Player Matchup

Fenrir
Fenrir
ClownNefew
Fenrir
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 101L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
IN O O ID IL E
Ne Zha
Level 171
God Stats
19W - 11L
1,602 SR
Queue Stats
157W - 104L
1,576 Elo+
Party 2
Agni
Agni
Zanty1512
Agni
Level 106
God Stats
6W - 5L
1,439 SR
Queue Stats
64W - 63L
1,548 Elo+
Solo
Team Averages
Level 116
1,514 SR
1,538 Elo+

VS

Team Averages
Level 139
1,522 SR
1,507 Elo+
Arachne
Arachne
BigBlackJankie
Arachne
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,535 Elo+
Party 1
Artemis
Artemis
CheapSpartan117
Artemis
Level 146
God Stats
1W - 0L
1,225 SR
Queue Stats
30W - 25L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Juank80
Baron Samedi
Level 142
God Stats
19W - 8L
1,840 SR
Queue Stats
210W - 228L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClownNefew
Fenrir
18
6 / 4 / 4
11,169
798
8,567
12,577
6,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 3 / 6
11,247
803
17,553
15,532
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Agni
3
0 / 0 / 0
6,732
481
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
10,540
753
8,485
16,003
6,450
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 5 / 3
11,052
789
7,198
12,931
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Juank80
Baron Samedi
16
0 / 1 / 6
10,059
719
6,418
5,788
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
7
7
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
6
2
0.67
W
4
5
3
1.1
L
Fenrir
ClownNefew
Fenrir
6
4
4
2
L
6
3
6
3
W
Baron Samedi
Juank80
Baron Samedi
0
1
6
3
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
22,101
28,109
Taken
34,722
13,959
Mitigated
13,391
4,183
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,485
5,994
0
1,562
16,003
6,450
145
3
16,000
0
25,591
W
7,198
3,568
0
4,174
12,931
4,261
1,007
0
12,924
0
30,758
L
Fenrir
ClownNefew
Fenrir
8,567
1,553
0
2,170
12,577
6,162
819
2,154
10,408
0
42,292
L
17,553
4,386
0
2,013
15,532
7,797
878
4,346
11,186
0
70,765
W
Baron Samedi
Juank80
Baron Samedi
6,418
65
764
1,187
5,788
2,680
468
54
5,734
44,401
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
31,651
167
Minions Killed
155
0
Camps Cleared
0
523,276
Distance Traveled
731,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,540
753
31
2
0
255,259
0
W
Artemis
11,052
789
52
4
0
203,810
0
L
Fenrir
11,169
798
73
5
0
264,040
0
L
Ne Zha
11,247
803
94
7
0
259,236
0
W
Baron Samedi
10,059
719
72
5
0
272,535
0
L
Agni
6,732
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role