Achilles
Level 24
God Stats
6W - 6L
1,655 SR
Queue Stats
71W - 60L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
DEATHROW30
Heimdallr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 133L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
Mellow_Doe
Ix Chel
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 58L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
theChakraBoy
Erlang Shen
Level 127
God Stats
4W - 7L
1,714 SR
Queue Stats
161W - 164L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 0 / 2
6,706
671
5,033
8,400
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 4
5,782
578
2,193
7,874
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Sulfane
Chronos
12
2 / 0 / 1
6,459
646
2,618
4,555
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artio
11
0 / 1 / 0
6,423
642
4,608
7,615
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
TwinkleToesss
Gilgamesh
10
3 / 2 / 3
6,104
610
5,748
9,469
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 2 / 0
4,934
493
1,977
7,429
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
CAMBAMDAMPAM
Achilles
11
1 / 0 / 0
5,988
599
4,370
7,154
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DEATHROW30
Heimdallr
8
0 / 1 / 0
4,545
455
371
3,709
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Mellow_Doe
Ix Chel
9
1 / 2 / 2
5,361
536
6,985
6,635
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
theChakraBoy
Erlang Shen
10
0 / 4 / 2
5,263
526
4,521
10,229
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
3
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
L
Hel
 
Hel
1
2
0
0.5
W
0
0
4
2
L
Achilles
CAMBAMDAMPAM
Achilles
1
0
0
1
L
Heimdallr
DEATHROW30
Heimdallr
0
1
0
0
L
Ix Chel
Mellow_Doe
Ix Chel
1
2
2
1
W
Chronos
Sulfane
Chronos
2
0
1
2.5
W
Artio
0
1
0
0
W
Gilgamesh
TwinkleToesss
Gilgamesh
3
2
3
2.25
L
Erlang Shen
theChakraBoy
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
18,224
37,913
Taken
35,156
20,493
Mitigated
16,270
13,195
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,033
1,301
0
1,258
8,400
3,094
0
4,264
3,709
0
46,083
L
Hel
 
Hel
1,977
500
1,927
3,666
7,429
4,315
0
1,051
6,378
17,508
0
W
2,193
824
1,811
4,576
7,874
5,499
22
2,927
4,566
977
16,732
L
Achilles
CAMBAMDAMPAM
Achilles
4,370
927
0
2,458
7,154
3,249
0
2,728
3,848
119
37,245
L
Heimdallr
DEATHROW30
Heimdallr
371
140
0
715
3,709
1,368
0
1,453
2,256
0
22,076
L
Ix Chel
Mellow_Doe
Ix Chel
6,985
838
238
1,320
6,635
2,165
0
861
5,727
30,527
0
W
Chronos
Sulfane
Chronos
2,618
1,128
0
1,177
4,555
1,556
3,483
0
4,555
45,788
4,574
W
Artio
4,608
351
100
2,609
7,615
6,609
0
317
6,619
33,084
3,192
W
Gilgamesh
TwinkleToesss
Gilgamesh
5,748
2,419
0
1,664
9,469
3,735
0
694
8,676
0
41,248
L
Erlang Shen
theChakraBoy
Erlang Shen
4,521
3,349
0
820
10,229
5,173
0
697
9,472
0
40,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
26,091
334
Minions Killed
278
0
Camps Cleared
0
1,048,211
Distance Traveled
981,340
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,706
671
71
7
0
225,414
2
L
Hel
4,934
493
15
2
0
219,553
2
W
Horus
5,782
578
13
1
0
220,751
4
L
Achilles
5,988
599
89
9
0
210,323
4
L
Heimdallr
4,545
455
42
4
0
114,045
0
L
Ix Chel
5,361
536
61
6
0
203,742
0
W
Chronos
6,459
646
104
10
0
180,948
0
W
Artio
6,423
642
83
8
0
197,390
4
W
Gilgamesh
6,104
610
63
6
0
223,708
4
L
Erlang Shen
5,263
526
71
7
0
233,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role