Player Matchup

Janus
Janus
BRASKY54
Janus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,421 Elo+
Party 2
He Bo
He Bo
BauerCTU12
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,319 Elo+
Party 2
Xing Tian
Xing Tian
CoachStoli19
Xing Tian
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,421 Elo+
Party 2
Fenrir
Fenrir
Cogsworth25
Fenrir
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
The Question262
Danzaburou
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,388 Elo+

VS

Team Averages
Level 95
1,430 SR
1,409 Elo+
Danzaburou
Danzaburou
CPZO
Danzaburou
Level 152
God Stats
1W - 1L
1,316 SR
Queue Stats
120W - 130L
1,380 Elo+
Solo
Charon
Charon
GrimesGamer
Charon
Level 79
God Stats
5W - 3L
1,578 SR
Queue Stats
202W - 186L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
UwUEgirlAlexis
Nu Wa
Level 47
God Stats
3W - 2L
1,733 SR
Queue Stats
193W - 203L
1,431 Elo+
Party 1
Erlang Shen
Erlang Shen
nolomk
Erlang Shen
Level 116
God Stats
3W - 6L
1,192 SR
Queue Stats
632W - 672L
1,373 Elo+
Solo
Nut
Nut
weedmunchkin420
Nut
Level 81
God Stats
2W - 1L
1,331 SR
Queue Stats
99W - 103L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BRASKY54
Janus
16
1 / 5 / 6
8,382
699
12,953
11,420
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

He Bo
16
5 / 8 / 4
8,814
735
9,168
14,805
6,318
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
CoachStoli19
Xing Tian
13
2 / 7 / 4
8,551
713
7,008
23,045
24,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
2 / 8 / 6
8,501
708
9,770
18,715
15,942
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
The Question262
Danzaburou
17
2 / 3 / 7
8,999
750
14,926
13,344
6,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CPZO
Danzaburou
16
5 / 4 / 16
10,331
861
12,647
12,365
6,915
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
18
7 / 1 / 18
11,707
976
20,067
25,796
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 2 / 14
9,630
803
10,631
9,794
4,326
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Erlang Shen
nolomk
Erlang Shen
18
12 / 3 / 13
11,387
949
10,243
15,509
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 18
10,698
892
20,087
11,722
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
12
Kills
31
31
Deaths
13
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
BRASKY54
Janus
1
5
6
0.8
L
He Bo
5
8
4
0.88
W
Danzaburou
CPZO
Danzaburou
5
4
16
3.25
L
Xing Tian
CoachStoli19
Xing Tian
2
7
4
0.57
L
Fenrir
2
8
6
0.63
W
Charon
7
1
18
16
L
Danzaburou
The Question262
Danzaburou
2
3
7
1.83
W
1
2
14
4
W
Erlang Shen
nolomk
Erlang Shen
12
3
13
6.17
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,825
Damage
73,675
81,329
Taken
75,186
58,927
Mitigated
58,132
18,095
Healing
32,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BRASKY54
Janus
12,953
1,543
821
1,843
11,420
5,574
0
3,672
7,556
32,216
0
L
He Bo
9,168
810
721
1,449
14,805
6,318
0
4,878
9,693
16,338
408
W
Danzaburou
CPZO
Danzaburou
12,647
3,413
568
3,246
12,365
6,915
1,650
6,191
6,174
0
25,233
L
Xing Tian
CoachStoli19
Xing Tian
7,008
673
2,220
2,711
23,045
24,155
0
8,029
14,669
11,550
0
L
Fenrir
9,770
3,165
797
1,865
18,715
15,942
0
6,407
11,700
119
16,639
W
Charon
20,067
2,922
2,915
13,618
25,796
24,535
359
9,957
15,839
31,196
1,842
L
Danzaburou
The Question262
Danzaburou
14,926
6,301
502
5,166
13,344
6,938
0
5,870
7,433
0
35,436
W
10,631
4,300
647
1,310
9,794
4,326
752
3,896
5,898
21,815
0
W
Erlang Shen
nolomk
Erlang Shen
10,243
4,529
749
4,110
15,509
16,490
1,530
4,126
11,383
0
16,453
W
20,087
10,737
1,918
3,233
11,722
5,866
3,749
4,917
6,805
0
41,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
53,753
122
Minions Killed
138
0
Camps Cleared
0
992,109
Distance Traveled
1,141,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,382
699
48
4
0
165,098
0
L
He Bo
8,814
735
12
1
0
175,243
0
W
Danzaburou
10,331
861
35
3
0
190,007
0
L
Xing Tian
8,551
713
6
1
0
204,228
0
L
Fenrir
8,501
708
13
1
0
227,726
0
W
Charon
11,707
976
14
1
0
240,550
0
L
Danzaburou
8,999
750
43
4
0
219,814
0
W
Nu Wa
9,630
803
22
2
0
253,388
0
W
Erlang Shen
11,387
949
12
1
0
235,890
0
W
Nut
10,698
892
55
5
0
221,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role