Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
CuddlyOso
Thor
Silver II
Level 129
God Stats
1W - 0L
1,601 SR
Queue Stats
2W - 4L
1,455 MMR
Party 2
Skadi
Skadi
Silver II
PeGaSui
Skadi
Silver II
Level 128
God Stats
1W - 1L
1,610 SR
Queue Stats
16W - 22L
1,455 MMR
Party 2
Agni
Agni
Gold II
SuppBoss
Agni
Gold II
Level 49
God Stats
2W - 1L
1,745 SR
Queue Stats
60W - 63L
1,480 MMR
Solo
Ymir
Ymir
Silver I
argos_hch
Ymir
Silver I
Level 127
God Stats
3W - 2L
1,598 SR
Queue Stats
13W - 15L
1,460 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,611 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,618 SR
1,446 MMR
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold III
Brooklyn_Raps
Nox
Gold III
Level 181
God Stats
13W - 19L
1,492 SR
Queue Stats
155W - 145L
1,460 MMR
Solo
Chang'e
Chang'e
Gold V
Joju2Real
Chang'e
Gold V
Level 147
God Stats
9W - 3L
1,813 SR
Queue Stats
179W - 164L
1,349 MMR
Party 1
Horus
Horus
Bronze III
TheNastyness11
Horus
Bronze III
Level 117
God Stats
1W - 3L
1,415 SR
Queue Stats
7W - 17L
1,454 MMR
Solo
Amaterasu
Amaterasu
Gold IV
taxpurps
Amaterasu
Gold IV
Level 111
God Stats
2W - 1L
1,870 SR
Queue Stats
60W - 63L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 1 / 0
6,002
667
6,151
7,681
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thor
9
2 / 2 / 1
5,269
585
4,297
8,238
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
PeGaSui
Skadi
10
0 / 0 / 1
4,868
541
4,390
3,347
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
11
0 / 2 / 1
5,751
639
2,677
4,938
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
9
1 / 0 / 0
5,251
583
2,373
7,430
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangHachimanBake KujiraIzanami

VS

Bans
ThanatosMaman BrigitteCharonNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 1 / 1
5,453
606
2,256
7,768
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
4,645
516
4,190
3,332
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Joju2Real
Chang'e
11
3 / 1 / 2
5,872
652
5,464
7,194
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,773
530
1,571
7,873
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Amaterasu
taxpurps
Amaterasu
7
0 / 3 / 0
4,473
497
1,945
7,535
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
0
3
L
Awilix
 
Awilix
2
1
1
2.5
L
0
0
1
0.5
W
Thor
2
2
1
1.25
L
Chang'e
Joju2Real
Chang'e
3
1
2
4
W
Skadi
PeGaSui
Skadi
0
0
1
0.5
W
Agni
0
2
1
0.25
L
0
1
0
0
W
Ymir
1
0
0
1
L
Amaterasu
taxpurps
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
15,426
31,634
Taken
33,702
17,206
Mitigated
16,734
11,530
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,151
2,778
0
3,385
7,681
6,972
0
1,006
6,635
0
35,525
L
Awilix
 
Awilix
2,256
1,040
0
1,230
7,768
3,303
0
478
7,242
0
37,687
L
4,190
791
0
856
3,332
1,319
0
580
2,752
33,698
1,235
W
Thor
4,297
923
0
3,571
8,238
2,955
0
2,348
5,846
0
29,511
L
Chang'e
Joju2Real
Chang'e
5,464
696
99
2,892
7,194
2,377
0
1,904
4,952
41,549
0
W
Skadi
PeGaSui
Skadi
4,390
1,563
0
382
3,347
1,140
0
765
2,508
0
48,813
W
Agni
2,677
196
0
1,874
4,938
1,798
0
2,402
2,536
40,688
1,010
L
1,571
971
480
3,857
7,873
4,352
0
1,634
6,239
0
11,253
W
Ymir
2,373
738
0
2,318
7,430
4,341
0
2,632
4,496
15,750
0
L
Amaterasu
taxpurps
Amaterasu
1,945
744
0
2,198
7,535
5,383
0
0
7,535
0
21,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
25,216
311
Minions Killed
286
0
Camps Cleared
0
871,890
Distance Traveled
898,902
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,002
667
69
8
0
160,198
0
L
Awilix
5,453
606
66
7
0
224,156
0
L
Nox
4,645
516
74
8
0
169,677
0
W
Thor
5,269
585
53
6
0
179,359
0
L
Chang'e
5,872
652
84
9
0
189,391
0
W
Skadi
4,868
541
79
9
0
175,248
2
W
Agni
5,751
639
90
10
0
184,025
0
L
Horus
4,773
530
21
2
0
181,410
3
W
Ymir
5,251
583
20
2
0
173,060
0
L
Amaterasu
4,473
497
41
5
0
134,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role