Player Matchup

Fenrir
Fenrir
Peanut1257
Fenrir
Level 39
God Stats
5W - 9L
1,453 SR
Queue Stats
172W - 178L
1,381 Elo+
Solo
Sobek
Sobek
SoulBleach2363
Sobek
Level 36
God Stats
1W - 8L
1,500 SR
Queue Stats
125W - 144L
1,157 Elo+
Solo
Persephone
Persephone
Twin Slays
Persephone
Level 33
God Stats
21W - 26L
1,167 SR
Queue Stats
326W - 380L
1,159 Elo+
Solo
Nut
Nut
iDontGreen43
Nut
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Mulan
Mulan
xXF34R_REAP3ERxX
Mulan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Team Averages
Level 51
1,424 SR
1,340 Elo+

VS

Team Averages
Level 59
1,587 SR
1,438 Elo+
Camazotz
Camazotz
Elemander
Camazotz
Level 44
God Stats
3W - 3L
1,569 SR
Queue Stats
50W - 50L
1,399 Elo+
Solo
Sobek
Sobek
Killmeurmomma
Sobek
Level 75
God Stats
14W - 7L
1,693 SR
Queue Stats
56W - 59L
1,453 Elo+
Solo
Danzaburou
Danzaburou
TastyFeet48
Danzaburou
Level 59
God Stats
108W - 85L
1,571 SR
Queue Stats
132W - 107L
1,457 Elo+
Solo
Achilles
Achilles
Uzumakifourdath
Achilles
Level 49
God Stats
5W - 4L
1,602 SR
Queue Stats
19W - 23L
1,381 Elo+
Solo
Discordia
Discordia
drake234rty
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Peanut1257
Fenrir
8
1 / 4 / 0
4,553
455
2,056
8,554
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 1
4,305
431
2,444
9,806
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Twin Slays
Persephone
9
0 / 2 / 1
5,320
532
1,577
5,446
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 0
4,620
462
2,800
5,372
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 0
4,310
431
1,865
4,446
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Elemander
Camazotz
10
5 / 0 / 1
5,995
600
2,484
8,033
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
3 / 0 / 4
5,725
573
2,559
6,663
5,470
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
TastyFeet48
Danzaburou
10
4 / 1 / 2
6,190
619
9,180
6,514
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
2 / 0 / 1
6,541
654
4,374
6,353
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Discordia
drake234rty
Discordia
10
0 / 1 / 3
5,633
563
2,570
3,579
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Elemander
Camazotz
5
0
1
5.5
W
3
0
4
5
L
Fenrir
Peanut1257
Fenrir
1
4
0
0.25
L
0
2
1
0.25
W
Danzaburou
TastyFeet48
Danzaburou
4
1
2
5
L
Persephone
Twin Slays
Persephone
0
2
1
0.25
W
Achilles
2
0
1
2.5
W
Discordia
drake234rty
Discordia
0
1
3
1.5
L
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,742
Damage
21,167
33,624
Taken
31,142
15,733
Mitigated
16,699
6,683
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Elemander
Camazotz
2,484
524
0
6,498
8,033
2,835
0
119
7,914
0
26,016
W
2,559
266
0
1,778
6,663
5,470
0
1,372
5,291
10,237
0
L
Fenrir
Peanut1257
Fenrir
2,056
448
0
1,427
8,554
2,970
0
1,117
7,401
0
17,729
L
2,444
300
161
2,931
9,806
7,833
0
1,240
8,566
11,280
0
W
Danzaburou
TastyFeet48
Danzaburou
9,180
4,435
0
3,145
6,514
2,311
711
1,072
5,442
0
44,769
L
Persephone
Twin Slays
Persephone
1,577
43
0
877
5,446
1,585
0
1,410
3,978
32,877
0
W
Achilles
4,374
1,128
0
1,935
6,353
4,944
296
234
6,119
0
38,133
W
Discordia
drake234rty
Discordia
2,570
175
0
400
3,579
1,139
468
1,224
2,355
27,519
2,065
L
2,800
1,309
0
100
5,372
1,825
0
1,224
4,148
0
18,789
L
1,865
486
0
1,187
4,446
1,520
0
0
4,024
0
14,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,108
Gold Earned
30,084
154
Minions Killed
231
0
Camps Cleared
0
825,693
Distance Traveled
929,671
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,995
600
50
5
0
196,403
2
W
Sobek
5,725
573
15
2
0
196,227
0
L
Fenrir
4,553
455
34
3
0
201,033
0
L
Sobek
4,305
431
9
1
0
185,144
2
W
Danzaburou
6,190
619
60
6
0
173,655
0
L
Persephone
5,320
532
57
6
0
178,696
0
W
Achilles
6,541
654
63
6
0
205,022
0
W
Discordia
5,633
563
43
4
0
158,364
0
L
Nut
4,620
462
29
3
0
163,669
0
L
Mulan
4,310
431
25
3
0
97,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role