Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigCherryx
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,823 SR
Queue Stats
44W - 11L
1,802 Elo+
Party 4
Ymir
Ymir
Dialbac
Ymir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,756 Elo+
Party 2
Rama
Rama
KingCon17
Rama
Level 139
God Stats
2W - 1L
1,838 SR
Queue Stats
39W - 9L
1,825 Elo+
Party 4
Zhong Kui
Zhong Kui
SebasCG
Zhong Kui
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 78L
1,518 Elo+
Party 2
Maman Brigitte
Maman Brigitte
juparopi2
Maman Brigitte
Level 132
God Stats
2W - 3L
1,427 SR
Queue Stats
60W - 51L
1,590 Elo+
Party 2
Team Averages
Level 143
1,618 SR
1,698 Elo+

VS

Team Averages
Level 137
1,562 SR
1,583 Elo+
Awilix
Awilix
GilgaPachino
Awilix
Level 129
God Stats
15W - 8L
1,345 SR
Queue Stats
275W - 248L
1,546 Elo+
Party 1
Hachiman
Hachiman
GodzillaTheHun
Hachiman
Level 117
God Stats
2W - 1L
1,250 SR
Queue Stats
69W - 60L
1,548 Elo+
Solo
Ra
Ra
LegendOfDaAppex
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 53L
1,638 Elo+
Party 3
Sylvanus
Sylvanus
monkeysnuts
Sylvanus
Level 159
God Stats
5W - 1L
1,715 SR
Queue Stats
303W - 252L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
xlika
Xing Tian
Level 126
God Stats
5W - 1L
1,998 SR
Queue Stats
34W - 27L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigCherryx
Ah Muzen Cab
18
4 / 3 / 0
10,937
576
15,165
14,290
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Dialbac
Ymir
13
2 / 3 / 1
8,240
434
3,551
14,620
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
17
3 / 5 / 1
10,230
538
10,275
18,483
7,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SebasCG
Zhong Kui
16
4 / 5 / 1
10,548
555
16,939
19,462
13,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
juparopi2
Maman Brigitte
15
1 / 6 / 3
8,730
459
8,070
18,343
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
16 / 0 / 3
12,274
646
26,696
16,416
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
16
0 / 5 / 7
9,795
516
10,263
16,482
6,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 3 / 3
10,976
578
2,788
11,000
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
monkeysnuts
Sylvanus
15
2 / 2 / 12
9,844
518
10,199
16,254
18,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
xlika
Xing Tian
15
1 / 5 / 7
9,491
500
10,094
21,775
14,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
14
Kills
22
22
Deaths
15
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigCherryx
Ah Muzen Cab
4
3
0
1.33
L
Ymir
Dialbac
Ymir
2
3
1
0.83
W
Awilix
16
0
3
17.5
W
Hachiman
0
5
7
0.7
L
Rama
3
5
1
0.7
W
3
3
3
1.5
L
Zhong Kui
SebasCG
Zhong Kui
4
5
1
0.9
L
Maman Brigitte
juparopi2
Maman Brigitte
1
6
3
0.42
W
Sylvanus
monkeysnuts
Sylvanus
2
2
12
4
W
Xing Tian
xlika
Xing Tian
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,000
Damage
60,040
85,198
Taken
81,927
46,360
Mitigated
54,213
20,013
Healing
23,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigCherryx
Ah Muzen Cab
15,165
5,532
0
1,060
14,290
5,687
1,032
4,478
9,634
0
115,575
L
Ymir
Dialbac
Ymir
3,551
519
0
1,832
14,620
12,196
0
3,823
10,676
25,589
0
W
Awilix
26,696
11,587
0
2,952
16,416
9,219
0
7,887
8,343
0
111,316
W
Hachiman
10,263
6,126
0
4,172
16,482
6,986
61
2,207
14,275
0
89,644
L
Rama
10,275
8,632
0
6,018
18,483
7,618
807
2,405
16,007
0
91,113
W
2,788
659
1,164
2,818
11,000
5,282
0
1,033
9,967
108,455
1,276
L
Zhong Kui
SebasCG
Zhong Kui
16,939
2,455
0
5,514
19,462
13,855
584
5,741
12,957
75,332
3,256
L
Maman Brigitte
juparopi2
Maman Brigitte
8,070
538
0
5,589
18,343
7,004
0
4,241
13,848
81,069
169
W
Sylvanus
monkeysnuts
Sylvanus
10,199
2,931
1,332
5,552
16,254
18,097
217
4,101
12,053
33,784
0
W
Xing Tian
xlika
Xing Tian
10,094
801
0
5,422
21,775
14,629
0
12,579
8,300
54,495
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,685
Gold Earned
52,380
621
Minions Killed
607
0
Camps Cleared
0
1,802,829
Distance Traveled
1,932,262
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,937
576
190
10
0
382,507
1
L
Ymir
8,240
434
30
2
0
361,174
11
W
Awilix
12,274
646
139
7
0
502,976
4
W
Hachiman
9,795
516
117
6
0
320,988
2
L
Rama
10,230
538
147
8
0
348,567
0
W
Ra
10,976
578
198
10
0
390,650
7
L
Zhong Kui
10,548
555
146
8
0
308,645
0
L
Maman Brigitte
8,730
459
108
6
0
401,936
2
W
Sylvanus
9,844
518
39
2
0
358,619
0
W
Xing Tian
9,491
500
114
6
0
359,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role