Player Matchup

Neith
Neith
DanyRann
Neith
Level 108
God Stats
2W - 4L
1,136 SR
Queue Stats
105W - 105L
1,380 Elo+
Party 1
Bellona
Bellona
HammeredOrc5361
Bellona
Level 29
God Stats
57W - 44L
1,594 SR
Queue Stats
419W - 399L
1,516 Elo+
Party 2
Bastet
Bastet
IllIIllIIIllI
Bastet
Level 104
God Stats
27W - 15L
1,694 SR
Queue Stats
180W - 161L
1,519 Elo+
Party 2
Atlas
Atlas
LordSquilliam2
Atlas
Level 35
God Stats
2W - 0L
1,281 SR
Queue Stats
9W - 11L
1,501 Elo+
Party 1
Sol
Sol
ccurr
Sol
Level 44
God Stats
42W - 24L
1,684 SR
Queue Stats
56W - 60L
1,504 Elo+
Solo
Team Averages
Level 64
1,478 SR
1,484 Elo+

VS

Team Averages
Level 65
1,531 SR
1,383 Elo+
Thanatos
Thanatos
Beast_Boy20032
Thanatos
Level 79
God Stats
2W - 3L
1,653 SR
Queue Stats
41W - 42L
1,436 Elo+
Party 3
Rama
Rama
DJKing1216
Rama
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,458 Elo+
Party 3
Anubis
Anubis
NgS_Sharkman
Anubis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 46L
1,435 Elo+
Party 3
Chang'e
Chang'e
Taelano
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,442 Elo+
Party 3
Ymir
Ymir
Twin Slays
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 398L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanyRann
Neith
11
4 / 1 / 1
6,553
596
4,781
5,903
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
5,348
486
3,320
11,076
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 2 / 4
5,473
498
4,317
8,744
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 2 / 4
6,072
552
4,404
8,801
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
ccurr
Sol
12
7 / 0 / 2
7,624
693
10,931
9,716
3,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 5 / 2
5,104
464
5,349
9,385
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
5,477
498
3,368
7,209
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
6 / 1 / 1
7,720
702
10,938
10,198
5,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Taelano
Chang'e
9
0 / 5 / 0
4,846
441
3,158
9,967
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,947
450
737
8,463
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
8
9
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
5
2
0.4
L
1
3
1
0.5
W
Neith
DanyRann
Neith
4
1
1
4.5
W
1
4
1
0.38
W
2
2
4
2
W
1
2
4
1.5
L
Anubis
6
1
1
6.5
L
Chang'e
Taelano
Chang'e
0
5
0
0
L
0
1
0
0
W
Sol
ccurr
Sol
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
23,550
44,240
Taken
45,222
21,238
Mitigated
19,979
14,414
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,349
1,597
0
4,419
9,385
3,229
0
3,195
6,151
0
21,787
L
3,368
2,621
0
1,268
7,209
2,520
0
2,232
4,977
0
26,907
W
Neith
DanyRann
Neith
4,781
1,876
0
2,237
5,903
1,897
376
1,039
4,864
0
41,939
W
3,320
743
0
1,544
11,076
8,644
0
5,869
5,207
0
23,675
W
4,317
1,534
0
985
8,744
2,840
298
1,994
6,750
0
30,220
W
4,404
1,481
108
3,026
8,801
4,714
0
2,965
5,836
25,760
0
L
Anubis
10,938
643
0
7,025
10,198
5,177
237
878
8,831
59,336
1,357
L
Chang'e
Taelano
Chang'e
3,158
1,069
80
940
9,967
3,864
0
7,478
2,489
21,685
0
L
737
303
0
594
8,463
5,189
120
1,283
7,180
21,851
0
W
Sol
ccurr
Sol
10,931
4,772
0
6,514
9,716
3,143
2,712
2,884
6,832
50,123
6,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
28,094
261
Minions Killed
248
0
Camps Cleared
0
1,034,680
Distance Traveled
981,578
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,104
464
41
4
0
242,217
2
L
Rama
5,477
498
49
4
0
192,661
0
W
Neith
6,553
596
62
6
0
188,066
0
W
Bellona
5,348
486
40
4
0
205,748
1
W
Bastet
5,473
498
51
5
0
244,989
0
W
Atlas
6,072
552
36
3
0
202,405
0
L
Anubis
7,720
702
101
9
0
176,634
0
L
Chang'e
4,846
441
28
3
0
162,191
0
L
Ymir
4,947
450
29
3
0
207,875
0
W
Sol
7,624
693
72
7
0
193,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role