Player Matchup

Horus
Horus
MLPSteveO
Horus
Level 144
God Stats
2W - 0L
1,663 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MrMaGoat
Izanami
Level 148
God Stats
1W - 0L
1,536 SR
Queue Stats
5W - 1L
1,736 Elo+
Party 1
Sol
Sol
ThySillyMacy
Sol
Level 35
God Stats
2W - 0L
1,679 SR
Queue Stats
5W - 1L
1,736 Elo+
Party 1
Team Averages
Level 109
1,626 SR
1,657 Elo+

VS

Team Averages
Level 154
1,623 SR
1,517 Elo+
Nut
Nut
Agbala
Nut
Level 148
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
jeffexotic
Achilles
Level 157
God Stats
8W - 6L
1,594 SR
Queue Stats
34W - 40L
1,550 Elo+
Solo
Nox
Nox
poisonkiwifruit
Nox
Level 157
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MLPSteveO
Horus
15
3 / 1 / 11
9,886
760
11,739
15,112
16,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MrMaGoat
Izanami
15
6 / 2 / 5
10,463
805
11,398
11,390
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 1 / 9
10,533
810
10,210
10,024
4,377
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Agbala
Nut
11
1 / 5 / 1
7,778
598
8,623
11,365
3,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
jeffexotic
Achilles
11
0 / 6 / 2
7,416
570
5,817
16,813
14,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 0
9,530
733
9,747
10,648
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
4
4
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
Agbala
Nut
1
5
1
0.3
W
Horus
MLPSteveO
Horus
3
1
11
8.5
W
Izanami
MrMaGoat
Izanami
6
2
5
4.25
W
6
1
9
10.5
L
Achilles
jeffexotic
Achilles
0
6
2
0.17
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
24,187
36,526
Taken
38,826
26,054
Mitigated
22,917
14,336
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
Agbala
Nut
8,623
3,929
0
417
11,365
3,658
0
1,498
9,464
0
22,019
W
Horus
MLPSteveO
Horus
11,739
3,871
1,159
4,587
15,112
16,290
88
3,637
11,475
1,052
20,234
W
Izanami
MrMaGoat
Izanami
11,398
8,075
0
3,833
11,390
5,387
1,702
4,153
7,237
0
76,469
W
10,210
4,848
0
4,757
10,024
4,377
440
2,431
7,593
34,948
2,182
L
Achilles
jeffexotic
Achilles
5,817
1,110
0
897
16,813
14,970
0
5,635
10,838
0
10,554
L
9,747
520
0
887
10,648
4,289
0
3,538
6,910
38,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
24,724
186
Minions Killed
115
0
Camps Cleared
0
719,104
Distance Traveled
653,763
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,778
598
34
3
0
206,898
3
W
Horus
9,886
760
20
2
0
266,700
0
W
Izanami
10,463
805
111
9
0
203,675
0
W
Sol
10,533
810
55
4
0
248,729
0
L
Achilles
7,416
570
9
1
0
208,356
0
L
Nox
9,530
733
72
6
0
238,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role