Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Asturias_17
Anubis
Level 65
God Stats
2W - 1L
1,647 SR
Queue Stats
11W - 21L
1,332 Elo+
Party 2
Medusa
Medusa
JuanMontoya18
Medusa
Level 104
God Stats
3W - 0L
1,707 SR
Queue Stats
54W - 48L
1,476 Elo+
Party 2
Chaac
Chaac
Skunk6996
Chaac
Level 57
God Stats
81W - 67L
1,459 SR
Queue Stats
92W - 77L
1,428 Elo+
Solo
Da Ji
Da Ji
alasdiego12
Da Ji
Level 107
God Stats
16W - 10L
1,653 SR
Queue Stats
49W - 59L
1,441 Elo+
Party 2
Team Averages
Level 72
1,593 SR
1,436 Elo+

VS

Team Averages
Level 89
1,685 SR
1,438 Elo+
Artemis
Artemis
D-wreck00
Artemis
Level 104
God Stats
20W - 27L
1,479 SR
Queue Stats
695W - 675L
1,416 Elo+
Solo
Cthulhu
Cthulhu
ForebodingPiano
Cthulhu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,450 Elo+
Party 1
Arachne
Arachne
IllDYLS WRLD
Arachne
Level 106
God Stats
12W - 7L
1,967 SR
Queue Stats
213W - 204L
1,425 Elo+
Party 1
Poseidon
Poseidon
Lord_Tengen
Poseidon
Level 24
God Stats
15W - 17L
1,488 SR
Queue Stats
15W - 20L
1,428 Elo+
Party 1
Hercules
Hercules
Zoro Is Lost00
Hercules
Level 88
God Stats
7W - 4L
1,989 SR
Queue Stats
95W - 87L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 4
6,540
503
1,263
10,558
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
13
3 / 3 / 2
7,750
596
6,129
6,214
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,024
463
5,887
9,889
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Skunk6996
Chaac
12
1 / 2 / 3
7,109
547
6,619
9,595
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
11 / 1 / 0
9,173
706
11,492
10,523
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D-wreck00
Artemis
11
0 / 2 / 2
5,870
452
6,566
7,600
2,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 0
7,017
540
9,172
10,976
8,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
IllDYLS WRLD
Arachne
11
4 / 3 / 1
6,696
515
5,947
12,782
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
Lord_Tengen
Poseidon
12
1 / 5 / 2
7,302
562
5,540
8,633
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
1 / 4 / 0
6,405
493
4,774
12,610
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
9
9
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
4
2
W
Anubis
3
3
2
1.33
L
Artemis
D-wreck00
Artemis
0
2
2
0.5
L
3
2
0
1.5
L
Arachne
IllDYLS WRLD
Arachne
4
3
1
1.5
W
1
2
1
0.75
L
Poseidon
Lord_Tengen
Poseidon
1
5
2
0.4
W
Chaac
Skunk6996
Chaac
1
2
3
1.25
L
Hercules
1
4
0
0.25
W
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
31,999
46,779
Taken
52,601
25,582
Mitigated
26,869
14,124
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,263
294
0
3,344
10,558
7,271
0
4,074
6,484
8,815
1,105
W
Anubis
6,129
53
0
1,575
6,214
3,204
0
3,426
2,788
51,742
373
L
Artemis
D-wreck00
Artemis
6,566
2,154
0
942
7,600
2,864
232
281
7,319
0
38,816
L
9,172
688
1,334
1,253
10,976
8,053
194
511
10,465
37,799
310
L
Arachne
IllDYLS WRLD
Arachne
5,947
4,235
0
1,967
12,782
5,416
0
836
11,878
0
41,992
W
5,887
2,813
0
3,223
9,889
3,713
0
4,540
5,349
0
43,382
L
Poseidon
Lord_Tengen
Poseidon
5,540
917
0
0
8,633
1,635
771
4,852
3,311
56,065
0
W
Chaac
Skunk6996
Chaac
6,619
1,294
0
1,569
9,595
6,644
104
1,185
7,979
0
47,323
L
Hercules
4,774
2,182
0
3,677
12,610
8,901
0
0
12,610
0
39,134
W
11,492
3,796
0
4,413
10,523
4,750
0
1,177
9,225
0
78,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
33,290
365
Minions Killed
340
0
Camps Cleared
0
1,300,037
Distance Traveled
1,253,382
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,540
503
22
2
0
240,076
2
W
Anubis
7,750
596
94
7
0
247,299
3
L
Artemis
5,870
452
56
4
0
244,183
0
L
Cthulhu
7,017
540
55
4
0
262,930
0
L
Arachne
6,696
515
59
5
0
295,089
0
W
Medusa
6,024
463
55
4
0
228,477
0
L
Poseidon
7,302
562
106
8
0
251,976
0
W
Chaac
7,109
547
75
6
0
264,225
0
L
Hercules
6,405
493
64
5
0
199,204
2
W
Da Ji
9,173
706
119
9
0
319,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role