Player Matchup

Susano
Susano
Bronze III
Evillotus
Susano
Bronze III
Level 78
God Stats
1W - 1L
1,655 SR
Queue Stats
4W - 5L
1,546 MMR
Solo
Charybdis
Charybdis
Gold II
Legit3535
Charybdis
Gold II
Level 118
God Stats
10W - 17L
1,497 SR
Queue Stats
91W - 95L
1,512 MMR
Solo
Ares
Ares
Gold III
artexpress
Ares
Gold III
Level 157
God Stats
1W - 1L
1,167 SR
Queue Stats
298W - 303L
1,514 MMR
Solo
Chiron
Chiron
Gold III
flyingcamster
Chiron
Gold III
Level 152
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 123L
1,520 MMR
Solo
Ymir
Ymir
Gold IV
kingrican95
Ymir
Gold IV
Level 159
God Stats
77W - 76L
1,599 SR
Queue Stats
77W - 76L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,483 SR
1,523 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,533 SR
1,524 MMR
Tyr
Tyr
Platinum V
BenitoMartinez44
Tyr
Platinum V
Level 105
God Stats
10W - 9L
1,625 SR
Queue Stats
114W - 114L
1,670 MMR
Party 1
Ganesha
Ganesha
Gold IV
GelJoe2594
Ganesha
Gold IV
Level 161
God Stats
3W - 5L
1,399 SR
Queue Stats
154W - 154L
1,511 MMR
Solo
Heimdallr
Heimdallr
Gold III
Itscript2003
Heimdallr
Gold III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 122L
1,386 MMR
Party 1
Merlin
Merlin
Gold V
McFloridaMan
Merlin
Gold V
Level 120
God Stats
0W - 1L
1,523 SR
Queue Stats
48W - 33L
1,526 MMR
Party 2
Ne Zha
Ne Zha
Gold V
UPKCopycat
Ne Zha
Gold V
Level 126
God Stats
3W - 3L
1,620 SR
Queue Stats
48W - 33L
1,526 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Evillotus
Susano
14
8 / 1 / 2
7,595
633
8,019
11,206
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Legit3535
Charybdis
14
1 / 0 / 2
7,118
593
7,419
7,511
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 1
6,477
540
6,673
7,991
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 5
7,106
592
6,381
6,012
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 1 / 4
6,310
526
4,576
9,012
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Ao KuangAthenaBake Kujira

VS

Bans
ThanatosThothVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,288
607
2,143
9,835
7,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ganesha
GelJoe2594
Ganesha
10
0 / 1 / 2
6,331
528
3,331
11,534
9,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Itscript2003
Heimdallr
11
0 / 2 / 0
5,612
468
4,450
8,972
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
1 / 4 / 0
6,392
533
3,891
6,413
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
UPKCopycat
Ne Zha
12
1 / 4 / 1
6,326
527
6,536
11,242
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Susano
Evillotus
Susano
8
1
2
9
L
Ganesha
GelJoe2594
Ganesha
0
1
2
1
L
Heimdallr
Itscript2003
Heimdallr
0
2
0
0
W
Charybdis
Legit3535
Charybdis
1
0
2
2
L
Merlin
1
4
0
0.25
L
Ne Zha
UPKCopycat
Ne Zha
1
4
1
0.38
W
1
0
1
1.5
W
2
0
5
4.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
20,351
41,732
Taken
47,996
24,139
Mitigated
27,508
17,911
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,143
225
0
4,763
9,835
7,444
0
5,967
3,868
0
57,483
W
Susano
Evillotus
Susano
8,019
3,190
0
5,012
11,206
4,469
0
2,132
9,074
0
63,569
L
Ganesha
GelJoe2594
Ganesha
3,331
492
202
2,895
11,534
9,856
0
1,963
9,571
26,454
0
L
Heimdallr
Itscript2003
Heimdallr
4,450
2,230
0
2,059
8,972
3,335
0
2,133
6,839
0
41,747
W
Charybdis
Legit3535
Charybdis
7,419
3,419
0
4,773
7,511
3,042
0
1,028
6,483
0
72,866
L
Merlin
3,891
203
0
420
6,413
2,471
0
48
6,365
44,905
1,074
L
Ne Zha
UPKCopycat
Ne Zha
6,536
1,272
0
4,236
11,242
4,402
0
993
10,249
0
44,454
W
6,673
588
0
2,814
7,991
7,682
0
172
7,819
48,611
0
W
6,381
2,744
309
1,962
6,012
2,063
0
1,391
4,621
0
60,395
W
4,576
1,429
0
3,041
9,012
6,883
0
2,556
6,456
36,256
1,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
31,949
469
Minions Killed
402
0
Camps Cleared
0
1,226,569
Distance Traveled
1,217,787
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,288
607
109
9
0
215,612
0
W
Susano
7,595
633
93
8
0
281,242
0
L
Ganesha
6,331
528
6
1
0
259,705
3
L
Heimdallr
5,612
468
114
10
0
234,711
0
W
Charybdis
7,118
593
129
11
0
221,043
0
L
Merlin
6,392
533
99
8
0
247,217
2
L
Ne Zha
6,326
527
74
6
0
260,542
1
W
Ares
6,477
540
92
8
0
233,580
2
W
Chiron
7,106
592
106
9
0
243,991
4
W
Ymir
6,310
526
49
4
0
246,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role