Player Matchup

King Arthur
King Arthur
CrushingVoid
King Arthur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 183L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
MortalKai1225
Kukulkan
Level 27
God Stats
2W - 1L
1,255 SR
Queue Stats
57W - 61L
1,422 Elo+
Party 1
Kali
Kali
SmiteToMax
Kali
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,577 Elo+
Party 1
Team Averages
Level 63
1,418 SR
1,470 Elo+

VS

Team Averages
Level 54
1,630 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Domslong
Baron Samedi
Level 49
God Stats
18W - 18L
1,545 SR
Queue Stats
136W - 132L
1,483 Elo+
Party 2
Achilles
Achilles
GutsTBSwordsman
Achilles
Level 29
God Stats
16W - 9L
1,727 SR
Queue Stats
150W - 145L
1,481 Elo+
Party 2
Rama
Rama
cheesecakenewb
Rama
Level 85
God Stats
1W - 1L
1,617 SR
Queue Stats
17W - 26L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrushingVoid
King Arthur
14
1 / 5 / 6
9,131
702
8,547
14,809
12,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MortalKai1225
Kukulkan
15
2 / 3 / 4
9,708
747
5,212
7,194
3,337
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 2
10,882
837
8,370
15,800
7,695
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Domslong
Baron Samedi
12
2 / 3 / 7
8,708
670
9,436
8,452
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
15
5 / 2 / 4
9,606
739
10,198
12,307
14,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 4
9,186
707
6,933
7,645
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
9
9
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrushingVoid
King Arthur
1
5
6
0.8
L
Baron Samedi
Domslong
Baron Samedi
2
3
7
1.83
L
Achilles
5
2
4
3.5
W
Kukulkan
MortalKai1225
Kukulkan
2
3
4
1.33
W
4
1
2
5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,129
Damage
26,567
37,803
Taken
28,404
23,755
Mitigated
22,683
8,549
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrushingVoid
King Arthur
8,547
876
0
2,164
14,809
12,723
518
3,998
10,448
0
22,446
L
Baron Samedi
Domslong
Baron Samedi
9,436
634
1,955
2,948
8,452
4,918
0
1,351
7,101
23,290
0
L
Achilles
10,198
2,227
0
936
12,307
14,780
0
3,585
8,669
0
20,678
W
Kukulkan
MortalKai1225
Kukulkan
5,212
879
0
763
7,194
3,337
934
2,713
4,290
36,398
0
W
8,370
3,693
0
5,622
15,800
7,695
26
2,865
12,534
0
63,325
L
6,933
4,506
0
1,109
7,645
2,985
0
327
7,307
0
33,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
27,500
180
Minions Killed
116
0
Camps Cleared
0
799,339
Distance Traveled
630,705
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,131
702
25
2
0
245,322
0
L
Baron Samedi
8,708
670
30
2
0
190,545
1
L
Achilles
9,606
739
18
1
0
267,872
0
W
Kukulkan
9,708
747
65
5
0
246,613
0
W
Kali
10,882
837
90
7
0
307,404
0
L
Rama
9,186
707
68
5
0
172,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role