Player Matchup

Achilles
Achilles
KasGuz
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Megaman718
Danzaburou
Level 144
God Stats
8W - 7L
1,533 SR
Queue Stats
368W - 319L
1,580 Elo+
Party 2
Geb
Geb
Vivsking
Geb
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 70L
1,574 Elo+
Party 2
Neith
Neith
nanneye
Neith
Level 107
God Stats
8W - 11L
1,500 SR
Queue Stats
319W - 286L
1,543 Elo+
Solo
Surtr
Surtr
xmeidox
Surtr
Level 142
God Stats
5W - 6L
1,419 SR
Queue Stats
189W - 165L
1,566 Elo+
Party 2
Team Averages
Level 120
1,490 SR
1,581 Elo+

VS

Team Averages
Level 108
1,432 SR
1,608 Elo+
Tyr
Tyr
B1NGCH1LL1N
Tyr
Level 118
God Stats
0W - 1L
1,308 SR
Queue Stats
49W - 40L
1,532 Elo+
Party 3
Chaac
Chaac
GalaxyCable
Chaac
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,561 Elo+
Party 3
Mercury
Mercury
ItachiSnipes
Mercury
Level 116
God Stats
4W - 3L
1,665 SR
Queue Stats
232W - 191L
1,643 Elo+
Party 1
Raijin
Raijin
PurpleGaymer
Raijin
Level 89
God Stats
0W - 5L
1,182 SR
Queue Stats
96W - 70L
1,662 Elo+
Party 1
Maui
Maui
legendofsamo
Maui
Level 61
God Stats
19W - 22L
1,503 SR
Queue Stats
227W - 190L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KasGuz
Achilles
16
6 / 1 / 4
9,953
664
14,128
16,586
18,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Megaman718
Danzaburou
16
6 / 1 / 8
9,696
646
10,676
10,451
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 10
8,263
551
6,651
14,712
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
nanneye
Neith
15
5 / 2 / 6
9,331
622
10,705
11,162
4,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
xmeidox
Surtr
15
5 / 1 / 3
8,940
596
9,355
11,707
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,967
464
4,525
14,922
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 2
7,581
505
5,453
17,680
18,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ItachiSnipes
Mercury
15
2 / 2 / 0
8,080
539
5,751
13,249
4,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
3 / 6 / 2
7,622
508
9,080
11,138
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 3
6,964
464
6,393
15,945
8,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
24
Kills
7
8
Deaths
24
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
0
6
2
0.17
L
Mercury
ItachiSnipes
Mercury
2
2
0
1
W
Achilles
KasGuz
Achilles
6
1
4
8
W
Danzaburou
Megaman718
Danzaburou
6
1
8
10
L
Raijin
3
6
2
0.67
W
2
3
10
2.33
L
1
6
3
0.42
W
Neith
nanneye
Neith
5
2
6
4
W
Surtr
xmeidox
Surtr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,515
Damage
31,202
64,618
Taken
72,934
46,453
Mitigated
47,707
24,819
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,525
784
0
3,658
14,922
12,404
0
3,275
11,491
0
21,108
L
5,453
1,216
0
4,385
17,680
18,244
0
689
15,880
0
51,823
L
Mercury
ItachiSnipes
Mercury
5,751
2,135
0
2,974
13,249
4,970
0
1,311
11,938
0
64,355
W
Achilles
KasGuz
Achilles
14,128
3,217
0
6,862
16,586
18,022
202
813
15,173
0
68,285
W
Danzaburou
Megaman718
Danzaburou
10,676
5,558
0
4,419
10,451
4,492
1,449
2,584
7,775
0
91,991
L
Raijin
9,080
851
0
250
11,138
4,037
0
1,157
9,826
54,475
0
W
6,651
962
497
3,491
14,712
13,224
88
4,887
9,729
20,030
0
L
6,393
1,366
0
3,036
15,945
8,052
0
1,571
14,374
44,704
14,923
W
Neith
nanneye
Neith
10,705
6,569
0
5,108
11,162
4,735
783
3,812
7,350
0
70,932
W
Surtr
xmeidox
Surtr
9,355
3,226
0
4,442
11,707
5,980
498
5,195
6,512
536
63,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
37,214
460
Minions Killed
410
0
Camps Cleared
0
1,622,824
Distance Traveled
1,463,743
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,967
464
32
2
0
301,053
4
L
Chaac
7,581
505
99
7
0
278,144
2
L
Mercury
8,080
539
106
7
0
333,412
3
W
Achilles
9,953
664
115
8
0
337,075
1
W
Danzaburou
9,696
646
110
7
0
344,532
1
L
Raijin
7,622
508
97
6
0
260,163
1
W
Geb
8,263
551
22
1
0
309,077
0
L
Maui
6,964
464
76
5
0
290,971
0
W
Neith
9,331
622
107
7
0
284,165
2
W
Surtr
8,940
596
106
7
0
347,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role