Player Matchup

Sylvanus
Sylvanus
DrOlikt
Sylvanus
Level 128
God Stats
42W - 45L
1,561 SR
Queue Stats
222W - 211L
1,501 Elo+
Party 3
Nemesis
Nemesis
Mosquee
Nemesis
Level 144
God Stats
0W - 1L
1,710 SR
Queue Stats
24W - 31L
1,416 Elo+
Party 4
Neith
Neith
Schween97
Neith
Level 67
God Stats
31W - 34L
1,484 SR
Queue Stats
118W - 105L
1,466 Elo+
Party 3
Hades
Hades
germanix02
Hades
Level 69
God Stats
3W - 4L
1,472 SR
Queue Stats
17W - 23L
1,433 Elo+
Party 4
Janus
Janus
nabranza
Janus
Level 131
God Stats
9W - 13L
1,497 SR
Queue Stats
143W - 145L
1,483 Elo+
Party 3
Team Averages
Level 108
1,545 SR
1,460 Elo+

VS

Team Averages
Level 113
1,339 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LeivaWTF
Ao Kuang
Level 142
God Stats
2W - 2L
1,050 SR
Queue Stats
179W - 171L
1,625 Elo+
Party 2
Lancelot
Lancelot
Loufal
Lancelot
Level 126
God Stats
9W - 12L
1,245 SR
Queue Stats
145W - 156L
1,538 Elo+
Party 2
Anubis
Anubis
PORTUGAMESSS
Anubis
Level 23
God Stats
3W - 1L
1,536 SR
Queue Stats
22W - 22L
1,419 Elo+
Party 1
Yemoja
Yemoja
magalhusky
Yemoja
Level 103
God Stats
2W - 2L
1,365 SR
Queue Stats
32W - 31L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrOlikt
Sylvanus
8
0 / 2 / 2
5,001
500
3,935
10,790
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Mosquee
Nemesis
10
1 / 2 / 2
5,369
537
3,701
8,874
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Schween97
Neith
10
1 / 1 / 0
5,258
526
3,461
6,427
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
10
0 / 3 / 0
5,189
519
3,742
10,548
4,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
nabranza
Janus
10
2 / 4 / 1
5,794
579
4,510
7,599
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 1 / 1
5,749
575
4,881
6,608
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
LeivaWTF
Ao Kuang
12
7 / 1 / 1
6,523
652
7,008
8,610
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Loufal
Lancelot
12
1 / 0 / 3
6,810
681
7,290
8,912
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
11
2 / 2 / 4
6,159
616
9,036
8,507
3,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
magalhusky
Yemoja
11
1 / 0 / 3
6,108
611
3,300
5,380
2,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
1
1.5
L
Sylvanus
DrOlikt
Sylvanus
0
2
2
0.5
W
Ao Kuang
LeivaWTF
Ao Kuang
7
1
1
7.5
W
Lancelot
Loufal
Lancelot
1
0
3
2.5
L
Nemesis
Mosquee
Nemesis
1
2
2
1
W
Anubis
2
2
4
2
L
Neith
Schween97
Neith
1
1
0
1
L
Hades
0
3
0
0
W
Yemoja
magalhusky
Yemoja
1
0
3
2.5
L
Janus
nabranza
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
31,515
44,238
Taken
38,017
19,433
Mitigated
16,743
18,125
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,881
1,583
0
1,309
6,608
2,354
329
1,458
5,150
0
47,991
L
Sylvanus
DrOlikt
Sylvanus
3,935
1,180
1,090
3,978
10,790
7,359
0
5,823
4,967
16,171
1,303
W
Ao Kuang
LeivaWTF
Ao Kuang
7,008
1,789
0
5,444
8,610
3,192
0
1,510
7,100
39,796
856
W
Lancelot
Loufal
Lancelot
7,290
1,031
0
5,030
8,912
4,933
0
3,540
5,372
0
56,116
L
Nemesis
Mosquee
Nemesis
3,701
1,912
0
4,623
8,874
2,913
0
4,478
4,357
0
35,881
W
Anubis
9,036
581
0
4,336
8,507
3,806
50
4,206
4,301
46,179
1,768
L
Neith
Schween97
Neith
3,461
1,836
0
2,735
6,427
2,437
0
1,729
4,698
0
34,647
L
Hades
3,742
392
35
4,802
10,548
4,454
0
592
9,379
34,716
0
W
Yemoja
magalhusky
Yemoja
3,300
982
2,837
1,529
5,380
2,458
144
1,404
3,976
21,800
1,299
L
Janus
nabranza
Janus
4,510
253
0
862
7,599
2,270
0
6,392
1,207
43,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
31,349
300
Minions Killed
354
0
Camps Cleared
0
986,685
Distance Traveled
1,000,738
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,749
575
81
8
0
182,212
2
L
Sylvanus
5,001
500
27
3
0
198,092
1
W
Ao Kuang
6,523
652
73
7
0
237,521
0
W
Lancelot
6,810
681
83
8
0
187,696
0
L
Nemesis
5,369
537
63
6
0
249,515
0
W
Anubis
6,159
616
81
8
0
187,913
2
L
Neith
5,258
526
65
7
0
196,278
0
L
Hades
5,189
519
64
6
0
159,748
0
W
Yemoja
6,108
611
36
4
0
205,396
1
L
Janus
5,794
579
81
8
0
183,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role