Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Merits
Sun Wukong
Level 129
God Stats
7W - 2L
1,195 SR
Queue Stats
203W - 137L
1,632 Elo+
Solo
Merlin
Merlin
TAYCUBED
Merlin
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 26L
1,278 Elo+
Party 1
Persephone
Persephone
xVOWxBADGERMAN
Persephone
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,450 Elo+
Party 1
Team Averages
Level 135
1,439 SR
1,472 Elo+

VS

Team Averages
Level 103
1,378 SR
1,444 Elo+
Awilix
Awilix
CRicanGamer
Awilix
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 120L
1,455 Elo+
Party 2
Artemis
Artemis
Camarena2620
Artemis
Level 97
God Stats
27W - 18L
1,638 SR
Queue Stats
144W - 152L
1,521 Elo+
Solo
Freya
Freya
EternalGhost213
Freya
Level 85
God Stats
6W - 10L
1,438 SR
Queue Stats
156W - 179L
1,518 Elo+
Party 2
Nut
Nut
Jokerz824
Nut
Level 145
God Stats
1W - 3L
1,230 SR
Queue Stats
12W - 18L
1,472 Elo+
Solo
Bellona
Bellona
Treb1e
Bellona
Level 109
God Stats
0W - 5L
1,084 SR
Queue Stats
2W - 8L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 5 / 7
9,276
1,160
8,470
9,736
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
 
Hercules
14
2 / 3 / 10
8,972
1,122
5,444
9,837
9,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sun Wukong
Merits
Sun Wukong
15
5 / 1 / 6
9,252
1,157
11,566
10,587
9,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
TAYCUBED
Merlin
15
4 / 0 / 10
9,533
1,192
10,990
3,492
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
xVOWxBADGERMAN
Persephone
15
3 / 1 / 12
9,619
1,202
7,995
4,005
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Team 1 Tickets

320

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
1 / 7 / 6
8,401
1,050
6,255
16,939
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Camarena2620
Artemis
14
4 / 4 / 6
9,346
1,168
10,432
9,034
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 4
9,353
1,169
8,983
13,552
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 3 / 8
9,004
1,126
7,298
10,300
4,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Treb1e
Bellona
12
0 / 0 / 0
5,678
710
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
18
Kills
9
10
Deaths
18
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
7
1.5
W
Hercules
 
Hercules
2
3
10
2.33
L
Awilix
1
7
6
0.57
L
Artemis
Camarena2620
Artemis
4
4
6
1.75
L
3
4
4
1.25
L
1
3
8
1.67
W
Sun Wukong
Merits
Sun Wukong
5
1
6
8
W
Merlin
TAYCUBED
Merlin
4
0
10
9
L
Bellona
Treb1e
Bellona
0
0
0
0
W
Persephone
xVOWxBADGERMAN
Persephone
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
32,968
37,657
Taken
49,825
30,207
Mitigated
22,082
2,686
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,470
1,884
0
434
9,736
6,394
0
1,821
7,605
0
16,160
W
Hercules
 
Hercules
5,444
1,163
0
1,098
9,837
9,264
0
2,176
7,409
0
11,289
L
Awilix
6,255
1,635
0
0
16,939
7,216
0
6,257
9,872
0
8,713
L
Artemis
Camarena2620
Artemis
10,432
6,664
0
423
9,034
3,906
0
3,820
5,214
0
17,003
L
8,983
2,856
0
637
13,552
6,093
0
5,538
8,002
17,077
0
L
7,298
4,062
0
1,340
10,300
4,867
0
3,353
6,947
0
31,970
W
Sun Wukong
Merits
Sun Wukong
11,566
1,884
0
778
10,587
9,710
0
2,398
7,697
0
16,356
W
Merlin
TAYCUBED
Merlin
10,990
846
0
0
3,492
1,455
0
414
2,910
25,358
0
L
Bellona
Treb1e
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
xVOWxBADGERMAN
Persephone
7,995
331
0
376
4,005
3,384
0
767
3,053
21,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,652
Gold Earned
41,782
113
Minions Killed
117
5
Camps Cleared
4
779,205
Distance Traveled
572,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,276
1,160
13
2
1
138,379
0
W
Hercules
8,972
1,122
20
3
0
157,679
0
L
Awilix
8,401
1,050
6
1
0
146,322
0
L
Artemis
9,346
1,168
15
2
3
142,015
0
L
Freya
9,353
1,169
29
4
1
148,078
0
L
Nut
9,004
1,126
67
8
0
136,142
0
W
Sun Wukong
9,252
1,157
5
1
0
168,568
0
W
Merlin
9,533
1,192
33
4
4
155,680
0
L
Bellona
5,678
710
0
0
0
0
0
W
Persephone
9,619
1,202
42
5
0
158,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role