Player Matchup

Kukulkan
Kukulkan
Dishwater3178
Kukulkan
Level 21
God Stats
7W - 9L
1,401 SR
Queue Stats
11W - 20L
1,272 Elo+
Party 1
Anubis
Anubis
xRAGNAROKx303
Anubis
Level 60
God Stats
8W - 5L
1,566 SR
Queue Stats
21W - 25L
1,399 Elo+
Party 1
Arachne
Arachne
xXtechknightXx
Arachne
Level 84
God Stats
48W - 30L
1,619 SR
Queue Stats
129W - 122L
1,519 Elo+
Party 1
Team Averages
Level 55
1,528 SR
1,397 Elo+

VS

Team Averages
Level 60
1,506 SR
1,400 Elo+
Fenrir
Fenrir
Bubble210
Fenrir
Level 88
God Stats
2W - 7L
1,500 SR
Queue Stats
311W - 332L
1,425 Elo+
Solo
Ymir
Ymir
HadezThaDeranged
Ymir
Level 65
God Stats
10W - 8L
1,517 SR
Queue Stats
108W - 120L
1,385 Elo+
Party 2
Hou Yi
Hou Yi
xCurIz-
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 107L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dishwater3178
Kukulkan
15
0 / 1 / 8
9,126
702
5,767
3,668
1,591
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 7
8,914
686
6,818
7,862
3,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
8 / 0 / 0
10,741
826
15,596
10,263
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bubble210
Fenrir
13
1 / 5 / 0
8,025
617
4,567
10,190
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 0
8,155
627
6,454
15,476
12,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
xCurIz-
Hou Yi
14
0 / 2 / 2
7,887
607
4,968
10,000
4,335
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bubble210
Fenrir
1
5
0
0.2
W
Kukulkan
Dishwater3178
Kukulkan
0
1
8
4
L
2
2
0
1
L
Hou Yi
xCurIz-
Hou Yi
0
2
2
0.5
W
1
2
7
2.25
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
15,989
21,793
Taken
35,666
10,929
Mitigated
21,356
5,411
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bubble210
Fenrir
4,567
1,305
0
1,301
10,190
4,710
0
1,662
8,490
0
36,127
W
Kukulkan
Dishwater3178
Kukulkan
5,767
123
0
0
3,668
1,591
104
692
2,976
28,657
0
L
6,454
340
23
3,362
15,476
12,311
0
5,585
9,590
27,897
2,050
L
Hou Yi
xCurIz-
Hou Yi
4,968
736
0
1,772
10,000
4,335
0
4,890
4,952
0
23,684
W
6,818
291
0
1,832
7,862
3,996
0
2,374
5,488
26,082
325
W
15,596
12,222
0
3,579
10,263
5,342
414
3,068
7,195
0
53,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
24,067
166
Minions Killed
152
0
Camps Cleared
0
679,936
Distance Traveled
645,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,025
617
44
3
0
235,362
0
W
Kukulkan
9,126
702
48
4
0
228,981
0
L
Ymir
8,155
627
56
4
0
201,306
0
L
Hou Yi
7,887
607
52
4
0
209,017
0
W
Anubis
8,914
686
52
4
0
190,313
0
W
Arachne
10,741
826
66
5
0
260,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role