Player Matchup

Surtr
Surtr
Silver III
 
Surtr
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
BlitzzCreedx
Anubis
Silver II
Level 157
God Stats
2W - 2L
1,733 SR
Queue Stats
519W - 540L
1,039 MMR
Solo
Sol
Sol
Silver II
InfamousPickle0
Sol
Silver II
Level 106
God Stats
8W - 5L
1,081 SR
Queue Stats
94W - 102L
1,076 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
XxElYisusxX
Tsukuyomi
Silver II
Level 148
God Stats
6W - 8L
1,446 SR
Queue Stats
63W - 75L
1,019 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
crester1440
Kuzenbo
Silver III
Level 65
God Stats
8W - 15L
1,364 SR
Queue Stats
31W - 40L
1,076 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,425 SR
1,142 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,533 SR
1,240 MMR
Ishtar
Ishtar
Silver II
 
Ishtar
Silver II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
DJRobRock
Awilix
Silver I
Level 229
God Stats
7W - 13L
1,490 SR
Queue Stats
504W - 545L
1,076 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
GoldenI55
Erlang Shen
Silver V
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,058 MMR
Solo
Maui
Maui
Bronze II
sirvalkyerie
Maui
Bronze II
Level 86
God Stats
17W - 29L
1,676 SR
Queue Stats
131W - 169L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 1 / 0
7,789
556
11,274
13,316
10,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
0 / 2 / 4
7,805
558
5,975
7,385
3,695
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 2
8,632
617
8,223
7,252
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
XxElYisusxX
Tsukuyomi
14
4 / 2 / 1
7,828
559
7,274
11,434
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
crester1440
Kuzenbo
12
2 / 0 / 5
7,622
544
3,462
8,654
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
VamanaRatatoskrBake KujiraAres

VS

Bans
OsirisThanatosThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 3 / 1
7,184
513
3,251
8,041
3,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
 
Chang'e
10
0 / 3 / 0
6,363
455
3,829
10,691
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
DJRobRock
Awilix
13
4 / 2 / 0
7,474
534
7,879
11,060
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
GoldenI55
Erlang Shen
12
1 / 1 / 1
6,937
496
6,999
14,845
13,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
6,225
445
3,144
10,331
8,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
0
1
L
Ishtar
 
Ishtar
0
3
1
0.17
L
Chang'e
 
Chang'e
0
3
0
0
W
Anubis
0
2
4
1
L
Awilix
DJRobRock
Awilix
4
2
0
2
L
Erlang Shen
GoldenI55
Erlang Shen
1
1
1
1.5
W
5
1
2
6
W
Tsukuyomi
XxElYisusxX
Tsukuyomi
4
2
1
2.25
W
Kuzenbo
crester1440
Kuzenbo
2
0
5
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
25,102
48,041
Taken
54,968
28,678
Mitigated
32,483
13,881
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,274
4,974
0
2,750
13,316
10,736
0
1,050
11,147
706
55,593
L
Ishtar
 
Ishtar
3,251
2,317
0
3,094
8,041
3,609
0
3,585
4,456
0
72,482
L
Chang'e
 
Chang'e
3,829
37
80
3,599
10,691
2,646
0
5,389
5,302
42,631
0
W
Anubis
5,975
410
0
2,190
7,385
3,695
0
3,255
4,130
48,765
3,790
L
Awilix
DJRobRock
Awilix
7,879
3,722
0
637
11,060
4,655
0
3,729
7,293
0
59,816
L
Erlang Shen
GoldenI55
Erlang Shen
6,999
2,119
0
5,151
14,845
13,259
0
732
13,221
0
51,330
W
8,223
4,060
0
2,952
7,252
2,573
854
1,134
6,118
72,450
6,428
W
Tsukuyomi
XxElYisusxX
Tsukuyomi
7,274
2,676
0
4,092
11,434
4,031
158
1,324
10,110
0
62,243
W
Kuzenbo
crester1440
Kuzenbo
3,462
1,679
0
1,897
8,654
7,643
132
1,120
7,445
20,197
1,300
L
3,144
787
0
1,400
10,331
8,314
0
4,016
6,268
13,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
34,183
421
Minions Killed
419
0
Camps Cleared
0
1,369,230
Distance Traveled
1,343,558
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,789
556
93
7
0
254,429
4
L
Ishtar
7,184
513
138
10
0
257,569
5
L
Chang'e
6,363
455
79
6
0
222,245
3
W
Anubis
7,805
558
98
7
0
233,343
5
L
Awilix
7,474
534
93
7
0
314,090
0
L
Erlang Shen
6,937
496
96
7
0
269,503
0
W
Sol
8,632
617
124
9
0
249,576
1
W
Tsukuyomi
7,828
559
80
6
0
328,468
0
W
Kuzenbo
7,622
544
26
2
0
303,414
0
L
Maui
6,225
445
13
1
0
280,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role