Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChronicJ
Chang'e
Level 117
God Stats
2W - 3L
1,592 SR
Queue Stats
57W - 67L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
SalusHerbalish
Danzaburou
Level 88
God Stats
5W - 9L
1,730 SR
Queue Stats
8W - 15L
1,302 Elo+
Party 2
Horus
Horus
TheFreek1
Horus
Level 114
God Stats
8W - 7L
1,704 SR
Queue Stats
111W - 119L
1,461 Elo+
Party 2
Ymir
Ymir
UnloadSomeLead
Ymir
Level 145
God Stats
4W - 5L
1,470 SR
Queue Stats
101W - 119L
1,406 Elo+
Party 2
Team Averages
Level 122
1,599 SR
1,400 Elo+

VS

Team Averages
Level 117
1,586 SR
1,460 Elo+
Chang'e
Chang'e
Corncobb29
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nut
Nut
PatchMaster
Nut
Level 78
God Stats
5W - 4L
1,680 SR
Queue Stats
18W - 15L
1,639 Elo+
Solo
Awilix
Awilix
Potassium
Awilix
Level 159
God Stats
0W - 5L
1,621 SR
Queue Stats
34W - 59L
1,282 Elo+
Party 1
Ratatoskr
Ratatoskr
ViiiRaL BoSS
Ratatoskr
Level 145
God Stats
2W - 3L
1,620 SR
Queue Stats
164W - 163L
1,446 Elo+
Solo
Aphrodite
Aphrodite
YaBoyDuwan
Aphrodite
Level 136
God Stats
138W - 153L
1,509 SR
Queue Stats
488W - 531L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 0 / 7
7,940
882
9,328
6,706
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
ChronicJ
Chang'e
15
5 / 1 / 7
8,426
936
10,643
7,658
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SalusHerbalish
Danzaburou
14
5 / 0 / 5
8,404
934
8,593
9,291
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
TheFreek1
Horus
14
3 / 1 / 9
7,686
854
6,593
7,966
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 0 / 6
8,360
929
7,270
8,035
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Corncobb29
Chang'e
12
0 / 5 / 0
6,595
733
2,928
8,353
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 0
6,861
762
6,339
8,459
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Potassium
Awilix
12
1 / 5 / 0
7,037
782
7,104
11,389
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
ViiiRaL BoSS
Ratatoskr
12
0 / 3 / 0
6,551
728
6,925
8,205
4,408
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
YaBoyDuwan
Aphrodite
13
0 / 4 / 0
7,113
790
5,265
11,922
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
2
2
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
7
5.5
W
Chang'e
ChronicJ
Chang'e
5
1
7
8.5
L
Chang'e
Corncobb29
Chang'e
0
5
0
0
L
1
4
0
0.25
L
Awilix
Potassium
Awilix
1
5
0
0.2
W
Danzaburou
SalusHerbalish
Danzaburou
5
0
5
7.5
W
Horus
TheFreek1
Horus
3
1
9
7.5
W
6
0
6
9
L
Ratatoskr
ViiiRaL BoSS
Ratatoskr
0
3
0
0
L
Aphrodite
YaBoyDuwan
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,427
Damage
28,561
39,656
Taken
48,328
26,418
Mitigated
20,368
14,558
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,328
896
0
190
6,706
3,845
0
1,151
5,469
0
32,436
W
Chang'e
ChronicJ
Chang'e
10,643
699
3,991
4,511
7,658
3,205
338
1,782
5,744
24,941
1,390
L
Chang'e
Corncobb29
Chang'e
2,928
681
720
746
8,353
2,988
0
4,149
3,915
11,245
0
L
6,339
3,351
0
1,189
8,459
3,105
0
2,644
5,603
0
19,738
L
Awilix
Potassium
Awilix
7,104
2,229
0
1,149
11,389
4,271
293
1,579
9,572
0
20,035
W
Danzaburou
SalusHerbalish
Danzaburou
8,593
1,997
203
1,908
9,291
4,504
788
1,095
8,048
0
21,041
W
Horus
TheFreek1
Horus
6,593
2,059
640
1,930
7,966
6,757
28
1,429
6,377
640
12,614
W
7,270
1,543
0
1,185
8,035
8,107
70
2,641
5,356
18,556
792
L
Ratatoskr
ViiiRaL BoSS
Ratatoskr
6,925
1,236
0
1,373
8,205
4,408
0
2,276
5,459
0
14,210
L
Aphrodite
YaBoyDuwan
Aphrodite
5,265
404
1,726
5,388
11,922
5,596
0
5,070
6,302
24,663
95

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
34,157
199
Minions Killed
177
0
Camps Cleared
0
945,628
Distance Traveled
802,660
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,940
882
55
6
0
217,162
2
W
Chang'e
8,426
936
63
7
0
199,542
3
L
Chang'e
6,595
733
25
3
0
143,311
0
L
Nut
6,861
762
40
4
0
159,847
0
L
Awilix
7,037
782
34
4
0
174,428
0
W
Danzaburou
8,404
934
30
3
0
167,662
0
W
Horus
7,686
854
22
2
0
172,216
0
W
Ymir
8,360
929
29
3
0
189,046
0
L
Ratatoskr
6,551
728
23
3
0
169,112
0
L
Aphrodite
7,113
790
55
6
0
155,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role