Player Matchup

The Morrigan
The Morrigan
BlueWalkerHaze
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,612 Elo+
Party 2
Raijin
Raijin
Jiveturkeys
Raijin
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 142L
1,557 Elo+
Party 1
Tyr
Tyr
Kubâll
Tyr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 199L
1,407 Elo+
Party 1
Chernobog
Chernobog
MauiBooBoo
Chernobog
Level 149
God Stats
3W - 4L
1,820 SR
Queue Stats
383W - 350L
1,610 Elo+
Party 2
Thoth
Thoth
Proven_Tough1306
Thoth
Level 32
God Stats
14W - 12L
1,755 SR
Queue Stats
368W - 336L
1,600 Elo+
Party 2
Team Averages
Level 110
1,615 SR
1,557 Elo+

VS

Team Averages
Level 104
1,417 SR
1,436 Elo+
Lancelot
Lancelot
KingBone1148
Lancelot
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
Lerossan
Sun Wukong
Level 86
God Stats
1W - 1L
1,282 SR
Queue Stats
15W - 30L
1,390 Elo+
Party 3
Scylla
Scylla
R3IGNING
Scylla
Level 143
God Stats
1W - 0L
1,537 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 3
Jormungandr
Jormungandr
Redzyle
Jormungandr
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,390 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tgz Hollywood
Ah Muzen Cab
Level 159
God Stats
3W - 6L
1,268 SR
Queue Stats
229W - 239L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlueWalkerHaze
The Morrigan
12
1 / 3 / 1
7,209
655
2,285
5,005
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
11
0 / 4 / 0
6,536
594
5,957
6,988
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
11
1 / 4 / 0
6,919
629
3,167
9,034
9,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
MauiBooBoo
Chernobog
16
2 / 3 / 1
8,581
780
4,092
8,159
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 1
8,568
779
12,425
5,798
3,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingBone1148
Lancelot
16
6 / 1 / 8
8,763
797
7,228
7,261
6,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
Lerossan
Sun Wukong
12
1 / 1 / 8
7,393
672
3,527
8,681
8,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
R3IGNING
Scylla
15
5 / 1 / 6
8,732
794
8,687
6,122
2,729
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
Redzyle
Jormungandr
15
2 / 1 / 11
8,791
799
6,864
7,338
6,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Tgz Hollywood
Ah Muzen Cab
14
1 / 2 / 7
7,939
722
6,884
8,816
3,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
15
15
Deaths
6
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BlueWalkerHaze
The Morrigan
1
3
1
0.5
L
Raijin
0
4
0
0
W
Lancelot
KingBone1148
Lancelot
6
1
8
10
L
Tyr
1
4
0
0.25
W
Sun Wukong
Lerossan
Sun Wukong
1
1
8
5
L
Chernobog
MauiBooBoo
Chernobog
2
3
1
0.83
L
0
1
1
0.5
W
Scylla
R3IGNING
Scylla
5
1
6
8
W
Jormungandr
Redzyle
Jormungandr
2
1
11
7.5
W
Ah Muzen Cab
Tgz Hollywood
Ah Muzen Cab
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
33,190
34,984
Taken
38,218
22,821
Mitigated
28,950
7,199
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BlueWalkerHaze
The Morrigan
2,285
0
289
1,110
5,005
2,174
0
2,927
1,676
10,473
0
L
Raijin
5,957
552
391
269
6,988
3,089
0
2,624
4,364
11,796
0
W
Lancelot
KingBone1148
Lancelot
7,228
418
1,844
1,187
7,261
6,794
0
2,389
4,872
0
10,994
L
Tyr
3,167
240
750
950
9,034
9,285
0
3,931
5,103
0
4,003
W
Sun Wukong
Lerossan
Sun Wukong
3,527
393
3,768
3,625
8,681
8,772
0
4,855
3,826
0
4,604
L
Chernobog
MauiBooBoo
Chernobog
4,092
2,465
410
409
8,159
4,375
0
2,933
5,226
0
20,215
L
12,425
128
1,005
1,616
5,798
3,898
0
2,630
3,168
28,182
0
W
Scylla
R3IGNING
Scylla
8,687
386
1,813
1,815
6,122
2,729
82
3,765
2,357
26,808
555
W
Jormungandr
Redzyle
Jormungandr
6,864
449
865
1,062
7,338
6,751
432
3,513
3,825
20,172
0
W
Ah Muzen Cab
Tgz Hollywood
Ah Muzen Cab
6,884
1,008
203
654
8,816
3,904
0
6,145
2,671
0
31,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
41,618
132
Minions Killed
137
0
Camps Cleared
0
899,759
Distance Traveled
1,148,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,209
655
15
1
0
175,169
0
L
Raijin
6,536
594
17
2
0
154,812
0
W
Lancelot
8,763
797
11
1
0
267,234
0
L
Tyr
6,919
629
4
0
0
172,493
0
W
Sun Wukong
7,393
672
5
0
0
223,876
0
L
Chernobog
8,581
780
42
4
0
190,433
0
L
Thoth
8,568
779
54
5
0
206,852
0
W
Scylla
8,732
794
58
5
0
226,447
0
W
Jormungandr
8,791
799
17
2
0
237,338
0
W
Ah Muzen Cab
7,939
722
46
4
0
193,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role