Player Matchup

Serqet
Serqet
GermainDuck
Serqet
Level 121
God Stats
6W - 5L
1,727 SR
Queue Stats
163W - 169L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
Kaleidoscopics
Aphrodite
Level 7
God Stats
4W - 4L
1,314 SR
Queue Stats
48W - 59L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
Nlog88
Kukulkan
Level 6
God Stats
19W - 19L
1,484 SR
Queue Stats
86W - 128L
1,411 Elo+
Party 1
Hachiman
Hachiman
Syckik
Hachiman
Level 4
God Stats
2W - 3L
1,523 SR
Queue Stats
15W - 30L
1,316 Elo+
Party 1
Artio
Artio
incandissent
Artio
Level 4
God Stats
2W - 1L
1,449 SR
Queue Stats
7W - 10L
1,353 Elo+
Party 1
Team Averages
Level 28
1,499 SR
1,395 Elo+

VS

Team Averages
Level 37
1,536 SR
1,483 Elo+
Charybdis
Charybdis
GrabbaJay Ray
Charybdis
Level 31
God Stats
4W - 9L
1,430 SR
Queue Stats
33W - 55L
1,449 Elo+
Solo
King Arthur
King Arthur
Here I am7588
King Arthur
Level 46
God Stats
22W - 14L
1,562 SR
Queue Stats
125W - 121L
1,509 Elo+
Solo
Thoth
Thoth
Leeyn
Thoth
Level 35
God Stats
2W - 4L
1,737 SR
Queue Stats
158W - 179L
1,452 Elo+
Solo
Thanatos
Thanatos
ll TIGER ll
Thanatos
Level 54
God Stats
6W - 6L
1,655 SR
Queue Stats
158W - 180L
1,477 Elo+
Party 2
Ymir
Ymir
lldogll9624
Ymir
Level 18
God Stats
5W - 9L
1,298 SR
Queue Stats
90W - 91L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
14 / 0 / 7
11,993
1,199
27,577
12,041
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Kaleidoscopics
Aphrodite
16
3 / 0 / 12
10,076
1,008
10,899
6,652
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Nlog88
Kukulkan
16
1 / 0 / 9
10,655
1,066
12,557
5,807
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Syckik
Hachiman
16
4 / 0 / 13
10,465
1,047
16,922
10,221
5,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 15
10,366
1,037
6,881
18,157
22,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

328

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrabbaJay Ray
Charybdis
14
0 / 4 / 0
8,825
883
15,747
16,389
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Here I am7588
King Arthur
15
0 / 3 / 0
8,946
895
10,815
22,237
30,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Leeyn
Thoth
14
0 / 2 / 0
8,848
885
11,248
7,317
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ll TIGER ll
Thanatos
14
0 / 9 / 0
8,604
860
4,595
13,899
5,819
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
0 / 4 / 0
9,090
909
7,675
21,418
23,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
0
22
Kills
0
0
Deaths
22
56
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
14
0
7
17.5
L
Charybdis
GrabbaJay Ray
Charybdis
0
4
0
0
L
King Arthur
Here I am7588
King Arthur
0
3
0
0
W
Aphrodite
Kaleidoscopics
Aphrodite
3
0
12
9
L
Thoth
Leeyn
Thoth
0
2
0
0
W
Kukulkan
Nlog88
Kukulkan
1
0
9
5.5
W
Hachiman
Syckik
Hachiman
4
0
13
10.5
W
0
0
15
7.5
L
Thanatos
ll TIGER ll
Thanatos
0
9
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,836
Damage
50,080
52,878
Taken
81,260
43,861
Mitigated
69,037
18,634
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
27,577
5,605
0
390
12,041
7,772
0
4,948
7,093
0
31,135
L
Charybdis
GrabbaJay Ray
Charybdis
15,747
6,200
0
1,537
16,389
6,532
0
4,450
11,855
0
29,286
L
King Arthur
Here I am7588
King Arthur
10,815
854
0
1,686
22,237
30,603
0
8,913
12,758
0
27,078
W
Aphrodite
Kaleidoscopics
Aphrodite
10,899
845
7,286
4,271
6,652
4,606
0
2,027
4,625
17,264
0
L
Thoth
Leeyn
Thoth
11,248
229
0
0
7,317
2,811
0
3,024
4,293
25,988
0
W
Kukulkan
Nlog88
Kukulkan
12,557
2,346
0
250
5,807
3,639
0
2,099
3,708
52,428
316
W
Hachiman
Syckik
Hachiman
16,922
11,928
0
2,049
10,221
5,379
0
3,659
6,562
0
33,940
W
6,881
853
1,370
3,018
18,157
22,465
0
5,615
12,542
11,805
313
L
Thanatos
ll TIGER ll
Thanatos
4,595
952
0
1,689
13,899
5,819
0
4,253
9,299
0
14,222
L
7,675
1,165
0
0
21,418
23,272
0
9,283
11,875
23,642
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,555
Gold Earned
44,313
197
Minions Killed
157
8
Camps Cleared
6
1,019,883
Distance Traveled
905,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,993
1,199
6
1
3
226,507
0
L
Charybdis
8,825
883
31
3
3
181,323
0
L
King Arthur
8,946
895
18
2
0
188,605
0
W
Aphrodite
10,076
1,008
19
2
0
203,545
0
L
Thoth
8,848
885
46
5
1
219,048
0
W
Kukulkan
10,655
1,066
132
13
1
189,746
0
W
Hachiman
10,465
1,047
38
4
3
187,004
0
W
Artio
10,366
1,037
2
0
1
213,081
0
L
Thanatos
8,604
860
29
3
0
146,026
0
L
Ymir
9,090
909
33
3
2
170,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role