Player Matchup

Jing Wei
Jing Wei
Silver IV
CrumplyCloud
Jing Wei
Silver IV
Level 125
God Stats
3W - 9L
1,500 SR
Queue Stats
100W - 182L
896 MMR
Party 2
Sol
Sol
Gold IV
NACHOPP
Sol
Gold IV
Level 111
God Stats
4W - 1L
1,793 SR
Queue Stats
18W - 21L
1,613 MMR
Solo
Chaac
Chaac
Bronze IV
NHammett
Chaac
Bronze IV
Level 107
God Stats
1W - 4L
1,365 SR
Queue Stats
1W - 12L
1,223 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,553 SR
1,244 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,605 SR
1,434 MMR
Cerberus
Cerberus
Gold I
ItsQ
Cerberus
Gold I
Level 128
God Stats
7W - 5L
1,898 SR
Queue Stats
120W - 128L
1,664 MMR
Party 1
Hades
Hades
Silver III
Kramir7
Hades
Silver III
Level 77
God Stats
17W - 15L
1,391 SR
Queue Stats
178W - 237L
973 MMR
Solo
Thor
Thor
Gold I
thundergod420
Thor
Gold I
Level 137
God Stats
8W - 10L
1,527 SR
Queue Stats
132W - 136L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrumplyCloud
Jing Wei
13
1 / 8 / 0
9,258
579
4,546
13,057
4,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
14
0 / 4 / 0
9,327
583
9,029
12,640
3,904
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
NHammett
Chaac
14
0 / 4 / 0
8,683
543
7,606
17,635
20,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothAchillesNe ZhaBake KujiraKuzenbo

VS

Bans
BacchusPersephoneAnhurSurtrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsQ
Cerberus
17
5 / 1 / 10
11,464
717
10,388
18,345
23,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Kramir7
Hades
17
5 / 0 / 10
12,195
762
9,266
9,706
6,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
6 / 0 / 9
11,743
734
16,804
13,930
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
16
16
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CrumplyCloud
Jing Wei
1
8
0
0.13
W
Cerberus
ItsQ
Cerberus
5
1
10
10
W
Hades
Kramir7
Hades
5
0
10
10
L
Sol
0
4
0
0
L
Chaac
NHammett
Chaac
0
4
0
0
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,181
Damage
36,458
43,332
Taken
41,981
28,813
Mitigated
42,402
6,307
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CrumplyCloud
Jing Wei
4,546
3,281
0
742
13,057
4,318
0
2,893
9,383
0
25,201
W
Cerberus
ItsQ
Cerberus
10,388
789
0
6,050
18,345
23,730
237
4,476
13,869
45,690
1,749
W
Hades
Kramir7
Hades
9,266
1,442
2,441
8,157
9,706
6,255
977
2,810
6,896
57,307
0
L
Sol
9,029
2,264
0
2,063
12,640
3,904
0
5,744
6,055
40,236
1,846
L
Chaac
NHammett
Chaac
7,606
970
89
3,413
17,635
20,591
0
9,044
7,451
579
24,213
W
16,804
1,577
0
4,661
13,930
12,417
923
2,798
11,094
0
54,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
35,402
152
Minions Killed
246
0
Camps Cleared
0
769,831
Distance Traveled
878,940
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,258
579
37
2
0
216,122
0
W
Cerberus
11,464
717
85
5
0
289,837
1
W
Hades
12,195
762
92
6
0
295,357
0
L
Sol
9,327
583
77
5
0
269,791
4
L
Chaac
8,683
543
38
2
0
283,918
0
W
Thor
11,743
734
69
4
0
293,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role