Player Matchup

Thoth
Thoth
Bright Odyssey
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,269 Elo+
Party 2
Hel
Hel
Interledger
Hel
Level 59
God Stats
3W - 10L
1,331 SR
Queue Stats
152W - 141L
1,462 Elo+
Solo
Bacchus
Bacchus
Nayrbxd
Bacchus
Level 48
God Stats
1W - 1L
1,303 SR
Queue Stats
44W - 45L
1,471 Elo+
Party 1
Fenrir
Fenrir
SortaShyguy
Fenrir
Level 44
God Stats
3W - 5L
1,244 SR
Queue Stats
61W - 63L
1,426 Elo+
Party 1
Hachiman
Hachiman
witchybakugo
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,220 Elo+
Party 2
Team Averages
Level 45
1,376 SR
1,370 Elo+

VS

Team Averages
Level 81
1,466 SR
1,417 Elo+
Ravana
Ravana
B1rdy33
Ravana
Level 58
God Stats
6W - 2L
1,610 SR
Queue Stats
181W - 184L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Mikasa Ark9541
Cthulhu
Level 105
God Stats
28W - 15L
1,438 SR
Queue Stats
212W - 182L
1,484 Elo+
Party 3
Ra
Ra
Shazam942580
Ra
Level 62
God Stats
11W - 8L
1,585 SR
Queue Stats
214W - 211L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
ThePandax068
Gilgamesh
Level 106
God Stats
17W - 15L
1,196 SR
Queue Stats
304W - 293L
1,420 Elo+
Party 3
Nut
Nut
zkupiec
Nut
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,016
456
1,878
7,751
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 1 / 0
5,019
456
2,477
6,220
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Nayrbxd
Bacchus
9
1 / 3 / 2
5,200
473
4,586
7,811
3,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 3 / 1
5,168
470
4,281
10,276
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
witchybakugo
Hachiman
10
0 / 1 / 0
5,251
477
3,194
7,405
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
B1rdy33
Ravana
11
2 / 2 / 2
5,818
529
1,158
5,802
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 4
6,341
576
4,943
9,213
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 0 / 4
7,535
685
4,117
4,075
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ThePandax068
Gilgamesh
12
4 / 1 / 4
7,197
654
8,161
9,274
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nut
11
4 / 1 / 0
6,328
575
5,847
7,444
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
B1rdy33
Ravana
2
2
2
1.5
L
1
5
0
0.2
L
1
1
0
1
W
0
0
4
2
L
Bacchus
Nayrbxd
Bacchus
1
3
2
0.67
W
3
0
4
5
L
Fenrir
1
3
1
0.5
W
Gilgamesh
ThePandax068
Gilgamesh
4
1
4
6
L
Hachiman
witchybakugo
Hachiman
0
1
0
0
W
Nut
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,416
Damage
24,226
39,463
Taken
35,808
16,551
Mitigated
18,645
11,685
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
B1rdy33
Ravana
1,158
420
0
777
5,802
2,711
691
813
4,989
0
34,762
L
1,878
413
0
390
7,751
2,558
0
3,448
4,115
17,048
0
L
2,477
386
3,072
3,215
6,220
2,678
320
1,799
4,421
22,449
892
W
4,943
106
1,396
3,989
9,213
4,782
99
2,087
7,126
32,121
0
L
Bacchus
Nayrbxd
Bacchus
4,586
345
0
1,468
7,811
3,995
0
547
6,687
20,448
0
W
4,117
181
204
936
4,075
1,591
557
1,258
2,817
52,069
1,771
L
Fenrir
4,281
1,701
0
2,212
10,276
4,736
0
889
9,166
0
30,341
W
Gilgamesh
ThePandax068
Gilgamesh
8,161
1,930
0
1,501
9,274
7,069
0
3,582
5,692
0
46,567
L
Hachiman
witchybakugo
Hachiman
3,194
1,481
0
1,328
7,405
2,584
546
1,998
5,407
0
36,062
W
Nut
5,847
3,337
0
2,183
7,444
2,492
1,324
1,167
6,277
0
42,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
33,219
214
Minions Killed
347
0
Camps Cleared
0
1,022,857
Distance Traveled
1,145,733
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,818
529
51
5
0
244,772
0
L
Thoth
5,016
456
24
2
0
184,721
0
L
Hel
5,019
456
32
3
0
206,999
0
W
Cthulhu
6,341
576
41
4
0
217,146
2
L
Bacchus
5,200
473
44
4
0
198,154
0
W
Ra
7,535
685
95
9
0
232,345
0
L
Fenrir
5,168
470
53
5
0
237,174
0
W
Gilgamesh
7,197
654
88
8
0
233,366
0
L
Hachiman
5,251
477
61
6
0
195,809
0
W
Nut
6,328
575
72
7
0
218,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role