Player Matchup

Mulan
Mulan
 
Mulan
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bïrd
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 39L
1,687 Elo+
Party 2
Nut
Nut
GenericSoda
Nut
Level 118
God Stats
1W - 2L
1,338 SR
Queue Stats
75W - 49L
1,687 Elo+
Party 2
Janus
Janus
Reaper4797
Janus
Level 124
God Stats
7W - 4L
1,744 SR
Queue Stats
116W - 82L
1,625 Elo+
Solo
Bacchus
Bacchus
infernoleo03
Bacchus
Level 159
God Stats
6W - 11L
1,394 SR
Queue Stats
354W - 331L
1,600 Elo+
Solo
Team Averages
Level 147
1,495 SR
1,620 Elo+

VS

Team Averages
Level 125
1,450 SR
1,581 Elo+
Nut
Nut
 
Nut
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
CrimsonXReign
Ares
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,602 Elo+
Party 1
Bakasura
Bakasura
HaKumbhaMatata
Bakasura
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,613 Elo+
Party 1
Ix Chel
Ix Chel
ReturningToYou
Ix Chel
Level 26
God Stats
4W - 3L
1,249 SR
Queue Stats
59W - 52L
1,605 Elo+
Party 3
Cerberus
Cerberus
literary-zigzag9
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 302L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 0
7,688
641
9,129
11,368
8,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Bïrd
Cliodhna
11
1 / 4 / 2
6,093
508
6,875
12,456
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 5 / 2
6,396
533
6,105
8,830
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
2 / 5 / 0
6,608
551
4,766
9,062
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
infernoleo03
Bacchus
11
1 / 3 / 2
5,689
474
4,687
8,850
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
9 / 0 / 3
7,884
657
10,357
8,212
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 4 / 3
6,632
553
3,810
12,591
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
12
2 / 1 / 6
6,491
541
7,220
8,547
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 7
7,692
641
4,878
7,023
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 0
6,692
558
6,333
14,746
11,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
17
17
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
0
1
W
Nut
 
Nut
9
0
3
10.5
L
Cliodhna
Bïrd
Cliodhna
1
4
2
0.5
W
4
4
3
1.38
L
3
5
2
0.8
W
Bakasura
2
1
6
5
L
Janus
2
5
0
0.4
W
2
2
7
2.75
L
Bacchus
infernoleo03
Bacchus
1
3
2
0.67
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,562
Damage
32,598
50,566
Taken
51,119
25,863
Mitigated
33,105
14,356
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,129
2,667
0
6,424
11,368
8,907
0
4,485
5,797
0
71,756
W
Nut
 
Nut
10,357
6,812
0
1,989
8,212
2,933
0
2,165
6,047
0
57,164
L
Cliodhna
Bïrd
Cliodhna
6,875
1,789
0
3,998
12,456
3,973
0
1,454
10,865
0
46,628
W
3,810
368
0
2,080
12,591
12,634
0
2,293
9,966
19,661
0
L
6,105
4,059
0
1,344
8,830
2,677
770
1,317
6,661
0
47,740
W
Bakasura
7,220
4,936
0
4,308
8,547
3,757
0
1,529
6,637
0
33,802
L
Janus
4,766
537
0
120
9,062
2,659
0
3,528
5,168
46,499
899
W
4,878
1,173
655
2,516
7,023
2,493
42
2,567
4,456
54,046
1,632
L
Bacchus
infernoleo03
Bacchus
4,687
1,025
0
2,470
8,850
7,647
330
1,914
6,578
25,371
723
W
6,333
592
0
6,485
14,746
11,288
0
0
14,746
46,902
2,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
35,391
400
Minions Killed
456
0
Camps Cleared
0
1,154,920
Distance Traveled
1,216,891
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,688
641
123
10
0
229,366
1
W
Nut
7,884
657
90
8
0
261,555
4
L
Cliodhna
6,093
508
65
5
0
272,254
0
W
Ares
6,632
553
20
2
0
225,362
0
L
Nut
6,396
533
87
7
0
206,641
4
W
Bakasura
6,491
541
89
7
0
276,637
1
L
Janus
6,608
551
93
8
0
224,616
0
W
Ix Chel
7,692
641
107
9
0
226,852
2
L
Bacchus
5,689
474
32
3
0
222,043
0
W
Cerberus
6,692
558
150
13
0
226,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role