Player Matchup

Nut
Nut
Jorge DCX2
Nut
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,468 Elo+
Party 1
Nemesis
Nemesis
JuLi_Pola-Guaro
Nemesis
Level 83
God Stats
10W - 6L
1,609 SR
Queue Stats
63W - 65L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
LordMorpheus42
Sun Wukong
Level 97
God Stats
6W - 2L
1,324 SR
Queue Stats
31W - 38L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
R0G0RE
Zhong Kui
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 197L
1,463 Elo+
Solo
Xing Tian
Xing Tian
vasquez152
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 92L
1,502 Elo+
Party 3
Team Averages
Level 108
1,487 SR
1,486 Elo+

VS

Team Averages
Level 86
1,468 SR
1,362 Elo+
Achilles
Achilles
Azyyo
Achilles
Level 116
God Stats
35W - 31L
1,422 SR
Queue Stats
175W - 188L
1,373 Elo+
Solo
Ymir
Ymir
EconomicAverage
Ymir
Level 105
God Stats
15W - 12L
1,614 SR
Queue Stats
78W - 78L
1,489 Elo+
Solo
Anubis
Anubis
SENPAI x117x
Anubis
Level 62
God Stats
24W - 41L
1,489 SR
Queue Stats
386W - 397L
1,473 Elo+
Solo
Nut
Nut
iDontGreen43
Nut
Level 69
God Stats
0W - 2L
1,317 SR
Queue Stats
8W - 16L
1,238 Elo+
Party 2
Mercury
Mercury
xXF34R_REAP3ERxX
Mercury
Level 78
God Stats
5W - 12L
1,500 SR
Queue Stats
8W - 16L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,474
647
7,833
4,727
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 3
5,878
588
5,498
8,352
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LordMorpheus42
Sun Wukong
11
0 / 0 / 0
6,448
645
733
4,164
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
R0G0RE
Zhong Kui
11
4 / 1 / 2
6,612
661
4,824
8,344
6,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
vasquez152
Xing Tian
10
1 / 0 / 6
5,928
593
4,827
9,528
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azyyo
Achilles
10
0 / 0 / 0
4,704
470
273
4,169
2,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
2 / 2 / 0
5,131
513
2,344
11,099
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Anubis
9
1 / 5 / 0
5,115
512
5,757
7,780
4,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
0 / 3 / 0
4,212
421
3,027
6,598
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8
0 / 3 / 1
4,716
472
1,991
8,841
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Azyyo
Achilles
0
0
0
0
L
2
2
0
1
W
5
0
1
5.5
W
3
2
3
2.25
W
Sun Wukong
LordMorpheus42
Sun Wukong
0
0
0
0
W
Zhong Kui
R0G0RE
Zhong Kui
4
1
2
5
L
Anubis
1
5
0
0.2
L
0
3
0
0
W
Xing Tian
vasquez152
Xing Tian
1
0
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
13,392
35,115
Taken
38,487
21,691
Mitigated
17,667
11,135
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Azyyo
Achilles
273
0
0
1,805
4,169
2,095
0
0
4,044
0
24,513
L
2,344
811
0
2,778
11,099
5,846
0
1,858
9,241
15,016
0
W
7,833
5,022
0
2,094
4,727
1,898
126
807
3,920
0
53,755
W
5,498
3,378
0
484
8,352
3,558
0
870
7,482
0
45,154
W
Sun Wukong
LordMorpheus42
Sun Wukong
733
0
0
593
4,164
3,168
0
0
4,076
0
41,672
W
Zhong Kui
R0G0RE
Zhong Kui
4,824
555
0
4,875
8,344
6,059
0
5,437
2,907
38,102
1,576
L
Anubis
5,757
615
0
1,766
7,780
4,122
0
4,168
3,612
30,309
1,760
L
3,027
1,949
0
500
6,598
2,227
0
1,988
4,610
0
16,402
W
Xing Tian
vasquez152
Xing Tian
4,827
794
0
3,089
9,528
7,008
0
811
8,717
15,698
0
L
1,991
1,245
0
1,938
8,841
3,377
0
1,584
7,257
0
25,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
23,878
309
Minions Killed
189
0
Camps Cleared
0
926,307
Distance Traveled
844,173
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,704
470
42
4
0
130,759
0
L
Ymir
5,131
513
14
1
0
180,605
0
W
Nut
6,474
647
79
8
0
179,365
1
W
Nemesis
5,878
588
65
7
0
210,570
0
W
Sun Wukong
6,448
645
85
9
0
153,553
0
W
Zhong Kui
6,612
661
68
7
0
174,898
0
L
Anubis
5,115
512
50
5
0
168,956
0
L
Nut
4,212
421
38
4
0
173,341
0
W
Xing Tian
5,928
593
12
1
0
207,921
0
L
Mercury
4,716
472
45
5
0
190,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role