Player Matchup

Bakasura
Bakasura
Barinitas
Bakasura
Level 80
God Stats
0W - 2L
1,247 SR
Queue Stats
60W - 69L
1,453 Elo+
Party 1
Hel
Hel
Mancusito
Hel
Level 63
God Stats
1W - 3L
1,532 SR
Queue Stats
17W - 18L
1,436 Elo+
Party 1
Cupid
Cupid
XHunterYMCMB
Cupid
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 77L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
YngGup
Sun Wukong
Level 88
God Stats
7W - 3L
1,718 SR
Queue Stats
70W - 59L
1,546 Elo+
Solo
Ymir
Ymir
derianus
Ymir
Level 62
God Stats
20W - 29L
1,330 SR
Queue Stats
25W - 41L
1,250 Elo+
Party 1
Team Averages
Level 87
1,465 SR
1,401 Elo+

VS

Team Averages
Level 83
1,549 SR
1,480 Elo+
Khepri
Khepri
Atheist69666420
Khepri
Level 68
God Stats
64W - 60L
1,426 SR
Queue Stats
191W - 197L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
FireRise23
Sun Wukong
Level 120
God Stats
5W - 3L
1,300 SR
Queue Stats
122W - 117L
1,520 Elo+
Solo
Bellona
Bellona
IMAXIMO
Bellona
Level 104
God Stats
36W - 37L
1,566 SR
Queue Stats
89W - 101L
1,471 Elo+
Solo
Chaac
Chaac
MaxandXavy
Chaac
Level 58
God Stats
7W - 4L
1,859 SR
Queue Stats
91W - 70L
1,468 Elo+
Solo
Charybdis
Charybdis
Moist153
Charybdis
Level 65
God Stats
17W - 15L
1,595 SR
Queue Stats
271W - 259L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Barinitas
Bakasura
11
0 / 3 / 0
6,237
416
5,846
16,048
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 0
5,985
399
5,002
9,670
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,903
394
6,124
11,086
3,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
YngGup
Sun Wukong
12
0 / 4 / 0
7,019
468
9,886
15,320
12,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
0 / 2 / 0
6,628
442
2,834
12,283
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,652
510
4,256
8,171
5,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
FireRise23
Sun Wukong
14
2 / 0 / 4
9,254
617
9,742
11,798
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
IMAXIMO
Bellona
14
1 / 0 / 5
7,737
516
5,801
13,764
9,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
14
10 / 0 / 1
8,993
600
14,085
10,533
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Moist153
Charybdis
13
3 / 0 / 2
7,705
514
12,445
9,684
4,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
17
17
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Bakasura
Barinitas
Bakasura
0
3
0
0
W
Sun Wukong
FireRise23
Sun Wukong
2
0
4
4
W
Bellona
IMAXIMO
Bellona
1
0
5
3.5
L
0
5
0
0
W
Chaac
10
0
1
10.5
W
Charybdis
Moist153
Charybdis
3
0
2
4
L
0
3
0
0
L
Sun Wukong
YngGup
Sun Wukong
0
4
0
0
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,692
Damage
46,329
64,407
Taken
53,950
37,041
Mitigated
36,932
17,670
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,256
493
1,998
2,515
8,171
5,515
312
1,467
6,443
18,501
0
L
Bakasura
Barinitas
Bakasura
5,846
3,872
325
2,655
16,048
8,066
0
620
15,428
0
43,291
W
Sun Wukong
FireRise23
Sun Wukong
9,742
2,221
0
3,894
11,798
8,380
159
243
10,426
0
67,646
W
Bellona
IMAXIMO
Bellona
5,801
2,396
508
4,069
13,764
9,078
394
2,061
11,408
0
74,957
L
5,002
407
833
2,076
9,670
3,474
0
378
9,292
31,962
1,200
W
Chaac
14,085
1,327
0
1,915
10,533
9,813
0
1,956
7,910
0
59,301
W
Charybdis
Moist153
Charybdis
12,445
6,967
0
3,722
9,684
4,146
1,533
1,575
7,936
0
73,985
L
6,124
2,451
649
3,193
11,086
3,915
0
1,749
9,337
0
37,877
L
Sun Wukong
YngGup
Sun Wukong
9,886
1,473
0
5,221
15,320
12,446
0
279
15,041
0
56,134
L
Ymir
2,834
234
106
2,612
12,283
9,140
203
1,230
11,053
26,921
3,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
41,341
343
Minions Killed
452
0
Camps Cleared
0
1,353,191
Distance Traveled
1,500,877
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,652
510
21
1
0
299,863
4
L
Bakasura
6,237
416
89
6
0
319,450
0
W
Sun Wukong
9,254
617
124
8
0
275,578
0
W
Bellona
7,737
516
113
8
0
349,481
2
L
Hel
5,985
399
56
4
0
221,423
0
W
Chaac
8,993
600
92
6
0
323,146
0
W
Charybdis
7,705
514
102
7
0
252,809
1
L
Cupid
5,903
394
60
4
0
264,774
1
L
Sun Wukong
7,019
468
95
6
0
287,651
0
L
Ymir
6,628
442
43
3
0
259,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role