Player Matchup

Nu Wa
Nu Wa
BamgledoorGoo
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,880 Elo+
Party 2
Khepri
Khepri
Cardsfan116
Khepri
Level 154
God Stats
6W - 3L
1,426 SR
Queue Stats
19W - 19L
1,651 Elo+
Party 2
Hercules
Hercules
Cole1115
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,880 Elo+
Party 2
Nut
Nut
LoveYourMuffin
Nut
Level 144
God Stats
10W - 4L
1,723 SR
Queue Stats
10W - 11L
1,660 Elo+
Party 2
Kali
Kali
MastersSloth
Kali
Level 129
God Stats
12W - 7L
1,844 SR
Queue Stats
23W - 26L
1,687 Elo+
Party 2
Team Averages
Level 119
1,599 SR
1,751 Elo+

VS

Team Averages
Level 160
1,646 SR
1,606 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Andagio
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,481 SR
Queue Stats
23W - 23L
1,573 Elo+
Solo
Cabrakan
Cabrakan
ButtholeBingBong
Cabrakan
Level 159
God Stats
2W - 4L
1,648 SR
Queue Stats
61W - 49L
1,651 Elo+
Party 1
Anhur
Anhur
DrippyBingBong
Anhur
Level 164
God Stats
5W - 3L
1,766 SR
Queue Stats
61W - 47L
1,648 Elo+
Party 1
Bastet
Bastet
FeedyBingBong
Bastet
Level 159
God Stats
7W - 4L
1,834 SR
Queue Stats
62W - 49L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,786
757
1,232
2,157
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
6
0 / 0 / 2
3,831
766
1,045
2,164
787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Cole1115
Hercules
6
0 / 2 / 0
3,726
745
1,125
4,419
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 1
3,595
719
2,547
4,267
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 0
3,862
772
2,564
6,251
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 0 / 0
1,071
214
0
93
37
Ah Muzen Cab
Andagio
Ah Muzen Cab
7
0 / 0 / 0
3,822
764
1,888
2,460
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 1
4,100
820
2,481
4,017
3,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
1 / 1 / 0
3,654
731
3,530
5,245
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 1 / 0
3,605
721
2,175
5,344
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
3
3
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
L
Ah Muzen Cab
Andagio
Ah Muzen Cab
0
0
0
0
W
0
0
1
0.5
L
1
0
1
1.5
W
Khepri
0
0
2
1
W
Hercules
Cole1115
Hercules
0
2
0
0
L
1
1
0
1
L
1
1
0
1
W
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,513
Damage
10,074
19,258
Taken
17,159
7,805
Mitigated
7,414
6,189
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
93
37
0
93
0
0
0
L
Ah Muzen Cab
Andagio
Ah Muzen Cab
1,888
359
0
500
2,460
775
0
571
1,889
0
29,267
W
1,232
399
0
250
2,157
519
0
0
2,157
22,523
1,307
L
2,481
380
0
1,277
4,017
3,345
0
122
3,690
19,957
0
W
Khepri
1,045
113
631
1,111
2,164
787
0
0
2,164
9,112
0
W
Hercules
Cole1115
Hercules
1,125
367
0
1,335
4,419
2,763
0
1,989
2,430
0
19,600
L
3,530
1,750
0
2,025
5,245
1,554
0
606
4,639
0
19,670
L
2,175
788
0
2,285
5,344
1,703
0
828
4,516
0
15,321
W
2,547
1,900
0
1,157
4,267
942
0
0
4,267
0
24,845
W
2,564
1,154
0
1,705
6,251
2,794
0
492
5,759
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,800
Gold Earned
16,252
183
Minions Killed
158
0
Camps Cleared
0
590,265
Distance Traveled
436,247
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
1,071
214
0
0
0
0
0
L
Ah Muzen Cab
3,822
764
52
10
0
94,454
0
W
Nu Wa
3,786
757
42
8
0
120,061
0
L
Cabrakan
4,100
820
38
8
0
106,144
0
W
Khepri
3,831
766
18
4
0
126,993
3
W
Hercules
3,726
745
40
8
0
96,057
0
L
Anhur
3,654
731
28
6
0
108,064
0
L
Bastet
3,605
721
40
8
0
127,585
0
W
Nut
3,595
719
41
8
0
108,389
1
W
Kali
3,862
772
42
8
0
138,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role