Player Matchup

Athena
Athena
Bein A Hotdog
Athena
Level 126
God Stats
0W - 2L
1,349 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 3
Izanami
Izanami
FriendofTanner
Izanami
Level 119
God Stats
4W - 3L
1,627 SR
Queue Stats
22W - 26L
1,442 Elo+
Party 2
Chaac
Chaac
NWI Grinder
Chaac
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,415 Elo+
Party 3
Nu Wa
Nu Wa
tannert2
Nu Wa
Level 128
God Stats
0W - 1L
1,390 SR
Queue Stats
44W - 52L
1,494 Elo+
Party 2
Bakasura
Bakasura
tkh1974
Bakasura
Level 120
God Stats
3W - 1L
1,738 SR
Queue Stats
110W - 112L
1,423 Elo+
Solo
Team Averages
Level 126
1,521 SR
1,438 Elo+

VS

Team Averages
Level 121
1,599 SR
1,513 Elo+
Xbalanque
Xbalanque
AWcary23
Xbalanque
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,524 Elo+
Party 1
Thoth
Thoth
Celestials-Kiss
Thoth
Level 111
God Stats
11W - 7L
1,631 SR
Queue Stats
191W - 165L
1,512 Elo+
Solo
Shiva
Shiva
DaddyIVIatty
Shiva
Level 104
God Stats
24W - 21L
1,710 SR
Queue Stats
395W - 416L
1,476 Elo+
Solo
Charon
Charon
KuroAsura-
Charon
Level 126
God Stats
6W - 0L
1,918 SR
Queue Stats
19W - 20L
1,546 Elo+
Party 1
Set
Set
lauchamoreno27
Set
Level 119
God Stats
1W - 1L
1,238 SR
Queue Stats
113W - 99L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,584
465
2,068
9,664
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,921
493
2,722
6,054
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 2 / 0
5,984
499
4,677
11,926
10,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
tannert2
Nu Wa
12
1 / 3 / 0
6,711
559
5,515
6,506
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
tkh1974
Bakasura
11
1 / 2 / 1
5,902
492
6,916
12,328
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AWcary23
Xbalanque
12
2 / 1 / 2
6,726
561
6,527
8,687
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 0 / 2
7,420
618
7,110
3,761
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 2
7,180
598
8,642
9,506
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
KuroAsura-
Charon
11
1 / 1 / 5
7,183
599
4,391
9,744
7,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
6,994
583
4,620
11,519
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
10
10
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AWcary23
Xbalanque
2
1
2
3
L
0
1
1
0.5
W
3
0
2
4
W
2
1
2
3
L
1
2
0
0.5
W
Charon
KuroAsura-
Charon
1
1
5
3.5
L
1
2
0
0.5
W
2
1
4
4
L
Nu Wa
tannert2
Nu Wa
1
3
0
0.33
L
Bakasura
tkh1974
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
31,290
46,478
Taken
43,217
27,873
Mitigated
23,376
14,874
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AWcary23
Xbalanque
6,527
2,678
0
3,781
8,687
3,238
493
1,238
7,323
0
52,241
L
2,068
426
0
1,746
9,664
7,258
0
3,973
5,643
12,858
0
W
7,110
209
0
961
3,761
1,329
136
1,430
2,331
60,453
883
W
8,642
1,469
0
3,542
9,506
6,044
82
622
8,754
0
48,239
L
2,722
1,820
0
1,214
6,054
2,165
0
782
5,272
0
39,233
W
Charon
KuroAsura-
Charon
4,391
791
0
2,333
9,744
7,103
246
1,991
7,598
24,197
0
L
4,677
787
0
7,397
11,926
10,650
0
614
10,503
0
39,228
W
4,620
2,338
0
3,907
11,519
5,662
0
2,130
9,065
0
56,694
L
Nu Wa
tannert2
Nu Wa
5,515
1,390
0
1,486
6,506
2,192
0
3,032
3,474
57,795
1,272
L
Bakasura
tkh1974
Bakasura
6,916
5,141
0
3,031
12,328
5,608
0
3,100
9,094
0
38,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
35,503
328
Minions Killed
375
0
Camps Cleared
0
1,136,771
Distance Traveled
1,172,210
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,726
561
89
7
0
233,032
0
L
Athena
5,584
465
21
2
0
263,964
0
W
Thoth
7,420
618
105
9
0
248,158
0
W
Shiva
7,180
598
77
6
0
196,149
1
L
Izanami
5,921
493
66
6
0
161,310
3
W
Charon
7,183
599
23
2
0
250,156
2
L
Chaac
5,984
499
60
5
0
211,051
0
W
Set
6,994
583
81
7
0
244,715
0
L
Nu Wa
6,711
559
110
9
0
230,701
0
L
Bakasura
5,902
492
71
6
0
269,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role