Player Matchup

Persephone
Persephone
BADLUCK52
Persephone
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,402 Elo+
Party 2
Zeus
Zeus
Fang104
Zeus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,439 Elo+
Party 2
Bastet
Bastet
mylilpony5eva
Bastet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,471 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,438 Elo+

VS

Team Averages
Level 95
1,526 SR
1,469 Elo+
Atlas
Atlas
BrendenCHawkins
Atlas
Level 51
God Stats
4W - 5L
1,504 SR
Queue Stats
38W - 44L
1,491 Elo+
Party 1
Mulan
Mulan
DatBoi_Jon
Mulan
Level 125
God Stats
6W - 9L
1,575 SR
Queue Stats
313W - 326L
1,484 Elo+
Solo
Janus
Janus
Noveleras
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BADLUCK52
Persephone
17
3 / 2 / 7
11,175
798
11,183
11,909
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Zeus
Fang104
Zeus
16
5 / 6 / 6
11,315
808
8,016
13,158
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 6
10,250
732
11,920
15,471
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,670
691
9,104
14,512
16,508
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
14
3 / 6 / 8
9,802
700
12,557
15,543
13,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Noveleras
Janus
17
6 / 3 / 2
11,036
788
12,784
10,552
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
12
Kills
11
11
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
BADLUCK52
Persephone
3
2
7
3.25
L
2
4
7
1.38
L
Mulan
3
6
8
1.17
W
Zeus
Fang104
Zeus
5
6
6
1.33
L
Janus
Noveleras
Janus
6
3
2
2.33
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,119
Damage
34,445
40,538
Taken
40,607
15,465
Mitigated
34,674
11,611
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BADLUCK52
Persephone
11,183
796
0
4,846
11,909
4,825
871
5,124
6,447
59,285
675
L
9,104
2,592
0
0
14,512
16,508
0
8,693
5,791
22,551
1,649
L
Mulan
12,557
1,550
0
775
15,543
13,247
0
5,928
9,594
0
24,136
W
Zeus
Fang104
Zeus
8,016
1,577
0
2,823
13,158
4,587
960
6,908
5,971
38,771
752
L
Janus
Noveleras
Janus
12,784
544
0
1,115
10,552
4,919
0
4,608
5,930
54,299
459
W
11,920
2,284
0
3,942
15,471
6,053
1,055
7,984
7,031
0
24,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
30,508
176
Minions Killed
163
0
Camps Cleared
0
732,991
Distance Traveled
649,926
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,175
798
91
7
0
238,684
0
L
Atlas
9,670
691
30
2
0
217,182
0
L
Mulan
9,802
700
23
2
0
214,822
0
W
Zeus
11,315
808
54
4
0
218,838
0
L
Janus
11,036
788
110
8
0
217,922
2
W
Bastet
10,250
732
31
2
0
275,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role